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trims2u
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Post Title
Replies
Category
Last Reply Info
Suggestion: Planet-based Mining Facility
Jun 26, 2020
11
Galactic Civilizations III
admiralWillyWilber
Jun 30, 2020
STILL two annoying balance bugs, 3 years going on....
May 11, 2020
25
Galactic Civilizations III
admiralWillyWilber
Jun 27, 2020
Bug / Balance problems with all Tourist improvements...
May 22, 2020
6
Galactic Civilizations III
AdamMG
May 22, 2020
Mercenary balance issues...
Oct 1, 2017
10
Galactic Civilizations III
tetleytea
Oct 14, 2017
Approval is seriously underwhelming and the effect it has on Population (Crusade 2.6)
Sep 27, 2017
15
Galactic Civilizations III
Taslios
Sep 29, 2017
Sensor range for most of the Mercenary ships...
Sep 29, 2017
2
Galactic Civilizations III
tetleytea
Sep 29, 2017
Old fogie returning to find his stuff all rearranged! Help!
Sep 15, 2017
10
Galactic Civilizations III
treborblue
Sep 16, 2017
Any benchmarking been done?
May 21, 2016
2
Galactic Civilizations III
enaele
May 21, 2016
Creeping mass on modules in 1.7.0.17 (opt-in 2)
Apr 29, 2016
3
Galactic Civilizations III
mormegil
Apr 29, 2016
Setting launch direction from Shipyards?
May 17, 2015
7
Galactic Civilizations III
joeball123
Jul 3, 2015
Post 1.02 Manufacturing and Research Buildings...
May 29, 2015
20
Galactic Civilizations III
naselus
May 31, 2015
We need a Wiki
Aug 20, 2014
7
Galactic Civilizations III
trims2u
Aug 20, 2014
Random Event Ideas?
May 31, 2014
13
Galactic Civilizations III
androshalforc
Jun 9, 2014
Saving Ship designs...
May 29, 2014
0
Galactic Civilizations III
trims2u
May 29, 2014
Can we discuss Minor Races yet?
May 14, 2014
3
Galactic Civilizations III
EleventhStar
May 15, 2014
Are we at a point in development where we can start talking about the abilities/restrictions/use of Minor races yet? I'd like to revisit their role vis a vis GC2, where they didn't colonize at all, didn't have influence, and were ...
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