If Teamspeak slows you computer down then I don't know what to say. It might be a bit hard to run Sins if that is the case; that is what I think.
Inert
You can download it while you wait for them to ship the CD. This is a standard option. Am I correct?
It's Russian.
I think that one might be a little unbalanced. The other guy could just 'hyperspace' over, eh?
Option 1: You control two planets, one is relatively low profit; the other is high. The "high value" planet is near your enemy (i.e. Player 1 sits within a couple minutes distance of Player 2's high value planet). You lose if your "low value" planet is captured. This produces two types of strategies: securing your valuable planet or your important planet. No teams; always FFA. No other resources. Conditions are to destroy the enemy fleet (by destroying all structures). You may
I dont know at least there should be like a cinematic mode where you get to view it as you would a movie. This would be great for making trailers.
Those with more time inadvertantly become better; then it no longer becomes about strategy/tactics but more about who has less of a life* (a la MMORPGs). *figuratively speaking
So much for my memory. But that's great to hear.
Thanks for clarifying then.
No one plays on the server. Period. On the other hand, a small group of people have tried to keep it alive with a third-party direct-ip program.
Sins is supposed to have a feature where you can save a multiplayer game and resume it at another time, be that 1 hour later or next Saturday. Not sure about all the details of that but I could probably track down the original post if you would like. That work for you? There was no word on this; I had suggested that it may be due to their un
I don't remember them saying we could name our ships Wedge. I suggested the naming idea on the last forum but never got an answer.
There's no multiplayer support either. No one plays on the server.
Nexus did it.
I think they stopped support for the multiplayer demo. That's why I bought it. But no. . ! Multiplayer died out half a year ago, so no one's on. I mean if you like it you could buy it for the SP, but you'd have to worship it.
Then where's the engine gonna be schem?
I thought this game was canceled/indefinately suspended? If you bothered to click the link you would find it's the originial Nexus demo. The originial demo was intended to show off the graphics in addition to a little interaction.
I'm pretty sure there is a pause button.
Thanks Yarlen. And the ships don't level out or anything either?
Laww: Get it here! To be warned: that is just a tech demo and not intended as a game demo. So if you don't know how to do anything, it's okay. Nobody else does either.
What they're really saying is that they can't understand foreign input. After all, comments in German aren't really that helpful. Maybe just a little bit. . .
What day is the last day that you can pre-order before missing the first beta? I was hoping to get the pre-order as a Christmas present.
/blatant advertising The higher the better, I'd always assume. Not for my wallet, or anything, but nevertheless.
I don't like heroes. Training is something I can live with, not heroes. Nexus had a stab at something like this: if you drop below a cetain percentage of health, people got the hell out of there. Thus you have a nearly destroyed ship and a bunch of lifepods.
Homeworld had all ships level out so that there was a really defined "up" and "down". The camera also couldn't swivel up and over an object; all attempts stop abruptly when you're nearly "over" the object. So if you wanted to rotate over you'd have to rotate the camer up, turn 180 degrees, and rotate down again. A fully 3d camera will allow you to do the up and over trick in a clean swipe. Um. . . I hope you understand.