Kylearan

Kylearan

Joined Member # 714357
0 Posts 0 Replies 43 Reputation

Hi, I too consider the 1-N combat damage system a horrible design decision, and it is one of the things that's holding me back from buying the game right now. It gives more weight to luck and weakens tactical and strategical playing. Balance is also a big concern to me. I like games where there is no optimal way to play, no "best path", but where instead you have multiple options of how to try to win, and have to be flexible and adapt to the curre

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Hi Smegged and Zed-F! It's great to hear that reinforcements for our empire are underway. :) The RBGalCiv forum feels a bit empty at the moment (and I don't like the interface of this forum here - I just check in once every couple of days). I especially wondered about how long it would need for Zed to try out GalCiv, having seen his activities with MoO3. :) Maybe someday, even KoP's copy will get opened... LOL Unfortunately my next planned two GalCiv games won't boost our score mu

354 Replies 13,319 Views

Hi, for all those who like to read AARs: I just posted one at the forum of our website about a crippling game in a large galaxy where I tried to win with having only one planet during the whole game. You can find it at http://www.network54.com/Hide/Forum/thread?forumid=237344&messageid=1067698050 I have tried something similar before with easier settings, but lost to an unfortunate random event. The AAR about that can be found at http://www.network54.com/Hide

354 Replies 13,319 Views