axxo4

axxo4

Joined Member # 6016744
2 Posts 46 Replies 921 Reputation

[quote who="High_Guard" reply="8" id="3501379"] I'd love to see a SINS 2! [/quote] not any time soon, earliest 2017-19 my guess

15 Replies 28,445 Views

i know this is never gona happen but i wish sins ships were sorta like Star citizen ships, or just more meaning and detail behind them

203 Replies 692,159 Views

Not for Sins but for Star Citizen, still i think that some of you guys might enjoy :) its a simple concept but i think it has a deep story to tell just by the way it looks

365 Replies 1,252,888 Views

honestly i could only watch 30 min of the pilot untill i started hating it 1. RUSSIANS are the bad guys again- 99.9% of the time - it gets boring 2. russians in this TV show use american equipment lol all american - i dont know how people could go along with this 3. 2-3 US marines kill a recon squad of russians, i mean im not russian but any one with any knowledge about any combat knows that it is impossible bottom line in contrast to you guys i could not stand

21 Replies 95,976 Views

Titans are supposed to be strong lol some times "BALANCE" or some of ur guyses itteration of it Dose not fit with the lore or the story line, id rather have deeper lore and game play then multiplayer id rather have more ships with porpous artistically rather then try to make them Fit for MP, SOASE has sp at its core not mp They should focus on lore and sgips more rather then MP balance which is a waste of time is only the 1persent plays it

203 Replies 692,159 Views

[quote who="Sinkillr" reply="71" id="3484273"] Nerf all other titans. Starting with the ankylon, that shit is OP. [/quote] nerf u so that u become an easy ai, seriously wtf

80 Replies 458,312 Views

[quote who="Sinkillr" reply="105" id="3484274"] Actually this game has a huge learning curve, the amount of time and effort needed to convert from a SP mindset and tactics to a MP one is huge. Obviously you wouldn't understand because you don't play MP. [/quote] what? lol u just gota use common sense while playing MP and i did play it in the early beta days corvette spam. sinkllr the fact is when most ppl buy this game they dont go to MP , they first play allot of SP

203 Replies 692,159 Views

people that shut down an idea instead of digesting it and coming up with an improved idea

28 Replies 163,115 Views

[quote who="Volt_Cruelerz" reply="98" id="3484244"] Any comments on the idea for the Chaser? [/quote] i say well done i like what u did, the super weapon is what i would love to see :) on the other hand i don tget why you guys dont want new ships, sins dose not have a huge learning curve, play 3-7 batteles with easy ai and thats it you know the basics

203 Replies 692,159 Views

this is what i mean. i want more titans per race and fraction. 2-3 more so you can choose to build the original or the new 3 ones - 4 in total per fraction so they can take it 2 ways 1. make brand new very different looking titans or base the design on the original titan. i would prefer brand new looking ones...

203 Replies 692,159 Views

[quote who="Sinkillr" reply="64" id="3483769"] And you would know that how? You cannot even beat hard ai... [/quote] good grief sinkllr the question is can you beat a medium ai?

80 Replies 458,312 Views

[quote who="Sinkillr" reply="81" id="3484073"] Wow just stop dude if any of your ideas were actually implemented the series would be dead in a week. [/quote] lol these are just examples of ideas bud. i think the scout in general should play a bigger role (based on real life- rangers scout unit, or navy seals) in other word - not just explore but have an additional"power" whats with this guy "sinkllr any way?" lol

203 Replies 692,159 Views

so in addition to the different new classes of ships that are going to be added, i would love to have additional 2-3 more new unique ships added per already existing class, these ships will have the same basic role but will have 1-2 unique capabilities and looks to set them apart for the player to choose as an example ill use a vasari scout: Vasari in general are paranoid, sneaky, deceptive. scout a: will h

203 Replies 692,159 Views

[quote who="Volt_Cruelerz" reply="77" id="3484054"] You know what? I'm going to take this idea and run with it. Not only does this sound awesome, from a lore perspective, it fits perfectly. I'm going to be spending some time thinking about this. I'll assume in this case that the PJIs are the creations of the Chasers which means that they're likely some ascended race that resides in Phase Space. I'll assume that the Viturska Transport L

203 Replies 692,159 Views

[quote who="Volt_Cruelerz" reply="77" id="3484054"] 1. I thought that was just the Egg. what do you mean egg? 2. Supercapitals might be interesting. Not sure how the balance on that would go though... yea, well they could make titans twice as expensive for then to be truly rare... not sure if this would be a good solution for MP crowd 3. Why do they need a new one?

203 Replies 692,159 Views

Can someone PM yarlen or redskittles ? Or twins or Mr. Brad about these ideas ... idk if they look at this section...

203 Replies 692,159 Views

Further STARCLAD should give the fans of soase the ability to influence a new ship look. Maybe a new titan or a new cap. Ship.. Just like chris roberts did with star citizen. If this were to happen for soase2, it would be a great marketing opportunity and a great way to bring fans together and hype up the community for soase 2. I would highly reccomend that :)

203 Replies 692,159 Views

[quote who="Volt_Cruelerz" reply="63" id="3484011"] I think most people agree that more capitals would be good, but what are people thinking in terms of type? Previously, I've suggested Destroyers (AoE glass cannons) and Lancers (snipers). What are the thoughts of others? Likewise, most people seem to want more frigates. What roles should they fill? Previously, I've suggested Defense Cruisers to counteract bomber spam. If we're having

203 Replies 692,159 Views

As for the advent have them be able to mind control the population off the planet somehow..... And in order for this to work they should make the population to matter more...

203 Replies 692,159 Views

[quote who="Sinkillr" reply="64" id="3484014"] Having too many ships is a sure fire way to ruin the game. Keep it nice and simple like sc2. [/quote] ? Not sure I follow ur logic sir. The more ships the better, the more options you have. Volt I like ur planet ideas, im away from my computer but tomorrow ill post some new ideas. I also think they should make an option for a specific race (tec) to be able to temporarily evacuate population from a planet.

203 Replies 692,159 Views