TFL BigBANGtheory

TFL BigBANGtheory

Joined Member # 2673252
18 Posts 512 Replies 12,000 Reputation

[quote]FACT: every single RTS AI is retarded.[/quote] IN FACT: That is simply not true, Relic's 'Company of Heroes' AI even at normal difficulty is a real challenge in skirmish maps until you have practiced and learnt how to beat it. It will take you a reasonable ammount of time and gameplay experience before you can beat the CoH Expert AI.

51 Replies 72,434 Views

I hope its done my SoaSE T-Shirt is getting a bit thread bare now.... Suffice to say I can only advertise the game whilst walking the dog these days :HOT:

12 Replies 17,540 Views

[quote]The final graphics are a step above what's in Beta 4 when you crank all the settings.[/quote] Yarlen dude you just finished off a perfect day with that statement :CONGRAT:

29 Replies 53,701 Views

How to make your own Starship Enterprise in 3Dstudio MAX: [link="http://discovery.scifi-art.com/1701/1701tut.htm"]WWW Link[/link] How to texture your Starship in 3Dstudio MAX: [link="http://discovery.scifi-art.com/1701/1701tut.htm"]WWW Link[/link] May your modelling begin :CONGRAT:

1,261 Replies 2,683,050 Views

The X3 lads have released a new video demonstrating some area's of progress on their B5 mod. Its good, really good. [link="http://b5.hc-gamer.de/index.php?mod=files&action=listcat&where=12"]WWW Link[/link] SoaSE should be able to handle epic battles better than X3 purely on game design & UI, but X3 will provide a better simulation of a B5 universe, offer missions and far more depth all round.

311 Replies 484,569 Views

Can someone please explain how the emitters work and what their purpose is? btw as a long shot I tried a 115,000 poly model today which produced a 29MB .mesh, SoaSE minidumped on the level load not that I was expecting it to work. I'll knock it back to 20,000 polygons which seems to be the sweet spot so far and try again. I'm having to learn UVW mapping/texturing from scratch so progress is sloooow atm worth the effort though as u can't do squat without it. Its funny been playi

51 Replies 34,383 Views

Valley Forge - [link="http://www.celestiamotherlode.net/catalog/images/screenshots/various/fictional_Silent_Running_1__ScyBladeghost.jpg"]WWW Link[/link] (from the classic SciFi film Silent Running)

10 Replies 22,256 Views

TF2 is very good, Dustbowl 32 player is an all time great. So I voted for TF2 thanks for the link. I got a copy of Crysis for Christmas and if they get around to sorting the performance and bugs out that is one amazing game on a good system.

23 Replies 48,664 Views

I found quite a good screen grab of a Minbari battlegroup today, it shows a fair ammount of detailed features and textures on the Sharlin War Cruiser which will come in handy for the graphical uplift on the Sharlin I have in game. Not an in game SoaSE screenshot this time (:( [link="http://archive.firstones.com/tp2b/minbari_federation/nial_fire.jpg"]WWW Link[/link]

311 Replies 484,569 Views

You know there was something thats been niggling me for ages and not put my fnger on, and thats it. However you want to sell it ships do just pause in space and casually accept incoming fire. It gives the combat scenarios a very false & static feel like a turn based game.

85 Replies 21,623 Views