One thing that has been driving me nuts recently is targeting priorities - ie which target ships choose to attack. Basically, the problem is that trade ships rank above structures. But if you are attacking a planet with a developed economy, especially one on a trade lane, trade and refinery ships are constantly jumping in and out. Your ships, especially strike craft, go after these irrelevant trade ships instead of structures. I frequently have sent ships into a grav we
astrath
I've been playing around with the game for the last couple of days. I quite enjoy the new elements, and note that it is much easier to have big losses when you're not paying attention - the pain (but a little thrill) at seeing your squadron of drone hosts annihilated by a titan while trying to jump away... Haven't had any crashes at all and most of the issues I have spotted seem to have already been covered, but there's a couple of little things I&
They often put out provisional dates to keep sales people happy. Subject to change... and usually are.
Pirate Copy [e digicons]>_>[/e]
[quote who="GoaFan77" reply="4" id="3101919"]Its closer to homeworld, it all real time. You don't have to play it as a clickfest, your units are hopeless without your guidance as in some other RTS games. That said, you do get an advantage if you can manage your forces better (AKA click faster), so if you're into competitive play that is a major factor. However, if you like managing space empires and watching space battles, you'll probably like it, and be more into the modding side
I was having a quick look through Yarlen's beta feedback thread and noticed something. The minimum system reqs have gone up for Rebellion. Specifically processor requirements. I run Sins on a 2.2 Dual core fine and smoothly no problems at all (this leads me to suspect that I won't have any issues). But the requirement is for 2.4 in Rebellion. Usually expansion packs don't change the SRs, so why do they here? I&#
Ok, will wait for beta to begin and use PayPal.
Was trying to preorder Rebellion and hit a snag. I don't currently have a credit card. To cut a long story short, my old one expired and as I am currently working abroad I can't get another one easily. Stardock only seems to accept credit cards, not debit cards or online banking. Is there any way around this?
[quote who="Ghost1-_" reply="26" id="2998429"]wow..frogboy has tons karma[/quote] That isn't that surprising given his real life identity... [e digicons]:frogboy:[/e]
Banned fur findin' british accents tae be generally awesome.
We must henceforth refer to him as Sir Captain Picard.
Banned because that's what she said
The Dip one is a preorder beta (albeit the last one, since it hasn't been released yet.
Its not just a Diplomacy thing, its standard that you can't pre-order via PayPal.
I can't start betaing for two whole weeks [e digicons]#:([/e]
There wasn't a cut off for Entrenchment last time. With Elemental because the beta is so early (and so buggy) they didn't want people constantly joining and repeating bugs/suggestions all the time.
You want to press Iroclad Online for internet multipleyer. The option you found is for network (offline) MP.
Banned because as members of Stardock Support it is your job to explain things
Banned for sounding like George Bush
I just lost the game
He wasn't annoyed at the content of the post, he was annoyed that you resurrected the thread
In response to the 'when' question, I'd estimate early 2010 given when Entrenchment was released (and giving time for beta testing)
Banned for not being bold either
It isn't much like Sins to be honest. It is simply a way of using less fuel by exploiting the way different planets' and the Sun's gravitational fields interact with each other. You wouldn't be travelling much faster than normal, you'd just use less fuel.