I played the beta update, yesterday, for hours, and there were no problems whatsoever. Suddenly, from 10:15 to 10:30 PM (Eastern), I could not enter a game anymore. I got 2 debug-error windows in a row! I exited the game programme, and when I wanted to log-in back, I was not able to be identified. I exited the programme and tried again. That time, I could log in, but trying to join a game got me another debug-error window. Strange beta update : I
Sorceresse
I'm no expert on ping & lag, but I've participated in many games where all the pings were good & green, below 150 MS, during the game setup, and then there was lag during the game itself. Yesterday evening, I participated in a game where most pings were near 200 MS, and there was no significant lag : just a few, brief pauses. Some gamers just won't play with people with a ping above 150 MS. I believe that there are other factors to consider : such as multitasking &
[quote who="astrath" reply="1" id="2183331"] Lag depends on how many people are playing and how far apart the players in question are. If you've got a 3v3 with players from all over the world, you're going to get lag no matter what. [/quote] I do not wish to contradict you, by abusive generalization, based on one single example -- especially since I'm no expert on "lag". But this situation occurred to me, yesterday evening, playing the beta update. <p
In the OP of the thread he is refering to, in his previous post, this quote of Stardock CEO [e digicons]:frogboy:[/e] answers the OP of the present thread : « We absolutely do not want to do any more "betas" [as was the update of today, on May the 2nd]. The betas don't really solve our problems. We're getting rave emails of people in support today saying how this [May 2] beta "totally fixes connectivity". NO, it doesn't. The only reason it seems that way
That one, last evening, stretched-on for 98 minutes, at normal speed : http://pantheon.demigodthegame.com/game/331449/player/11664/ It was originally a 4 v 4. Everything looked great in the game-setup lobby : all 8 green pings -- nobody above 175 ms, and most below 100. One player of my team8 dropped out during the loading of the game : we had to start with a normal A.I. But the game lingered on as a stalemate. Then, another
I was in the Beta, on & off (alternating with my dad), from the very start, 8 months ago. My dad ("CyberMage") and I were very happy, then : the game had a lot of features from the start, and it never once crashed. (The release version has crashed 5 times, in April, with debug-error windows popping up -- since we play the game in a window.) Even though we were very happy with the whole Beta process, we believed that the game was not ready to be released in April.<
I've been in contact with the Stardock employee "Bara" about the problem of the ranking stats not being correctly updated. It is a known issue, which has not yet been solved. Take my case, for example. If you do a search on the player "Sorceresss", you will learn that she only played ONE game and has a 0W / 1L record. But if you go to that player's "Games List", she is credited with 21 games. And according to me, even that list is incomplete, because, at the v
Well ... you're asking the best person around. Brad Wardell is an expert A.I. designer & programmer, as illustrated by his work in the 2 recent Galactic Civilzations series. Some people forget that he's not "just" the (all powerful) CEO of Stardock and a regular forum star (as "Frogboy" and "Draginol"), and that he is, first & foremost, a genius in A.I. design & coding. But ... I think he was not very much involved i
[quote who="DrFappo" reply="6" id="2178025"] The teams I most fear are the teams made out of actual friends who all know what they are doing , and always work togethe r . Noone really likes to be a part of a randomly alloted team [/quote] I agree 100%. I don't know anybody who plays DG --- being a girl doesn't help. I'm always on randomly-selected teams of total strangers. I don't know any
For the moment, you have to do this. Launch your IMPULSE , and wait for it to connect & identify your Account (there's a temporary, swirling icon in the top-right corner : it disappears when the account connection has been established). Go to COMMUNITY . Click ACCOUNT . Click LOGIN . There, to the right, you will see how to change your Account's nick. </p
[quote who="Takkik" reply="1" id="2176006"] Most people play fire (as myself) because they want lot of kills and underestimate the power of supports skills in a good team. When you play support you don't get lot of kills but you can make your team win! [/quote] Exactly! I have specialized in the Frost TB for on-line MP, and I get few kills, but I also rarely get killed. I accept to play a second-line, support role. For example, when I'm near a Citadel (m
[quote who="Takkik" reply="10" id="2175917"] I think that lot of people really need to forget the score/kills and focus more about fight as a team for gain the victory. Demigod isn't a deathmatch game! [/quote] I agree 100%. I've lost a few matches because some of my team8s were obsessed by FPS-style streetfigting against enemy DGs. I was even insulted once, on the team chat, by an ally who taunted me because I had not killed one single DG
The review was posted on 23 April. It grants DG an 8 / 8 : http://jaguarusf.blogspot.com/2009/04/demigod-review.html
[quote who="Takkik" reply="18" id="2172988"] Sorceresss why not open a fight with an erebus with the freeze touch that add +130% cooldown? With that Erebus cannot even escape. Then use your others skills and you'll be able I think to use again the freeze touch for the bonus damages. And team up with a dps dg for 100% kill. [/quote] Thxxx : I'll try that. But I'm still at the stage where I'm in awe & terrified by a competently played Erebus. [e digicon
[quote who="LookOverThere" reply="2" id="2173659"] Personally, the whole mage thing doesn't seem too far off like the TB (I've said this in a previous post). Maybe later on throughout the year the mage idea woul appeal more to me, however at the moment I would like to see awesome creative innovative NEW ideas. [/quote] I agree . Frogboy's New Demigod Concept of a Mage is not that new, and some of us expect a more original & daring
[quote who="KenoLFD" reply="4" id="2172314"] Constant communication, legitimate effort, and CEO transparency [/quote] Describes quite well Stardock's stellar level of high-quality customer service & gamer fellowship. [e digicons]k1[/e] karma
[quote who="Vice" reply="5" id="2171741"] I've been logging in with the name that i want, but it always then says "logged in as "old account name" [/quote] That was my case for over a month, since the mid-March phase of the Beta, and it really p*ssed me. The old Impulse Account name was my dad's nick. With his permission (of course, since he pays), I changed it to my Stardock forums nick. That part was easy, but for over a month, even though I had succe
Oups .. I said "100% correct" in my previous post, but upon further examination, I am not so sure anymore. On the 24th, I was on the winning team of a Fortress-destruction game, on Cataract. I don't see it on the list of my 18 games. Perhaps it was mislabeled as a Conquest match. It was a memorable victory , in extremis : I'm certain it happened. In what concerns the debug-error text, my bad for not doing a copy/paste in Wordpad. It would have b
[quote who="innociv" reply="18" id="2170224"] [You think i]t's broken that a team with lower levels and less kills can win handily? Why? You think just because our level and kills where lower [see image in relply #63] we didn't have madder skills? It's strategy. [/quote] I agree. I've played with some guys who treat DG as a tactical FPS, with little overall vision of the victory objective of most games : destroying the en
[quote who="GunslingerBara" reply="4" id="2171012"] [1.] According to your games page it shows you played a lot of games on the 24th and 25th: http://pantheon.demigodthegame.com/games/player/11664/ [2.] As far as the numbers (W/L) not being updated, that means a job isn't running as it should be to get the wins and losses. I'll take a look and see why that is. Bara[/quote] Thanxxx, Bara, for the reference : I didn't even know that
[quote who="Demigod3k" reply="11" id="2169411"] No its just you and your sick mind [e digicons]:typo:[/e] [/quote] As a 22-year-old girl (I don't see myself as a "woman"), I think he has a normal, macho mind -- not sick at all, just "normal" ... I'm not offended by what he said (in his reply #10). By the age of 22, you've heard it all, over & over again ... and worse, much worse : during highschool, on the street, in bar
[quote who="AngryZealot" reply="9" id="2170109"] Every single game I've played as [Erebus] I've had the highest number of kills by a significant margin (2x or more). I go toe-to-toe with the Rook; often times I don't even bother moving out of the hammer slam. I can kill Sedna solo. Regulus barely tickles. [/quote] [e digicons]8C[/e] You confirm my on-line, MP experience as a too frequent victim of Erebus. When I perceive that I'm set
REPORT (update) : None of the 4 or 5 games I played Saturday the 25th were saved & recorded on the Rankings. I'm still stuck at 0W / 1L. Lucky me : those all were defeats. [e digicons]:D[/e]
[quote who="Tototot" reply="3" id="2169533"]It won't change your ingame nickname though.[/quote] You would have been right before April 24. It seems to have been fixed. You go into the Community section of Impulse and change your log-in nick. When you log in the Internet game, that Impulse nick is the one that must be used, and it is now supposed to be recognized in the lobby & the game itself. If it doesn't work immediately, a Stardock employee reco
[quote who="Crash486" reply="16" id="2169476"] However, his [= Erebus] weakness deffinately is TB. There's not much he can do against a fire TB standing in the middle of his fire ring. [/quote] That's interesting. As a icy TB I see myself as weak in a toe-to-toe confrontation with a skillful Erebus : I would not have considered the reverse. But your talking about the fiery TB, which I have never tried. (Not saying that you're wrong.) @ Takkik</stron