Admiral_Kiernyc

Admiral_Kiernyc

Joined Member # 2919315
40 Posts 763 Replies 567 Reputation

I really love the one they added for Diplomacy of the freaky turban Advent! (It's my favorite Advent one anyway.) So yeah, they added some new ones for Diplomacy, no reason why they shouldn't add I few more for Rebellion.

37 Replies 25,090 Views

I assume Paul Schuegraf is still making the music? My compliments to him! I have always loved the Sins music and feel it is pretty underrated (Also some some hardly if ever play in-game, do the "Upbeats" ever play because I love those ones)

56 Replies 176,862 Views

Also, why does it have "Kunlen" printed on the assault pod? It is a "Corsev" Class what is this "Kunlen" mean? Ship classes are named after the name of the first ship, so we can assume the first ship of this class was called TDN Corsev. Maybe a design firm Kunlen designed the ship? (They should be fired) Anyway, this was just a little aesthetic/lore rant.

24 Replies 27,501 Views

Orgrov Torpedo Cruisers and Advent Adjudicators should be able to attack titans. They should at least test it to see what happens.

30 Replies 50,599 Views

Yea, it's really great to hear about how you guys function a little differently and more symbiotically! Surely is much more "human" than most other "capitalist pig-dogs" out there.

14 Replies 8,406 Views

The model could be "cooler" looking but I think that a major overhaul is most likely out of the question at this point in time. The abilities too could use a little more work. I think one thing at least on the model they should change is the nuclear warhead gun on the bottom. It looks extremely awkward just stuck on their. I do think there should be a gun there on the bottom but it should be integrated much more smoothly and nicely.

24 Replies 27,501 Views

Don't know if this bug was reported. Was playing as Advent Loyalists against another Advent. I had Flagship Victory enabled and I killed his flagship. There was then a sound clip of Advent announcer saying something like " A diplomatic deal has been brokered and we cannot ignore their combined influence." Never said the AI surrendered so I told them to keep attacking and then IT CRASHED!

0 Replies 3,793 Views

I'm not trying to sound crabby, but the devs didn't make this game to be realistic they made it because they wanted to and they can do whatever they want. There has to be effects for a lot of these things because that's how games work. There's certainly a way you could mod this stuff out if it really bugs you that much but leave the vanilla stuff vanilla.

31 Replies 102,874 Views

[quote who="Haree78" reply="7" id="3124175"]1) Can we change all the silly special effects. Like giant hands shooting away from my ship..this greatly breaks the immersion factor.[/quote] Nit-Pick: I assume this is in reference to the Advent Halcyon's telekinetic push ability? I think that is one that actually has a cool effect...they are psychically conjuring up extra-sensory hands to expel the heathen strike craft, looks and sounds pretty awesome to me.

31 Replies 102,874 Views

Rebel one looks like some sort of death angel thing to me, which fits fine with the Advent! But I too think the disc is a bit much. It should be at least smaller than it is now, maybe half the size.

81 Replies 240,894 Views

[quote who="Teun-A-Roonius" reply="12" id="3124257"]Never understood why a bunch of bombers and fighters should be able to tackle an immense structure like that so easily, the starbase just being a sitting duck[/quote] [video]http://www.youtube.com/watch?v=RfbGeMeVLOA[/video]

63 Replies 114,426 Views

Well they made the bombing explosions smaller, so that helps a bit with planet scale. Obviously this stuff isn't scaled realistically, there has to be a good balance between how big/small things should be between each other. I think the scale is fine the way it is. About the zooming, it's been well discussed that you can't zoom in as much anymore...

17 Replies 14,210 Views

That was my favorite skybox! Yeah it seems to be missing [e digicons]:([/e] Skyboxes are easy enough to change in-game so people who's eyes hurt from bright ones aren't doomed. Just click and unclick the "Use Colored Skyboxes" in the Effects menu until you find the one you want.

29 Replies 81,344 Views