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Forum Posts By
wrath2552
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Post Title
Replies
Category
Last Reply Info
how to read minidumps
Mar 14, 2009
12
Sins Modding
XATHOS
Jul 1, 2013
VERY weird modding problem
Jul 24, 2009
1
Sins Modding
Grottenolm85
Jul 25, 2009
developer exe
Jul 17, 2009
6
Sins Modding
Annatar11
Jul 17, 2009
Is there an advantage to.....
Jul 14, 2009
4
Sins Modding
ManSh00ter
Jul 15, 2009
Annoying Capital ship errors
Jul 12, 2009
3
Sins Modding
wrath2552
Jul 12, 2009
proper procedure for applying a texture to a mesh?
Jul 8, 2009
5
Sins Modding
wrath2552
Jul 9, 2009
List of Values for entities?
Jul 5, 2009
1
Sins Modding
harpo99999
Jul 5, 2009
Cloaking buff issues
Jul 3, 2009
6
Sins Modding
EvilTesla-RG
Jul 4, 2009
Making an ability able to toggle on and off
Jun 24, 2009
7
Sins Modding
wrath2552
Jun 26, 2009
tech planet shield generator
May 9, 2009
4
Sins Modding
ShadowMastiff2468
May 12, 2009
what modeling/texture programs should i use?
Apr 13, 2009
7
Sins Modding
neterw
Apr 23, 2009
what is shield mitigation and armor?
Apr 16, 2009
2
Sins Modding
wrath2552
Apr 16, 2009
English.str problems
Apr 3, 2009
6
Sins Modding
harpo99999
Apr 4, 2009
Custom Capital Ships
Mar 30, 2009
4
Sins Modding
Mooster
Mar 30, 2009
combining two mods into one
Mar 14, 2009
2
Sins Modding
wrath2552
Mar 14, 2009
modding problem
Mar 11, 2009
0
Sins Modding
wrath2552
Mar 11, 2009
Custom Galaxies not appearing in entrenchment
Mar 1, 2009
4
Sins Modding
wrath2552
Mar 2, 2009
turning stars colonizable-please help
Feb 27, 2009
1
Sins Modding
XselenS
Mar 1, 2009
make uncolonizable entities colonizable
Feb 27, 2009
5
Sins Modding
TohKlidan
Feb 28, 2009
How to mod with just game files?
Feb 23, 2009
6
Sins Modding
StCobalt
Feb 24, 2009
z axis in galaxy forge
Feb 20, 2009
11
Sins Modding
doberman211
Feb 23, 2009
Galaxy forge update
Feb 22, 2009
1
Sins Modding
dchan1936
Feb 22, 2009
.entity conversion errors! please help!
Feb 21, 2009
2
Sins Modding
wrath2552
Feb 21, 2009
Increase fleet sizes beyond the reaserch cap?
Feb 21, 2009
6
Sins Modding
mbaron888
Feb 21, 2009
Is there a way to increase fleet sizes beyond the amount allowed by reasearch?(16 capital ships and however many frigates and cruisers.) I want to know because the normal fleet size gets a little small for me with 3+ star systems ...
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