[quote who="Yarlen" reply="41" id="3086820"]The Steam client will be required for Sins of a Solar Empire: Rebellion for initial install, updates and Internet multiplayer, regardless of purchase location. You can choose to play in offline mode via the Steam client after initial install, though ICO features and achievements will no longer be available.[/quote] I first heard about this elsewhere. I'm attaching my reply below for the record. I have no problem if Stardock ma
SPMaverick
This post made me realize that I may have been making a false assumption all these years. I don't remember the wording of the achievement. Is it to win with ONLY Capital Ships, or just not use frigates? In other words, can you use cruisers but not frigates?
[quote who="kku" reply="7" id="2992938"]I hope that Jorge weighs in on this, but users of Winstep's NextSTART beware. Starting with version 11.5 (possibly earlier) NextSTART squirrels away a PNG of each Systray icon change in C:\Users\Public\Public Documents\Winstep\Systray. I first started experiencing long delays in NextSTART startup or theme changes when I first started using System Explorer. With version 11.6 I found that NextSTART was taking 2 minutes 15 seconds of one i5 thread when
From the release notes: Updated the Phase Jump Pact so that two Vasari players can now share one another’s phase node networks So can a Vasari have a phase pact with a non-Vasari and the non-Vasari be able to use the Vasari player's phase network? <span style="color: #ff
Back in my day, the neighborhood kids would come home from school, drop our books in our rooms, and be gone, somewhere outside until the moms started yelling for everyone to come home for dinner. Boy, our moms could really project their voices! Sigh, I feel so old. [e digicons]:([/e]
Thanks Ryat. I already grabbed DS b3, but sometimes I like to check out the base game with Bailknight's nicer graphics. Enjoy your vacation!
I just came here with the same question. Unfortunately, I'm not familiar with modding. Did you mean try deleting the gameinfo directory of the mod? If so, did this work? Any news on an ETA for a 1.21 compatible update?
[quote quoting="post"]Kostura Cannon: Will no longer damage and stun enemy ships.[/quote] So what do they do in the patch, just create a temporary phase node? If they don't damage ships and starbases, then how can you justify their expense?