I've noticed the same thing with the defend local area behavior.
Fishbreath
Down to one opponent left (from three), and fifty-some ships in a system is about where I end up just zooming out and watching icons on account of frame rate. Kudos to your optimization guys that I could get that far. I know you're not looking for UI feedback at this point, but that's where I think the game needs the most work. As it is, it works, but there are four things that could make it muc
Been following the game for a while, and decided that it'd be worth it to preorder and get in on the ground floor, as it were. So, my absolute pile of junk computer (about 1.8gHz, less than a gigabyte of RAM, a Radeon 9600) is actually running the game on decent settings at a playable framerate. Granted, once I get a little further into the game to the point where I'll have more than thirty or forty ships in a system, I expect that'll change, but performance-wise I'm extremely pleased w