Lutje

Lutje

Joined Member # 2628966
18 Posts 196 Replies 8,050 Reputation

*Bump. I hope someone can make this. It would be a really good addition to the game expansion, without changing too much. Would have to be the latest expanion version. Or maybe this mod could be used for all versions? Anyways, would really like to see this happen. Any news on the next expansion and maybe something about adding more planet types, bonuses and moons to it? [e digicons]:drool:[/e]

3 Replies 3,472 Views

Any chance that someone could extract these from the "7 Deadly Sins" mod, and divide them into two mods: 1: "11 Brand new colonizable planet types Colonizable Gas Giants, with new types of Gas Giants 5 Colonizable Stars - you colonize the moons that orbit them Over 80 brand new planetary bonuses, including negative ones. 1 New Star - White Star 1 New Super Massive Black Hole - at the center of some solar systems <br /

3 Replies 3,472 Views

You forgot, if I play the older version of SOASE, I wont be up to par when moons enter the latest version of SOASE, hopefully sometime. What about more planet types and planetary bonuses like in SINS plus? Any sight of that in Entrenchment? [e digicons]:ninja:[/e]

29 Replies 50,067 Views

Anyone have any idea when the next part of the expansion will be released and if it will contain moons? [e digicons]\o/[/e] I'm kinda staying absent from playing SOASE untill there are moons present in the game. [e digicons]:seal:[/e]

29 Replies 50,067 Views

[quote who="Darvin3" reply="9" id="2101443"]Could maybe understand if they couldn't be used online, since it might be possible to transfer viruses through ".jpeg" files(?). The only way a virus could be spread through JPEGs is if there was a program vulnerability upon which they preyed. In any case, there's no method for file transfer on ICO; we can't even transfer maps, which is one of the biggest current flaws in the system. In any case, the real reason that can'

29 Replies 50,067 Views

Yeah, Moons are what I'm waiting for before I go and play SOASE again (which is a very nice game, but no moons? Come on!). Sry to go a bit off topic, but are there more planet types and planetary bonuses featured in Entrenchment, like in sins plus? And the original SOASE could definitely benefit from more character/commander portraits. Are there more in Entrenchment? Ps: Any way to use custom portraits in SOASE? Could maybe understand if they couldn't be used online, since it might be

29 Replies 50,067 Views

So I tried to search the forums for moons and nothing turned up. Are there any moons or moon graphics in the new Entrenchment expansion? [e digicons]:cylon:[/e]

29 Replies 50,067 Views

Tsh, I'm hopefully looking forward to moons & what I mentioned above (in addition to what has been stated, of course).. The only good RTS campaigns I have played was C&C 1, C&C Red Alert 1, Myth 1 and some in HOM&M 4... [e digicons]:cylon:[/e]

139 Replies 303,399 Views

Ehehehe, I got 1 question. Any signs of any lunar activity? [e digicons]:D[/e] And will there be more planetary bonuses / planet types, like in the Uzi PLUS mod? [e digicons]:ninja:[/e] And probally the 'overthetop' request would be asking for planets, that rotate around the suns, in a speed that's rational to the speed of time in the game. [e digicons]:frogboy:[/e]

139 Replies 303,399 Views

It (Starcraft 2) will not uphold the sinister atmosphere that the Starcraft characters/units had, but it looks more like it is aiming for something in style with WoW (in character and environment design). Alone that is a major (M-A-J-O-R) step away from the Starcraft universe, and a failure, in my eyes as a Starcraft fan. :( [color="#FF0000"]!!![/color]

232 Replies 591,617 Views

[color="#00FF00"] - More portraits for players to choose from. - Defended special planets with that give access to constructing special units/research/items and more types of special areas, more logistic type buildings, more research items + tons of more types of artifacts. ^.^ - [U]More[/U] planet types and bonuses (just look at the SINS PLUS mod by Uzii!). - More unit types for all races and more races. - Moons, & perhaps "space stations" that people a

272 Replies 435,827 Views

I think I have noticed to small things that you might have forgotten, as you mentioned in your post. First there is the Relic Planets, there are 2 explenationary buttons for it's "Ancient Planetary Shield". Second the 1 Urban planet had the "Super Dense Core"(+66% gravity well radius) + "Molten Dense Core"(+33% gravity well radius) bonuses, but seems to only have a 33% larger size than other gravity wells. >.^!

1,334 Replies 3,497,030 Views

[color="#00FF00"] If I understood correctly you where going to release a content patch too? Pretty please look at the "Sins Plus" mod by Uzii for inspiration then ^^, much cooler with alot of planet types and planets "plusses".[/color] :D

222 Replies 199,928 Views

[MAGOG]Kruelgor: "I still have a lot to learn about the game, but I believe a capital ship should be the king of the battlefield. It should be a frightening sight to see one. Currently, very few people fear a capital ship except for maybe the one with embargo capability. Maybe you could make the explosion of a capital ship destroy a good portion of the enemy ships in the vicinity, which would make spam fleets think twice before attacking a capital ship. Just a crazy thought."

222 Replies 199,928 Views

Whats the difference between a 1.1 release and a 1.05 release anyways? As for the demo, 90 min, phew, most people will use that time only to get familiarized with the game, hehe. :p

65 Replies 107,198 Views

Is it possible to easily make this mod work with "Bailknight`s Graphic Mod - Ver1.1" ? :) Edit: NM if it is complicated, im not sure if I need "Bailknight`s Graphic Mod - Ver1.1" When I have this ^.^!

1,334 Replies 3,497,030 Views

Hmm, fleet size doesnt work for me, all the sizes give the same values. ;:[!] X.X

12 Replies 5,801 Views

[quote]I am in a supcom community but i don't play online too often. To many pros, no real noobs(like me). To many rude assholes and much to many teamkillers(haha-funny!!). So mostly i used GPG to upload Mods for my friends[/quote] Hear yeh! I have this theory that the über-math competition in SupCom failed to make it a game and made it a assignment for many players, which is why I think they should completly remove the mass/energy storage limit. Im maybe going back for SupCom 2, if an

26 Replies 71,833 Views