Can someone clarify if the following hardcoded limit increases
- Increased maximum number of meshes allowed (400->800).
- Increased maximum number of textures allowed (1000->2000)
apply for Sins of a Solar Empire v1.19 ( and 1.91).
From the post it seems to apply to both Sins of a Solar Empire v1.19 and Entrenchment v1.05, but I have had mini-dumps due to the number of meshes/texture for 1.191