MoO 2 at patch 1.40, all ready to go! Running in DosBox? Didn't say. Just posted today!
Psilons and Meklars and Elerions, Oh My!
And the Mrrshans ... ah, they're so cute!
The 13 races in MOO 2 are so memorable. They really do have personality, play very differently, and have overall a kind of indefinable "cool" about them that makes the antiquity of this game fade away as you are charmed and immersed in a depth of strategy, diplomacy, and even battle tactics that is fascinating and at the same time easy to learn.
With such limited graphics, the developers of this game brought forth a masterpiece! I really like clicking on a star to see its solar system, and then on a colony to see what I have built there. The colony landing animation thrills my soul! Space combat is just sprites shooting pixels at each other, but that's a sprite you built and you care about it just as much as you would a high resolution exactly detailed space craft. And planet side combat too, basic but so nostalgic.
This game makes me wonder more than any other whether what we think of as progress in technology has really been progress or only the complexification (sic) of implementation.
Try it now! Try it today! It's bad for you, but try it anyway!