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Post Title Replies Category Last Reply Info
[MOD] The Sins Optimization Project version 1.0 (updated 1/25/15)
Mar 15, 2010
123» Last
1,134 Sins Modding
Windows 10 Windows Update Issue
Aug 9, 2015
12
41 Personal Computing
What causes this type of error?
Jan 24, 2015
1 Sins Modding
Weapons, Weapon Types, Damage, Nulls, Mitigation, and Armor.
Apr 7, 2013
12
33 Sins Modding
Will crappy laptops be supported?
Oct 16, 2013
8 Galactic Civilizations III
[MOD] The Sins Optimization Project: Rebellion 1.1 (Updated 11/19/12)
Jul 8, 2012
123» Last
326 Sins Modding
[Rebellion Modding] Rebellion Modding Q, and A.
May 19, 2012
123» Last
115 Sins Modding
Does PC Gaming have a future?
Mar 7, 2013
123
74 PC Gaming
And so it begins... (Model Importing)
Dec 4, 2007
123» Last
81 Sins Modding
A couple of modding questions.. well allot of modding questions ;)
Apr 1, 2007
6 Sins of a Solar Empire
Request: Update the Forge Tool set to todays standards.
May 15, 2011
2 Sins Rebellion
[MOD WIP] Star Trek: Sacrifice of Angels 2 (updated 01/10/09)
Jan 27, 2008
123» Last
1,754 Sins Modding
As promised a proper tutorial guide to edit sins textures
Sep 12, 2007
12
29 Sins Modding
[Request Modding] Advanced Weapon Firing Arc Control, and Up the weapon/nav light Hardpoint limits.
Oct 13, 2009
19 Sins Diplomacy
[MOD RELEASE] Star Trek: Sacrifice of Angels 2 0.03b Released (updated 01/10/09)
Aug 28, 2008
123» Last
525 Sins Modding
Can anyone else duplicate this issue?
Oct 19, 2009
3 Technical
Toying with a new "Trek Mod" idea
Jun 26, 2009
24 Sins Modding
The Hard Code Problem
Oct 5, 2008
123» Last
88 Sins Modding
[BUG] Vasari Orkulus Starbase can build colony pods without research pre-req
Jan 9, 2009
2 Beta Feedback
[BUG] Jarrasul Evacuator in a fleet will jump solo despite group/fleet jump orders.
Jan 9, 2009
0 Beta Feedback
[Bug] AI Faction shown as "Defeated" long before they are defeated.
Sep 19, 2008
16 Beta Feedback
Firing arcs
Jun 24, 2008
8 Sins Modding
Reviving my old Star Trek Mod
Apr 3, 2007
12
31 Sins Modding
Share your replays with the community.
Jul 24, 2007
12
27 Sins of a Solar Empire
Softimage users
Mar 1, 2008
15 Sins Modding
Search before you post here
Feb 5, 2008
12 Sins Modding
Can we mod in more than 3 playable factions?
Jan 27, 2008
12 Sins Modding
Order, and Chaos 8 player map
Nov 25, 2007
3 Sins Modding
Order vs Chaos?
Nov 23, 2007
8 Sins Modding
Ulysses Triangle 3 player FFA map.
Nov 23, 2007
3 Sins Modding
Weapon FX not displaying in large battles
Nov 6, 2007
6 Beta Feedback
Major Stress's point of view of Beta 4
Nov 5, 2007
5 Beta Feedback
Temporary Fix for glowing asteroid problems
Oct 9, 2007
12 Sins Modding
Glowwy rocks on my new laptop (SOLVED)
Oct 9, 2007
2 Technical
"Whack a Mole" a fully connected custom 1 v 1 map.
Sep 28, 2007
10 Sins Modding
Fully Connected Maps
Sep 24, 2007
12 Sins Modding
What files or entrys determine gravity well size?
Sep 14, 2007
14 Sins Modding
Suggestion to improve Cinematic mode.
Sep 24, 2007
4 Beta Feedback
Simultaneous Research
Sep 16, 2007
13 Beta Feedback
Ships chasing each other at sublight outside of grav well
Sep 12, 2007
17 Beta Feedback
The Battle of Kasuga (image heavy)
Jul 11, 2007
19 Beta Feedback
Something has to be done about the bounty
Jul 12, 2007
7 Beta Feedback
Share your modding knowledge.
Apr 10, 2007
2 Sins Modding
Replay function Busted?
May 22, 2007
4 Beta Feedback
Some texture discoverys
Apr 19, 2007
14 Sins Modding
Questions about textures
Apr 13, 2007
0 Sins Modding
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