I love the pirates and I hate the pirates. I just left a game were my capital got raped by no less then 8 crosiers and 10 pillagers as well as a few over assorted ships. My 12 cannons and three hangers (my fleet was on the over side of the galaxy blowing up another persons capital) didn't stand a chance...
Busby22
I think more stations and station types would be pretty cool. They could divide into three major types: Space City, pretty much a extension of the planet. Each planet can only build one except Dead Asteroid Planets (would no longer be only annoying speed bumps) which can build two. They could add tax revenue and spawn, say, half the number of Trade Ships that a Trade Station uses, and 1/4 of the Refinery Ships Orbital Refineries spawn. Military Posts would only allow themselves
The game does tell you that you need a second research building, it just appears with the rest of the text/alerts. Maybe they need to overlap the research screen?
I would rather you could not build stations at stars since it would make invasion much much harder. Dead asteroids yes, as currently they don't serve any real purpose other then the occasional artifact site or as a intergalactic speed bump.
I just wish teh Kodiak wasn't so ugly, it reminds me of one of the Human cars from Auto Assault, which isn't nessacerly a good thing. But yes, we really need a medium frigate, not as powerful as the Kodiak, but better in combat then the Arcova.