Wow i just tried playing a game and it was unbearable. Lag every 5 seconds. Yarlen!!!
DreamIsGaming
Guys you need to upgrade your ICO servers or let the community donate for better servers. You are losing customers at the moment because the server cant maintain over 300 players. You are losing potential clients!
To those guys who will say that the devs dont care and the devs who say, eventually you guys dont bring profit there is a really simple solution. Make a server charity bank where all the players who want to play online give a bit of money for the server stability. Dont shut them down! I would gladly give 5 dollars per month for the server stability.
It is kind of sad because the game has literally around 200 players online. Looking at the devs viewpoint we are actually a "Negative income" source, but they should at least try making some community based support money giveaways. I would gladly give 5 dollars per month to play Sins.
Hello everyone! I want to start off by saying i have been playing this game from since the start of sins of a solar empire. That being said i a have message to the developers (Yarlen watch this please!). I know that on average ICO Servers have about 100-200 players online at all times and thus you have purchased a server that maintains that. You have to understand though that having SOASE: Rebellion sales will increase this dramatically to about 600-1000 players online.
Yarlen promise me that when you guys are going to make Sins 2 it will have a spectacular multiplayer system as well :D. I mean like with matchmaking, quick finder matches, statistics and placements :P. You know i want this :D. !PS i definitely will buy the expansion because this game is one of my favourite games :). The devs of this game and the people involving it are SPOT ON!
Oh i didnt know that Thanks guys for the fast answers. I thought that if i host the game, then the DLC features wont be enabled if another player joins without it. Awesome!
Hey devs! I want to start off saying that the DLC is awesome, but there is one confusing thing while playing online. I dont know if a player has the DLC if he joins my game. Is there a way you could implement a notifier, if a player doesnt have the DLC and he joins your game? Thanks Bea5T
Hello, me and my friend are duking it out on the DLC. So as it seems, i fully upgraded my social specialization and it says that the max pop on a terran can be over 1000 (with the upgrades on Empire as Vasari). But if you look on the planet info card, it says only 700.
Man I LOVE THIS DLC. THANK YOU IRONCLAD AND STARDOCK!!!!!! Sorry for my excitement, i have been waiting for this :P:P:P Bea5T
I am amazed.... This has finally happened :) SOASE is taking its first step into E-Sports. Man im so glad that they have started to change their course of action. This is really good news. I stopped playing Rebellion 1-2 months ago because of the imba map spawns and other related problems. I am really happy with the new maps (Competetive maps) and all the NAYSAYERS can ****, yeah. Anyways im really hoping that their next patch includes MULTIPLAYER UI CHANGES. &n
You have to build a Phase Node at the PLANET where you want to Phase Node. Your Fleet is at Planet A. You build a Phase Node there. You shoot the Kostura to Planet B and you travel. What you did was: You didnt build any Phase Node structures. So Planet A has no Phase No....... You get the point :). MrM
[quote who="KSSSWM" reply="2" id="3207228"]The time clock for multipayer games would be phenomenal, and I think that it would be a relatively easy implementation. Have it set up basically like the Diplomacy screen when you go to submit missions, but have it be before the game starts. However, the only problem that I see with it is how to determine a winner after time has run out. One player could have a larger fleet than the other, but be nowhere near to victory. Same
Leaderboard = Would make your achievements more worthwhile. For instance : 1v1 Leaderboard, 2v2 Leaderboard etc. [IMG]http://img861.imageshack.us/img861/5274/leaderboardcopy.jpg[/IMG] The Best player's Name and Custom/Chosen Picture will be tracked on the Leaderboard. There should be a formula that calculates which player is the best Vasari,Advent and TEC player. (Obviously if he has played 51% Games with the Vasari race, his main race will be
Bump! Some of the Pictures are coming up what i had in mind! https://forums.sinsofasolarempire.com/429378
This is my Picture Topic about the New Multiplayer UI? https://forums.sinsofasolarempire.com/429295 Time In-Game = In the multiplayer, TIME is the essence. Could you please implement a system where you can add a timer in the corner, this would make it easier to play and keep on track with the time, that you are not stalling. You can say that put your clock next to your comp, well thats kind of annoying, isnt it? (
Me and my teammates had a same issue. We were playing a 3v3 game. 1 player of both of our teams left. The game was stalemate until we finally made a breakthrough. Then the enemy realizes that he is in trouble and starts to pause/unpause the game. Everyone minidumped. I know the name of the player since then, but i wont reveal it atm.
[quote who="GoldenEagle777" reply="11" id="3206776"]I agree generally speaking with the original host. The multiplayer UI needs improvement. This game could have so many more people playing online, but I believe it's the user interface that stops a lot of people because it is not that good. I would love to have played the civilization games online, but they too had horrible user interfaces that made it hard to connect with other people hence I neve
[quote who="Seleuceia" reply="6" id="3206791"]Lol...that only works against people who are dumb and don't build LF...on a per cost basis, LF+corvette fleets will always beat LRF+flak fleets...the only reason LFs and corvettes start to wane as the game progresses is because of titans and AoEs....LRFs and flak also are better on a per fleet supply basis (which matters when you start to reach the higher fleet supply levels....[/quote] Still getting a few Flaks makes a
Oh i never didnt pay attention to the pirate turrets, never the less Ragnarok was doing some insane damage imo. :P
I don't understand people being upset about the corvette spam. It's so easy to counter. Make the 2nd Military Structure and build 5 flak ships at start. It will totally counter 15-20 corvettes. I am not sure but i would say that 25 flaks would own 100 corvettes. Also you can save those Flaks for the bombers. I dont think the problem is spamming, you just need to balance your Economy and Military. Corvette is the food of Flak!
Bump!
I really liked Auqias and DieHards expansion. I didn't analyze DieHards game so much as Auqias one. Auqia made some minor mistakes Seleuceia described (ie. let the Milita take over an asteroid after Colonization and sometimes didnt level up his Halcyon Carrier). Auqia was playing as intended. He was never being pressured so he rushed a titan. Also note that DieHard w
Hello! Im having issues with the "Minidump". I've played 3 matches online (where i was winning) and each time a major battle has occured, it minidumps. It really makes me unpleasent because those games have lasted about 1.30 hours which means waste of time and "destruction" of my fun, if im winning ... Please help, because if this is going to be more frequent, then im unable to play this game online :(. MrM.
[quote who="Ekko_Tek" reply="8" id="3205861"] Sad but true. 22 friends in my Steam list bought Rebellion. About 4 of them play it now. Great for Rebellion sales. Not so great for future titles if this is representative at all. Not that it's a bad game by any means, or I wouldn't be here, but to have any playerbase longevity, it needs more MP features imo.[/quote] And thats what i want the developers to notice! Great job guys. Also wanted to point out one