Wow. No. Not unless you just bought/built this computer and haven't installed/played any other game on it. Weird that everything else looks ok, but the ships don't . . . . I'll poke around the mesh files to see where a ship's brightness comes from, but don't hold your breath, I'm not exactly versed in Sins development.
garion333
1) I'm sure it's in someones future. If not Sins', someone will do a RT4x with even more stuff 2) Uh, you can pause 3) What exactly do you mean . . .
*breaks out flight stick and blasts some ships to bits* I find Freespace 2 much more fun than Sins. Don't get me wrong. Sins has me more excited than any game since, oh, Super Mario World (possibly). With the addition of the mod materials, I'm stoked for the future of Sins, but I'd rather see a great Sins mod than a Freespace mesh package.
[quote] 1UP review score just changed from 8.5 to 8.0! Is there a conspiracy going on against this game?? [/quote] Ah, it's still 8.5.
From looking in the files, yes it can be done, but I haven't tried that yet. As far as the white flash, I have no clue. Sorry.
[quote] horribly written, basic elementary review with no justification of the score. and the funny thing is, right above it there is an "average score meter" which shows a 9.2 and these people get paid to do this!! give me that job please! [/quote] Yeah, I'm in the camp that didn't think the review was poorly written. In fact, they didn't whine about the whole "lack of single player campaign" aspect, so I was quite happy with th
Did the game crash at those settings? Is there any difference?
[quote] and then I set the planet as the capital of my new civ. Sounds like you're playing a map where you start with no capital? Most maps do have you starting with one, so you may just need to try another. [/quote] Exactly what I was thinking. If you have to take the time and resources to set up a planet as your home, that'll set you back some. Oh, and snipe the pirate bounty at the very last second t
[quote] Just an idea. I'm fine with defenses the way they are since you can build a whole lot if really needed. [/quote] I agree. With as many as we can deploy, I find them useful, though obviously they won't stop an attack. If they did, imagine what we would have to go through to take a planet. The point of the defensive structures is to slow down the enemy and/or aid your fleet. Personally, it's all about placement of certain structures to draw t
[quote] Err..Centrino isn't a chip, it's a "brand name" which essentially means "this laptop has a C2D and an Intel graphics accelerator". [/quote] Sorry, you're right, I actually meant Pentium M.
[quote] Interdictors will defintely be part of the modded game. Have no fear of that. Hmmm, just have to decide issues like, what will the range be for the interdictor's gravity well projectors, will it run on antimatter, will it stop hyperspace entirely or only slow down jumps, and so on. [/quote] I'm all for slowing down and an upgraded version that will stop them (for a period of time, obviously). I say the "stopping aspect" will use anti-matter while
[quote] Agreed. Thanks for that worthless post. Maybe you could have said you're sorry to the developer for waltzing into his forum, squatting, and defecating all over his nice new game that has won praise from pretty much everybody except the people who post here? [/quote] I'm sorry to the dev for waltzing into his forum, squatting, and defecating over his new game that has won praise fro
[quote] i have 20.7 gb free on my comp but what are specs? [/quote] Right click on My Computer. Select properties. Look where it says Computer: and it'll list your processor and its speed, along with how much RAM you have. For your video card, click on the Hardware tab. Then click on Device Manager. In Device Manager, you want to click on the plus sign next to Display adapters. Listed there should be your video card.
Haha, oops
Interdictors would be cool.
[quote] The game does fail at being 4x enough for me, but overall it does other things ok that make up for the lack of options. [/quote] Agreed.
6200's support dx 9
Here's a [link="http://www.vorbis.com/setup_windows/"]link[/link] to the ogg vorbis site.
Well, a lot of ideas floating around here. I tend to play as the Vasari. My basic strategy depends on the planet configuration, but when I want to have more of a fun beginning, I create a cap ship asap along with a couple support ships for it and then I harass the crap out of the enemy. I find it engaging and if all works out, in the long run I have a high level cap ship and the AI's economy is flagging behind mine. It's a bit risky, though and pirates can make things even mor
I wish I could. I am terrible with TEC. If you were playing as the Vasari I might be able to help, but this just sounds crappy. Maybe turtle a little bit and try and befriend one of the AI players. Basically, give lots and lots and lots of resources, I suppose. Maybe sacrifice a planet. Take a swipe at one of the asteroids, kick some butt, then pull back and do some damage to the fleet that is now wiping out your planet. Bad strategy, imho, but you seem pretty stalemated while
M2 is a cpu hog. Pretty graphically intense, but a big cpu hog. Specs are def. needed to answer your question.
[quote] Hey all, I wrote a review for Gamesquad.com, a website I help maintain: Sins Review at Gamesquad.com: WWW Link I gave it a 9.0, which makes it an Editor's Choice. [/quote] Excellent review. Very well written and engaging. It also mirrors my thoughts in a lot of ways.
Gracias!
[quote] For what it's worth, I'm running this game on a 3-year old laptop that's 1.4GHZ with a 32MB ATI video card - and it runs fine. Sure, I've got all the graphics at their lowest settings, but it runs reasonably well. I'd bet it'll at least run for you. [/quote] That's because you have an integrated video chip more than likely. Meaning it has 32mb, but borrows from the RAM, so it runs more like a 128mb card. And if you have a mobile chip (ce
[quote] How do you find out how many fps you are getting in this game? [/quote] Fraps