Haiyooo, I'm sure once 7DS has their Nosferatu abilities/buffs in, Dan'll give the okay for you to use them. Ours are a bit modified to steal a set amount of antimatter and then do damage, but they look similar to NOS/NEUT. Detonate Antimatter is more akin to NEUT than NOS -the portions that inflict damage can be removed if you like.
As for ships with fighter movement, see below from one of our nimble frigates. You can go through the reference data entity files for ranges, but I've put them below in bold. The stats from mass to maxRollAngle are perfect for a tackler frig.
TXT
entityType "Frigate"
defaultAutoAttackRange "GravityWell"
defaultAutoAttackOn TRUE
prefersToFocusFire TRUE
usesFighterAttack TRUE [keeps the ship moving during attacks like fighters]
autoJoinFleetDefault TRUE
change maneuverability
mass 180.000000 [if you increase the mass, you might need to change the max accel/decel values]
ShieldMeshName "Frigate_PhaseLight"
renderShield TRUE
maxAccelerationLinear 500.000000
maxAccelerationStrafe 10.000000 [100 for fighters, 10 for frigs/caps]
maxDecelerationLinear 1000.000000 [500 for frigs/caps]
maxAccelerationAngular 35.300000
maxDecelerationAngular 72.999996
maxSpeedLinear 1307.000000
maxRollRate 2.000000
maxRollAngle 35.000000
mass
7DS has mass calculated for every ship; keep 10000 for caps, 200 to 2000 for frigs, 100 for fighters, 150 for bombers
maxAccelerationLinear
how quick it is to accelerate to maxSpeedLinear
250 for fighters, 200 for bombers, 125 for frigates, 100 for caps
maxAccelerationAngular
how quick it accelerates in the turn. 50 for strikecraft, 10 for frigs/caps
maxDecelerationAngular
how quick it decelerates in the turn. 1000 for fighters/bombers, 500 for frigs/caps
maxSpeedLinear -how fast the bugger goes
2700 for fighters, 2000 for bombers; be careful about frigs and caps with really high value. Test always. 400 to 1000 for frigs and upto 750 for capitals. They really get moving.
maxRollRate
2 seems universal; up to 10
maxRollAngle
35 seems universal; up to 70
7DS Beta 5 just went up on public, play through some of the races and see if anything might be of use, if some are, talk with us about using the abilities/buffs.