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Post Title Replies Category Last Reply Info
Capital ship survivability guide
Jun 25, 2014
7 Strategy
[Bugfix/Mod] Corsev Boarding
Apr 20, 2014
25 Sins Rebellion
Stardock & Ironclad UI and gfx designers better pay attention to this video
Jun 30, 2014
2 PC Gaming
Bugs on recording and playback
Jun 20, 2014
6 Technical
[Dev exe bug] Queued frigates (and other builds in general) that never begin construction and result in negative savings
Jun 15, 2014
1 Technical
Switching from production exe to dev exe and back resets user settings, particularly video resolution
Jun 18, 2014
2 Technical
Galaxy Forge quirks/bugs relating to planet upgrade levels
Jun 5, 2014
4 Sins Rebellion
Upgrading planet infrastructure (emergency facilities) while it is being bombed
Jun 10, 2014
7 Sins Rebellion
AutoStrafe settings
Jun 15, 2014
8 Sins Rebellion
Cobalts vs. Gardas
Jun 13, 2014
12
28 Strategy
Curiosity: was the non-scaled [with income speed setting] capital-planet resource bonus a deliberate decision or some kind of oversight that was perpetuated?
Jun 14, 2014
2 Sins of a Solar Empire
Colonization in enemy culture rules changed in Rebellion?
Jun 12, 2014
1 Sins Rebellion
Crazy, self-important dude plays vs. himself
Jun 11, 2014
4 Strategy
Scouting as early warning (not just for exploration)
Jun 11, 2014
23 Strategy
Galaxy file question: how to put pre-built structures at precise locations in a grav well?
Jun 9, 2014
4 Sins Modding
The Orky guide
May 28, 2014
17 Sins Rebellion
[1.03-1.82 BUG] Advent Corvettes not shooting their rear and side guns after a save-load sequence
Jul 4, 2012
15 Sins Rebellion
A couple more complaints about the AI
May 14, 2014
10 Sins Rebellion
Winning the 10-way FFA game with two scouts
Apr 21, 2014
23 Sins Rebellion
Interesting effects of shield mitigation and focus fire
Apr 28, 2014
4 Sins Rebellion
[BUG?] Progenitor issues in 1.03
Jul 4, 2012
8 Sins Rebellion
Rebellion 1.03 AI income bonuses
Jul 4, 2012
11 Sins Rebellion
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