sbradfor

sbradfor

Joined Member # 2414176
11 Posts 93 Replies 649 Reputation

How do we know that our preorder went through? I preordered it as soon as I could. I did get an email saying it was preordered, but nother ever showed up in Impulse showing that I had preordered it. Does it mysteriously show up once available? Thanks.

95 Replies 212,787 Views

The AI quits all the time on me, when their fleet is bigger. It makes no sense at all. At the very least, let it be an option that we set.

27 Replies 37,721 Views

No you're not alone at all in thinking it is incredible stupid that they call it a carrier and then give it so few strike craft. Maybe it's a cat carrier or a dog carrier? Can you imagine a carrier with so few craft in real life?

42 Replies 51,336 Views

Here's what I would really like to see in the way of diplomacy: 1) Most games that have diplomacy break it down into two groups. Those things you can do with human opponents and those things you can do with computer opponents. Most of the time computer opponents can taunt you, blackmail you, threaten, etc., but you can't do any of that to them or if you can it has little to no effect. I would like to see this be more of a two way street. We need to be abl

265 Replies 814,415 Views

Thanks to those that replied with some info. It sounds like little has changed (in what we know) since the last time I checked in about two months ago. I appreciate the feedback and agree that getting a little more news from time to time would certainly help. Thanks again.

24 Replies 40,090 Views

First I'd like to say thank you to the developers for Entrenchment. I really enjoy the added options. Originally there was talk by the developers of releasing two more expansions. Are they still planning two more? I had heard that the second expansion was going to be about diplomacy. Is this still the case? When can we hear more about these please?

24 Replies 40,090 Views

I agree about carriers, but look at how bad defenses have ALWAYS been in the game. Entrenchement came out and it was a marginal improvement, but defenses still were pitifully weak. It makes NO sense that you can go in and wipe out the enemy homeworld and not lose a single cap when that enemy has built all defenses possible. What the devs have done is a certain kind of play balancing, but one that makes little sense when you can't adequately defend your homeworld no matter ho

128 Replies 395,694 Views

I'd like to get a rough idea on when they think they'll be putting the second expansion out and also what the third expansion will be.

4 Replies 17,600 Views

I agree with the original poster, especially about the idea that starbases should be able to fire anywhere in the whole gravity well. This is CRUCIAL. In their current state, they aren't worth the trouble.

27 Replies 23,622 Views

Good to know there will be an update next week. Yeah, mines really need to be fixed. I'd love to see Starbases be able to fire anywhere in the gravity well too. Right now they are pretty useless, especially those that don't move. This would fix that issue. I've been having some desynching in big games. I didn't know about posting it. I'll try to look that up when I can. Weird. My post isn't showing up. I'll try posting it again.</p

113 Replies 195,989 Views