JinglyGoo

JinglyGoo

Joined Member # 5091521
2 Posts 184 Replies 2,611 Reputation

@WOEaintME Aye, whenever you decide to take the next step let me know and i ll make sure you wont get kicked until you are known. Lots of new players online atm and playing 5s.

28 Replies 72,838 Views

Community is small enough, lots of regular players just use their friendlists as a clan.

10 Replies 22,354 Views

Couldnt think of a better word when i made the post. Some hosts will be friendlier and more tolerant and some less so.

28 Replies 72,838 Views

[quote who="Pelinth" reply="21" id="3384009"] I play at a different time at you guys, and the treatment that I have seen to Newbs and myself experienced when I was new to ICO is appalling. When the steam sale came on and new players were ever present in ICO, I was happy to see that this game could grow. However the 'regular players' have no empathy and a lack of consideration for these new players which will in turn erode the multiplayer scene like it has done previously as I ha

28 Replies 72,838 Views

[quote who="Sinkillr" reply="8" id="3383983"] To be fair I learned how to counter "rushes" just by playing cruel ai...[/quote] Doci starbase rushed my homeworld in my first game on ICO (5s). After some self-muttering and swearing quietly at noone in particular, i decided to make more ships and make them faster the next game!

11 Replies 43,230 Views

[quote who="ARESIV" reply="58" id="3383775"] BTW, how do you counter a Radiance that dares to theaten your beloved level 6 marza? [/quote] I had exactly this situation sometime ago when i was playing versus SheldonCooper or whatever their original nick is (400 wins on ICO out of 600 games). Both of us had 100 or so LFs, he had Prog and later built Radiance when he saw my marza getting close to lvl 6. All you need to do: split your force and move t

65 Replies 179,289 Views

Is this thread a joke? If anything simultaneous expansion adds game depth to multiplayer. You have an option of not using it in Singleplayer for immersion purposes though. I dont get this thread.

14 Replies 32,755 Views

He had Kortuls btw, but you can still counter them same way you counter radiance trying to burn your lvl 6 Marza etc.. I mention 5s so there is no misunderstanding, im well aware that other modes are affected differently but as i dont play i can only relate to 5v5/1v1 gametypes. Btw whats your ICO nick, as it would make it a lot easier to offer better examples/more productive discussions on my part.

65 Replies 179,289 Views

All of the suggestions are highly subjective. What are you trying to achieve? Balance in Singplayer, FFA, MP 5s? Because the answer would differ depending on your game mode. However one thing that needs to removed of your list completely is Ilums. They are fine as they are and require 0 buffs. Yes they are tier 3 bit on extra lab is well worth the expenditure as they dominate nearly all early game ships. Also contrary to a popular misconception, illums are the only lrms not countered

49 Replies 148,424 Views

[quote who="Cykur" reply="58" id="3383113"] Quoting Sinkillr, reply 57Quoting ZombiesRus5, reply 52 Quoting ZombiesRus5, reply 52 Cykur was laughing at your expense last night... lmao. Karma these days, I tell ya..... What happened exactly? I wasn't laughing at his expense. Zombie had just informed me that Jingly was bashing me in the forums saying I was a completely unskilled player with no credibility, etc.&nb

61 Replies 234,537 Views

[quote who="Sinkillr" reply="54" id="3383380"] Quoting JinglyGoo, reply 50 Hi Sin, i agree with everything you say apart from your assesment of the Ragnarov titan. Its a trash titan mainly used by newer players to the game. Its easily the worst titan in the game based on current balance. Thanks, although I am interested in hearing what you have to say about Aresiv's point regarding AM draining ships...[/quote] As far as 5s are concerned

65 Replies 179,289 Views

@Seleu Aye, trolls unite! Good one though seleu, it took me awhile to actually realise you were trolling the whole thread lol. Wasnt sure 100% until your last post,

61 Replies 234,537 Views

He can do whatever he likes however i havent played for a couple of weeks :). He can do whatever he likes and hopefully next time i see him in the game i ll be able demonstrate it to him first hand.

61 Replies 234,537 Views

[quote who="ARESIV" reply="43" id="3382624"] Personally I smell Vasari whores who would do anything to stop their op little faction from receiving reasonable nerfs, because it would mean that they might actually have to use skill in the future instead of winning by cheaply using stuff that no other race can compete with. [/quote] Lol buddy if you knew me online you would know that i never ever play vasari unless its a -random race game

54 Replies 144,609 Views

[quote who="ARESIV" reply="38" id="3382328"] I think that you are wrong... and that you would get your ass handed by a Vasari player of similar skill level who has a basic understanding of Vasari advantages. [/quote] Many have tried, few have succeeded. [quote] I suggest that you check out the mentioned Titan upgrades.... and you will realize that Vasari Loyalist actually have pretty good ones. An additional 5 % wave damage

54 Replies 144,609 Views

Hi Sin, i agree with everything you say apart from your assesment of the Ragnarov titan. Its a trash titan mainly used by newer players to the game. Its easily the worst titan in the game based on current balance.

65 Replies 179,289 Views

[quote who="ZombiesRus5" reply="35" id="3382277"] Firstly there are two periodic actions. For those of you that are ignorant that means the action loops a certain number of times. [/quote] I love that choice of words, i guess fancy words like periodic are the domain of the super smart modders lol. Superiority complex much zombie? :p

54 Replies 144,609 Views

@Greg It could be my specific playstyle but i find having strong early game ECO is worth more than expanding like mad and not benefitting for so long. Its a time vs reward question. Before DLC TAR was acceptable/good because you couldnt get decent eco without expanding asap where TAR played a bigger role ( if early feed isnt required etc). However now u can max a volcanic to get 50c/s from 1 planet alone with only 5 trade ports + industry upgrades on it, it adds a new el

65 Replies 179,289 Views

[quote who="Greg30007" reply="42" id="3382215"] Quoting JinglyGoo, reply 41It is because you can get 80 credits/s from a trade line of just 4 planets using DLC upgrades. I was eco few games ago and was up to 70-80 with a trade line of dwarf--roid--desert--volc, not maxed out either. Less planets, more development => faster eco. Expansion is less effective since DLC which is why TAR lost some of its value. Personally i never even got it prior to DLC but it had some uses for peop

65 Replies 179,289 Views

[quote who="GoaFan77" reply="40" id="3382206"] Quoting Seleuceia, reply 38 Quoting JinglyGoo, reply 37TAR is less useful after 1.50. Did you mean DLC? v1.5 (without DLC) didn't really affect TAR, it's the DLC specialization that did... Otherwise, I basically agree, that's how I'd rank the factions as of now....moral of the story is that TL doesn't need any buffing... Is this just because all the new planet type

65 Replies 179,289 Views

Im not trolling, i fail to see why you think so. I have even written a small guide how to test it for you, THIS was the original topic of discussion not some random scenario where badly skilled Marza and 50 (?!) cobalts attack the orky versus a prog with Shield restoration(?!) and 62 discs. You have just tested something completely irrelevant which wasnt even discussed and argued about it. I havent seen the replays but Sin says there are at the very least inconclusive and badly "staged". If y

61 Replies 234,537 Views

Above post made laugh lol. So glad smurfing doesnt quite work as well in 5s, although people keep trying.

5 Replies 9,991 Views