Nemado

Nemado

Joined Member # 1043334
2 Posts 6 Replies 224 Reputation

Hello. I've found something strange with my translation of Diplomacy. The title of a map, "Whirlwind", was not translated ingame. So I checked my string file and the name of the map was translated. I checked for any missing " around this line, in vain. I checked the number of " in my string file and it was correct (25160). So I opened my backup of the original english.str (after backing it up, of course) and replaced "Whirlwind" by "Penis". And guess what? There was no

2 Replies 2,863 Views

Hehe. Hilarious. "It's better for us to stick together." was translated as "Il vaut mieux nous mettre à la colle." which means "We'd better sniff some glue." This is representative of the quality of the French translation. Give me the name of the guy who translated that, please. This is the most overused idiom in the whole English language and he totally got it wrong. I want him to look at me in the eyes and tell me he just didn't sniff some before translating your baby

2 Replies 2,862 Views

I tried do translate the new map descriptions of diplomacy and they show up in english in the game (like wrathful, but there are more). I checked the ID and they are the same as the original file. Could you check this out? And warn the localization guys as well if the problem comes from your side. Maybe they finally decided to hire a real french translator. It would be a shame if his work would not show up in game.

2 Replies 2,862 Views

[quote]We haven't gotten the updated localizations for the latest versions yet from the Euro publisher[/quote] And you won't. Haha. You're talking about Calypso media, aren't you? They never answer any question on their forum nor via email. You will need to go to their office in person disguised as the pizza man if you want to hear about them. Nah, I'm kidding you, they actually do answer when you ask them something... in german. Do you know german? :D

3 Replies 8,700 Views

Since some people gave suggestions, here is mine. I want pirates to last long, and I want them to be a threat for any faction. Here is my scenario: Pirates' homeworld is an asteroid and can be conquered. But, being an asteroid, it has little value for any other faction. The cost involved in its taking would not be worth the reward. Pirates have the whole map revealed. (They have people infiltred in every faction). When they strike, they strike where a faction is the weak

173 Replies 409,936 Views

I don't mind having strong pirates. But at the moment I see 2 main issues: _ Pirate ships are way too strong compared to faction ships. You can't guess the balance of powers until it's too late. I outnumbered them by 2 in a system they attacked and my forces justed melted like snow under the sun. I saw them coming and I had reinforcements but I never thought that so few of them could steamroll my defenses in a few minutes. You can't manage multiple fronts if you can't get an idea of h

173 Replies 409,936 Views