hawk

hawk

Joined Member # 2509611
7 Posts 142 Replies 478 Reputation

i feel the problem is not the pji its the super weapons as per usual pji would not be as they are if it were not for super weapons But the devs have spoken and i look forward to see how they solve this one as it seems to me its a particularly tough nut to crack good luck devs and keep up the good work :HOT:

101 Replies 74,781 Views

I think this game is not epic enough i think we should be able to mine stars or or or blow them up hehe and build engines onto our planets so that we could smash the opponents plants with ours lol :LOL: Then again naa just kidding but you do have some good ideas ;)

10 Replies 13,827 Views

dictionary.com ;) In military usage, a distinction is made between strategy and tactics. Strategy is the utilization, during both peace and war, of all of a nation's forces, through large-scale, long-range planning and development, to ensure security or victory. Tactics deals with the use and deployment of troops in actual combat. i Reiterate long-range planning

243 Replies 289,940 Views

[quote]I think you and anyone who read the post understood what I meant by having the same artchitecture base and the units pretty much are derived from the same design template. Maybe for that reason, Sins races are not distint enough for me to consider they are "different". Maybe they are to you, but you get my point.[/quote] you just shot yourself in the foot there bud as you have just admitted that the races are different and therefore your argument is now null and void if you

101 Replies 112,100 Views

[quote] If you buy direct digital download that's not an issue. If it doesn't run on your system you get a full refund as long as you at least contact support to try to resolve. devs is this true ???? Well, even if Frogboy wouldn't be the main man at Stardock, you would notice the logo at the right of the name. That's a Stardock representative. You can trust whatever they say. [/quote] :

17 Replies 32,163 Views

[quote]If you buy direct digital download that's not an issue. If it doesn't run on your system you get a full refund as long as you at least contact support to try to resolve. [/quote] devs is this true ????

17 Replies 32,163 Views

Raises hand Guilty as charged Bought it for the stated reasons in post one and for the attitude of the devs (ie monitoring the forum and often engaging with the community) :CONGRAT:

8 Replies 20,426 Views

agreed imo missions should be replaced by a more conventional approach to diplomacy and while I applaud the ingenuity of the dev team I feel in this they should change it I understand however that it will take time as the coding for this will be extensive further more it dose frustrate me that a pc can give me missions when I’m at war with them I also feel that the time allocated to a player to complete a mission is often to short Just my 2 cents

8 Replies 8,438 Views

X-( Hi all I’m probably going to get sh%^ and hell for this but here goes anyway [quote]The Races are nearly identical. Sorry, having two different buildings after half the research tree is not "diverse" - it's asinine. The "always on the run" Vasari have credits, fixed buildings, colonize worlds and have the exact same economy as the Millenium old Capitalist Empire and the Hive-Mindish Psi-Commune. And that's just the tip of the iceberg. It makes no sense and is dumbed down for no rea

101 Replies 112,100 Views

LOL in my limited experiance the game in sis are long but you know what i like that because theres not once im sitting still in it i am alwase doing somthing now it there was a 6 hour game were for 3 hours i was doing nothin id agree with allot of people that say this game is to long but seeing as yeterday i played a 5 hour gave 3 humens vs 3 hard ai not ONCE was i siting doing nothing the game ballence is right for me and i LOVED EVERY SECOND OF IT yet again well done to sd /ic <

243 Replies 289,940 Views

[quote] Here is one for your dumn brain. [/quote] unnecessary name calling only servse to upset people please as a favore to the comunity refraine there are other ways of getting your argument across [/quote]Also, it's tactic #1: you never, EVER stand still in combat. You'd think they would have figure that out in the future[/quote] sorry have to dissagree there you do stand still BUT only when your in cover and as stated in anothere post most battlefield movm

294 Replies 302,907 Views

jscott991 forgive me i guess i made myself misunderstood these are valid points you raise and am happy to inform you the devs will be upping the cycle time for pirates as They feel it is also to short from what ive read and its thanks to these forums that the devs attention is brought to theses points above that you mention the frigates health as well i believe is being dropped and there is a current discussion about the fleet issue that you have raised <br/

218 Replies 213,961 Views

actually i got my idea from an eaven older game called impirium gallactica 2 i hope they do release it would be a nice thing to have to consider when planing an assulte

5 Replies 9,839 Views

[/quote]Your misunderstanding is forgiven. Do try and read the posts, if you have any questions ask for clarifications. [/quote] hi there there is no misunderstanding on my part just tired of discussing this thread ;p further more i have been trying to get someone’s opinion who knows a hellova lot more about naval tactics and physics (seeing as thats the closest thing this game seems to be based on)than we do even if it is based on space and a game engin

294 Replies 302,907 Views

fair enought my point of view is ammended :HOT: so to sumerise you guys would like to vary the game speed ingame to compensate for Queue and you cant plan a long game with freinds cuse of logistics so you want a faster game setting fair enough i guss :d altough i must say you guys are awsome gamers as i never get board not once i try my best to get at least 2 colonys going in 30 min scout the enemy and reserch first basic but crutial techs and that take all my

243 Replies 289,940 Views

Bl4ckSh33p took part of your idea reformulated it and posted it on the suggestions page hope you don’t mind i suppose i should have asked permission first

22 Replies 10,109 Views

nice idieas guys like the concepts id like to see bombing decrease planets status from lush green world to desert defnatly make you think before just bombing a planet to pulp but i guss you would need a new ship then to facillitate gound invasion as the other option but those must be REALLY expensive i.e troop ships that cant fire and are fragile and you need x amount to take a planet with x health devs what do you think idia partly based on other sugestion made by Bl4ckS

255 Replies 76,386 Views

nice idieas guys like the concept of bombing hurts a planet like that alot defnatly make you think before just bombing a planet to pulp but i guss youd need a new ship then to facillitate gound invasion as the other option but those must be REALLY expensive i.e troop ships that cant fire and are fragile and you need x amount to take a planet with x health devs what do you think it has allot of promise this idiea ps also looking for counters to this

22 Replies 10,109 Views

rfc2460 i could not agree with you more but you have to realise games like this have been VERRY rare and allot of gamers don’t understand how to play this yet as a result some changes have to be made but i must say i have noticed that there are very few close call battles the ai only hits you when its force is double of yours and never hangs around when the fight could go either way. now i don’t want a stupid ai but also don’t want an ai that’s not prepared to take any chances at es

58 Replies 79,820 Views

Lightzy i understand your point but ask is it or would it be practical to manover an entire fleet like as that it could lead to collissions with freindly units or wors frendly fire as a ship accedentally crosses the line of fire of a frendly ship (oops sorry bout that :LOL: ) that and unfortunatly the only person that can awnser that is someone who has allot of knowlage on modernday fleet tacktics futhermore i dont think consedering the volume of space and the hit to miss ra

294 Replies 302,907 Views