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Galaxy Forge - Beginners Guide
1,189 Replies
[Tutorials] Modding, Reference Files, Modeling, Texturing & Converting
120 Replies
[reference files] sins 1.193 , entrenchment 1.053 & diplomacy 1.34 rebellion 1.8 now( with the stop game 1.37 trinity refs now
204 Replies
Annotated Guide to the Developer.exe
60 Replies
[Mod Utility] Entity Editor and Validation Tool (Fan made, Supports Rebellion)
278 Replies
Zombie's List of Mods good enough to EAT!!!
84 Replies
ImperatorPavel's Definitive List of Sins Mods
49 Replies
[Mod Utility] Buff Builder Version 1.0 for Rebellion 1.82
23 Replies
The Official Particle Forge Help Thread
134 Replies
AN IDIOT'S GUIDE TO PREPARING FOR SINS MODDING
62 Replies
A comprehensive guide to the Sins Map Designer
32 Replies
Forge Tools 3 Released
179 Replies
Modifier List - Add constraint, AI define,Trigger Type
74 Replies
Particle Forge Guru Wanted!
13 Replies
Silent Shade's Mod Introduction and Gameplay Mod
50 Replies
The library and you--Read before uploading!
9 Replies
Galaxy Creation – Reference Guide
64 Replies
Recently Active Posts
Post Title Author Replies Last Reply Info
Developer Errors
105 Replies
Help with XSI
1 Replies
Converting .3ds to a sins mesh file
5 Replies
Wanting to create Scenarios
3 Replies
Reusing Character Set Pictures?
4 Replies
Random Pirate Basis and Worm Holes in the Galaxy Forge
1 Replies
1.84 to 1.85 Format Changes
6 Replies
All String Changes from 1.82 to 1.85
1 Replies
[MOD] Trivial Options Mods Pak (ft. no superweapons, font mod, voice mod, extra random maps, etc.)
1 Replies
Sins Rebellion v1.83 Mod Changes
35 Replies
Sins of New Eden - New Version Released
209 Replies
Sins of a Solar Empire Xinput Id's?
2 Replies
a question about the maelstrom mod
3 Replies
Rebellion - Custom mesh render error, minidump + tanget problems
9 Replies
Need guidance for Basic Modding
6 Replies
How could one create a mod, that features a "Kill Counter" for Cap's, Titans, Starbases and/or other units?
11 Replies
Can't open Entity files
2 Replies
Max Planets
4 Replies
SOASE MultiMeshResizer for Rebellion
0 Replies
Can I tie a Portrait to a particular AI name?
2 Replies
[MOD] The Sins Optimization Project version 1.0 (updated 1/25/15)
1,134 Replies
Adding new strike craft to a subfaction
1 Replies
Combat analayzer for savereb and statsreb.
0 Replies
SOASE Fleet Supply
0 Replies
Bigger Capital Ships for Entrenchment / Diplomacy
0 Replies
Need help doing what someone else already did.. Help please!
3 Replies
assert i am trying to track down...
2 Replies
Bailknight's for vanilla sins
3 Replies
Mod Phase Stabilizers
3 Replies
Artificial Unintelligence (Mod v0.63 + AI info)
0 Replies
A question to the "Buff-File" experts.
7 Replies
Is it a good idea to choose subfactions during a game process?
6 Replies
Novus Universum 2.0
26 Replies
question about research
1 Replies
Adding Titan as capital ship
16 Replies
Enhanced Capital ships mod. V1.183
2 Replies
R-TYPE mod for sins of a solar empire rebellion?
5 Replies
Max Planets
0 Replies
Removing research
4 Replies
Converting maps from Trinity to Rebellion need help
15 Replies
Activate-Deactivate tecnologies & override faction name in-game, etc
1 Replies
R-TYPE mod for sins of a solar empire rebellion?
0 Replies
Need a Difficulty *between* Normal and Hard
0 Replies
Spear of Adun
4 Replies
double post
0 Replies
Help using resize tool to make ships smaller
0 Replies
[MOD] Sins of the Prophets - The Halo mod for Rebellion
16 Replies
Triggers
11 Replies
How to import Sins 3d Models!
4 Replies
Who's interested in a proper additional planet mod?
1 Replies
Moderators for Sins Modding..
kryo (/Pm)
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