The game starts in a desolate world. How come there are inns right from the start? The sovereign/player should first focus on getting its civilization to a bare minimum. Let's say that a certain number of cities are built, or that the first city reaches a certain level. A message pops up saying: "From humble beginnings, your people is prospering! Explore the questing opportunities that can be found in inns throughout the land!" Presto, the inns and related quests are enabled by the re
aLap
Elemental is already going for a lot of different things. I really like how the RPG elements are being added into play. Families are a nice, intuitive addition. As for building my cities and the different structures, this requires a good deal of thinking in a good way; there is a noticeable pattern which will most likely become clearer as the game gets polished. With the critters that spam all over the map, most of them need to get nerfed 'cause it really sucks for my Sovereign and quests get
A DLC on better default avatars and make-your-own-amazing-sovereign would be popular![e digicons];P[/e]
@Morlark There's never enough research, especially when you want to prolong the awesomeness of a game! There is however the number of different research branches, and techs within those branches, which might be overwhelming for the new player; especially when they realize that the more one branch is researched, the more
[quote who="Sareln" reply="10" id="2648859"]Pop on over to the Elemental Ideas subforum and take a look at some of the threads on tech system stuff. Weigh in on the ideas being floated, throw in some of your own and lets get it done. I think we need more minds taking a good hard look at this particular part of the game.[/quote] Thanks. Will do.
[quote who="PyroMancer2k" reply="5" id="2648789"]On the what to research front I do have a question for the Devs. I know some R&D doesn't show up till later and some techs don't show up until you research ones before them. But are any of the techs restricted by the tech level? The reason is I find market places (the 2x2 +6 Gildar building) is one of the most important buildings to get up first and trying to figure out how to unlock it faster. I've figured out some i
Thanks. Hope all is well in Stardock's realm. :)
[quote who="Frogboy" reply="2" id="2648714"]There is no such thing as a recommended research item. It's up to you.[/quote] I can't exactly choose the tech that I want when the game already makes that choice for me. This is not a game where similar techs take a similar amount of time. I can't focus on one research type due to the exponential amount of points it takes. I get penalized when I want to take advantage of the different food production bonuses that my cities can have. I HA
Elemental is looking increasingly appealing, now with the 3D layer added in BETA 2. From what we can see, is there going to be a dramatic improvement that will make people dazzle at the scenery, or will budget restrictions just be enough for slightly better graphics of an otherwise well-made game? I much prefer a well-made game, but an aesthetically pleasing setting will definitely add to a long lasting appeal. I'm at this moment playing King Arthur: the Role-playing Wargame a
My main concern: there's a ton of research to be made, right from the beginning. I'm fine with having different layers of complexity getting branched out as I continue to play and understand a game. But I find it a bit overwhelming having to decide on a bunch of research items (being some of them very similar to each other), right when I'm starting to build my civilization. For example, why separate Farming, Orchards and Beekeping? These are all food bonuses for my cities. If I have o
In the EA sub-forum, Zoomba has already indicated they still have plenty of keys available. As for what will happen after those keys are spent... it seems you'd have to start paying for that supposedly integral part of the DDE (according to BioWare). If you're wondering why the need for this, remember it's EA we're talking about. [e digicons]:annoyed:[/e]
Quality over quantity... Information should be given on request. Infocards should not be overused to the point of becoming annoying. A right-click or other similar fucntion would be better.
No more left. Enjoy the game! :)
All gone here!
I got some coupons too. PM me if you want them!
PM me if you want a coupon! :)
It's working fine now. It got disconnected recently due to a router restart, but it got back again as soon as I hit the login button. Thanks! And your care is also appreciated Zargon. :)
Hi all, I'm trying out R2P a bit more this weekend. I already have good news (I guess). Being a BETA, I immediately have an annoying bug to report. When R2P gets disconnected, I then proceed to try to login again. Unfortunately, I have to repeat the login process a good number of times until the connection is stable again. Cheers.
[quote who="MagicwillNZ" reply="28" id="2407159"] Well, this pretty much guarantees I'll only buy the game when it is $20. I find it really disturbing that they'd cut 10 hours out of a game.[/quote] They didn't cut, they added. Big difference. :)
:) Where was this jewel of a thread hiding? If there was a game in the past 7 years that I'd be the most excited about, this is it. This game hits all the right keys to me. I'll be a very happy gamer if DA:O lives up to its expectations, and I believe it will. It's just too bad that it's being hard for me and others outside the normal distribution circles to get this game, but everything will be an afterthought as soon as I get my hands on it...
It's really nice of you guys to be focusing on worldwide available games. Thanks! :)
Nothing like a good reading... but this is a nice starting point. :)
Impulse is absolutely awesome with speed. About 1.3Mbit consistent download for me (most of the time). I don't know how you guys managed to pull this off even in China. LOL! I get some fluctuating 200-900kbps with Steam... Just get more of the good games widely available and Impulse will most definitely become gaming bliss! Ah, yes... worldwide availability... triple A games... like DA:O... [e digicons]O:)[/e]
Hi! I'm joining the club. EA is all for retail. Their digital distribution follows strict retail rules and I can tell you by experience that it's poorly implemented. I tried to purchase from one of the many EA online stores, but then my credit card got flagged as a possible fraud. I got no warning message; I needed to contact their support to find out about this. After more than two weeks of going back and
Oi Sandro, tudo bom? :) I just realized that I'm starting to use Steam and GamersGate more and more for my online purchases. As much as I like Impulse, they can't offer me most of the good games they have available. That is a real shame... Gamersgate is actually quite nice when it comes to availability. What I can't get from the main site, I can usually get in their UK site (though more expensive). I was finally able to pre-order the Digital Deluxe Edition of Dragon Age Origin