its so hard to tell on these forums when a mod has been updated. I can see the original thread was made in 2009. But cannot see when it was modified.
Destraex
In homeworld corvettes were larger than fighters and could still dock on carriers. I would say like fighters they will operate in squadrons.
Downloading. Amazing. thx
thanks harpo
can somebody drop this somewhere!!!! hanging
[quote who="Whiskey144" reply="28" id="2908726"]Instead of quoting you, I'll address you point-by-point. This way it doesn't take so much space. 1. Well, I did say that it is completely possible (and, as you noted, possibly desirable) to blockade a planet. However, I find that a blockade will only really happen in the average game of Sins if you've got a planet that's "phase laned into a corner", where there's only one or two phase lanes out, and the enemy captures the planets that
WOW - its going to take me 9 yrs to reach the end of your reply ;) [quote who="Whiskey144" reply="26" id="2908679"] Quoting Destraex, reply 24you can however get an encirclement in sins. Its not really 3D although I have always argued it needed to be. Sins is all about choke points in space. Define what you mean, please. Do you mean a tactical or strategic englobement? As in, an "englobement" in a battle,
[quote who="myfist0" reply="4" id="2908515"]you can change the icons for yourself and it will not effect multi-player. Textures sounds and music can be in a mod and still connect to everyone[/quote] Yes but from memory you were replacing current icon choices. Also the need would be for other people to see it through synching of icons just like names.
its not the cows im worried about. its the scots http://www.youtube.com/watch?v=sVbb6pZLfzU
[quote who="Whiskey144" reply="7" id="2908639"] Quoting Destraex, reply 6The whole point was multiplayer, the changes are usually for atmosphere where other players are concerned not myself. There is always one Id10t who will do things like put rude symbols in. In this case I say we also ban the renaming of planets and ships, especially because people may rename them to 40k names. C'mon people be reasonable. Everybody knows not to use 40k, did it ever stop people at LANs
[quote who="Whiskey144" reply="23" id="2908643"] Quoting Destraex, reply 22Whiskey I do agree that it is possible to be self sustainable in space. It is however, just one possability. The question is does this game assume every ship carries minimal crew and all of the raw materials it needs to repair and re-arm for all time. It seems to require metal and resources to build them in the first place.... so why would I assume that the ship now can self repair and re-arm? I mean if that were
you can however get an encirclement in sins. Its not really 3D although I have always argued it needed to be. Sins is all about choke points in space.
Whiskey I do agree that it is possible to be self sustainable in space. It is however, just one possability. The question is does this game assume every ship carries minimal crew and all of the raw materials it needs to repair and re-arm for all time. It seems to require metal and resources to build them in the first place.... so why would I assume that the ship now can self repair and re-arm? I mean if that were true we would be building ships from small frigates like mitosis. I guess we hav
The whole point was multiplayer, the changes are usually for atmosphere where other players are concerned not myself. There is always one Id10t who will do things like put rude symbols in. In this case I say we also ban the renaming of planets and ships, especially because people may rename them to 40k names. C'mon people be reasonable. Everybody knows not to use 40k, did it ever stop people at LANs ? no. Did anybody make any money? no Did anybody care? no Was it relics fault fo
well thats no good. My main reason for owning this game is lan
[quote who="jason8648776" reply="16" id="2907715"]Im sorry im on the side here of keep the game options the same You can mod it easly enough to supply units with transports Im like the imperials in starwars i prefer a few high powered ships over loads of little ones the only frigate i use is the Garda just to shoot down planes because the capital ships point defences sucks (Come on it should have loads of point defence batteries what capital ship is so defencesless to fi
Something I have always asked for. I am so board of the stock ones. Is their a directory I can add my own faction icons to that will turn up in game? I remember in homeworld fighting with all sorts of icons, they just had to be the right dimensions. Intel AMD rebel imperial mechwarrior icons 40k icons street sign icons nuclear power icons etc I supposed the problem wou
do I have to start a new game to see the performance boost?
nobody cares about actually being able to do anything other than spam ships in giant blob formation with their fleets?
Perhaps. But why not just make more cruisers for the metal?
I do like the idea of the vasari bascially having factory ships... for deep space long hauls Really though ships carrying anything about corvette is a bit much unless like homeworld its the only ship in existance of this size and intended to transport an entire civilisation.
Why would you want to dock for transport? Every ship has a jump drive and fighters which do not dock before transport?
Whiskey I understand what you are saying. Some good ideas there. I have not really thought of antimatter as supply before simply because ships do not stop moving or firing because of it. The other thing that would be nice here is if as part of supply new capital ships actually had to be researched and in some cases existing ones in service with your fleet could be dry-docked for conversion.
yeah. I would be hoping for character windows and a few different variations. Maybe even some story background in the trade window. Of course you would have to intercept them before they left the system..... before being able to use diplomacy or trade options. Imagine buying a ship or mercenaries from an entirely different race!!