So many traitors. Since it looks like your clan is up and running, I may steal some of my old clan members back and we can have a nice duel :) Maybe since X is so rusty, we'll finally lose a game :)
HuntingX
Sounds like a plan. We'll grab the other kids then too ;) Time to pwn us some scrubs.
I haven't touched this game in months. Any new developments? New patches? What's the current state of the clan community? Multiplayer peak counts? Etc. Sup guys.
I haven't touched Sins in months. I'm sure Jinx and I would still play if stuff was going on.
It's about time everyone started agreeing that Repulsion is a retarded spell. I've said it again and again (from about 1 month ago). The spell is broken, and clearly needs fixing.
To Adama Repulsion as is makes no sense. Tec is not "on par" or whatever with Advent mid/late game. It's not even close. For you to think that suggests a pretty poor understanding of the game mechanics. You can't just state things like "Tec should macro and build larger fleets." You're clearly not getting the point. You realize, of course, that the difference in Tec and Advent economy is a SINGLE civil lab. That's it. The Tec economy "upgrades" are never worth ge
Illums are fine. I've never had any problems dealing with the standard Illum/mothership strategy. It's both obvious to do and counter. The bigger issue, as I've already stated, is the Guardians. Repulsion, properly abused, can permanently prevent hyperspace jumping, as well as split opposing fleets in two. This is both caps and frigs people. Consequently, an abusive Advent player can simply trap any number of ships and kill them at will. This includes your level 6
All I hear is: "I abused a broken tactic vs a crappy race, but I can't use my units, and my teammates suck. Then the player with the crappy race ran to my homeworld and owned me. Consequently, I got buttraped, and now I'm crying about it. Boo hoo." Cry me a river. I like it.
Making excuses when you get owned is pretty good. You've lost at least twice to X now. As regards to that game, I got hit by a Sova rush as 1.03 Vasari, the crappiest faction in existence. I thought the map was large, and was trying to RA rush. Instead, I saw it wasn't, and started pumping late assailants. I STILL downed the most capital ships AND killed the most frigates. You were "owning" me alright. YOU newbs went mass Sovas and embargo abused (AND STACKED IT LIKE BUG EXPLOITIN
Didn't you lose like 3 times in a row to X already? I don't think random scrubs should talk trash when they only have a boatload of losses to their name. Sorry :(
I have plenty of replays around in my threads. Just grab those.
Man, you're even worse than Ron. Of course, I won't bother challenging you to play a game, because you'll just dodge as you "don't play multiplayer." I'll just counter the pathetic arguments you made. As stats have shown, strikecraft suck. They suck, a LOT. They die in massive packs to Vasari sentinels with charged missiles (usually several wings instantly). Subverters can fight guardians on semi-equal footing with sentinel support. 1 good jump and everythi
Semantics do not win an argument. I clearly mean the argument to refer SPECIFICALLY to disabling/damaging spells frigates can cast, since it was referring to repulsion. You can pick at the words all you want, but since the topic of the post was REPULSION AND DISTORTION FIELD, I think I'm safe in my statement not being misconstrued. You are, in fact, the only person who misconstrued it (if you actually did).
Name a single way to counter the repel ability. Just one. Please don't say Akkan lrms. That fleet dies to like 4 crusaders. A real fleet, capable of taking down heavy cruisers. Strikecraft don't count for obvious reasons (let's not get into why bombers get owned by flaks again).
Does steal antimatter or damage antimatter work on capitals? Why not? I keep forgetting you're a scrub, but it's good every once in a while to be reminded. Please tell me why the radiance is regarded as the ultimate anti cap ship. It's a little skill called AM burn, which frigates also have. Do the frigate skills work on capital ships? Why not? What exactly does ion bolt or grav shot do? Stops enemy ships from getting right out? Isn't it regarded as a goo
The real issue is how the guardians just drag battles on forever, not accomplishing anything. HC's would not be a problem if strikecraft continue getting buffed as they should. Bombers crush them very quickly. Advent, even WITHOUT guardians, is a very strong faction. Malice and illuminators alone are a potent force, not to mention that crusaders are the best cruisers stat-wise. The problem with the game right now is subverters and guardians, both of which are clearly OP.<br/
Don't get me wrong, I like Advent and Vasari. But those 2 skills are retarded. Distortion field is too strong as is unless there also exists a AOE restore. Since perserverance is not AOE, maybe nerf distortion field (AOE, cd, Duration, w/e), or buff perserverance and possibly hoshiko repair cruisers. Repulsion is just as silly. After some test runs, we realized that a fleet with repulsion can play keep away for an indefinite period of time. It's plain stupi
Man Drex is gonna get the biggest ego trip ever after reading this thread. LOOOOOL.
Just meet us in the official IRC Sins channel. We always have pickup/inhouse/clan games there.
Sounds like a challenge. I humbly accept.
I don't know who the OP is, but I've never seen him around nor do I know which clan he plays with. I say he plays me 1v1 and post the replay so we see who the mediocre player really is. :) In all seriousness, posts like these are retarded. If you want to play with better players, play the inhouses/clan matches. If you play pubs, you deserve what you get. Further, the post was pretty stupid and has lots of conceptual mistakes. HC rushing is a very viable strategy th
Anyone with valid points (please think what you say over or you WILL get flamed) is welcome to chime in. This is simply what I personally believe at this early stage of the patch. Please also note that I have played a relatively limited number of games (although, with good opponents) in 1.04, so my views may or may not change over time. That said, here is my ranking of the three factions: Small Map 1v1: #1: Tec Strengths: Sova + LRMs are as strong as ever,
RaY no longer exists, at least, all the active members are part of X now.
Updated. Vs Innociv, Advent mirror match. Users/(your username)/local/roaming/ironclad/etc. should be obvious from there
This is a precursor to a new build orders thread to help out the new guys. My intention is not to keep anything secret. Instead, it's to raise the level of community. So I will share with everyone my "new" strats and hope everyone can give useful commentary. Without further ado: Advent destroying Tec on Close Encounters. http://rapidshare.com/files/106575572/leinad_vs