Nagumotheblue

Nagumotheblue

Joined Member # 5076420
0 Posts 1 Replies 97 Reputation

Another thing: Trade Knowledge I don't get the point why in all cases the value of my tech knowledge is 3 and this of my opponent 4. Wouldn't it be of more sense, to make a difference being influenced by what the other one need? Example: I have only 1 point in Warfare and 20 in Magic. My opponent has 120 Warfare and 1 Point in Magic. So i put 1 point of magic in the pool and get a value of 4 and the AI put 1 point of warfare and get the

11 Replies 13,953 Views

ahh thx :) Question: Where get i those informations by myself? And another newbie question: I designed my very first units in a game and have read that it is possible, that even the AI uses this units in future games. Where is the option to turn that on or off? And what are your suggestions, is it usefull that the AI uses them or not so, because the AI uses them maybe wrong?

11 Replies 13,953 Views

Please not!! I like it the way it is a lot. You have to think more about positioning your units. Please don't change this :) But another question (even if i'am absolutely not frustrated ;) ): I'm searching the Forum, reading the manual (even the new LH one) and try to google it, but i can't find the real description which way the swarm mechanic works? Would be nice if this new feature could be explained in game in the hiergamemnon.

11 Replies 13,953 Views

And thx from another player too. Not only 50% off if you have FE already, no you can play the beta without any keys or something stupid like that. Big Thx So here a few points by playing FE-LH: 1) Building constructions outside of the city build tap (eg: ice shard) should show at the tooltip of the build button how long it would take to construct the building. 2) Don't forget to refresh the Hiergamenon. Specially new players could get a little bit confused like rea

8 Replies 18,003 Views

Hi everybody, i read the beginner guide, manual and a few other threads but don't get the clue after all about the spread of Controlzone improvements. Here a simple example: Game is without Mods and 1.2 (just started new game today) on a small random map with 2 players. I am playing Kingdom of Gilden. My first settlement is level one and has 49 population. I build at first the tower of dominion, which doesn't improve the control zone of a city (at least

2 Replies 5,449 Views