the_Monk

the_Monk

Joined Last seen Member # 3016150
21 Posts 2,081 Replies 2,423 Reputation

Since you've obviously purchased the game, you could install IMPULSE ( www.impulsedriven.com ), which will be required to get the game updates past version 1.05 anyway......and install the game via download through Impulse.

3 Replies 7,414 Views

Yes, you "save" the game (hit "menu" then "save" while in-game). Then on another day you "load" the saved game when your're hosting. Done. :)

3 Replies 4,830 Views

Firewall or other anti-malware/security software "silently" blocking in the background? Try running in "windowed-mode" to see if you're missing a pop-up. thanks, the Monk

3 Replies 10,748 Views

No, no way around that other than having two different game-versions installed on your machine. Once you've updated a to a newer version all saves from an older version are invalid. thanks, the Monk

1 Replies 11,063 Views

I tested "Alloy" the same day it was release and came to these conclusions..... :) Yes you can host even with the error you mentioned. thanks, the Monk

10 Replies 9,902 Views

You may install two copies of SINS on two machines you own. Those are the terms of the license as far as I know. :) (ie. each SINS license is a two-seat license)

4 Replies 3,475 Views

[quote]The OP obviously has no choice, but I will be reconsidering 1.1 based on its delivery method.[/quote] As has been repeatedly pointed out on these forums, going forward Impulse will be the [u]only[/u] way to receive additional patches. It would be a shame to cut yourself out of "the loop" for no other reason than disliking a delivery method. Impulse is by far the least invasive digital distribution system out there. I might suggest you "try bef

8 Replies 15,704 Views

1. No the patch is not out of "beta" yet. 2. Not sure......maybe they'll publish a more complete list of features in the (first of several) mini-expansion as it gets closer to release. 3. Impulse multi-player for SINS in version 1.1? [e digicons]:\[/e] On a side note........why can't you play with your friends via ICO?

1 Replies 12,354 Views

Don Nico, Since your "trace" (tracert) keeps dropping at the same "hop" it sounds to me like something is blocking [u]or[/u] dropping parts of your "outbound" connections somewhere along the way. Are you sure you don't have some firewall/security software on your system blocking something? Would you understand what I mean if I were to suggest you modify your PC's ROUTE statement? (ie. adding a custom ROUTE to ICO's server?) If you

31 Replies 35,961 Views

Turn all available settings from "highest" to "high"......and see if that makes a difference. By the way, one of my notebooks runs SINS using the same chipset you have and I've had to do the above.

218 Replies 632,556 Views

[quote] cant host some players say you must open the ports were is the ports to open the and host a game ?? [/quote] 1. Which game version are you running? (look at the bottom right of the screen when you're in the game to find out) 2. If your're running game version 1.05 or less, you'll have to allow SINS past any firewalls you've got on your PC and forward two ports through any router along the path be

10 Replies 9,902 Views

[quote who="Metroid17" reply="10" id="1869517"]Should I also try the 1.1 beta? [/quote] There are a few "bugs" which can make MP-play somewhat imbalanced (like the fact that strikecraft do not scuttle correctly and the fact that you'll know if there is an artifact on a planet even before you "explore" it). Your choice really..

31 Replies 35,961 Views

daedric63, Do you read? You'll notice I linked you to ALL of the information you'll need in my [b]REPLY #1[/b]. If you follow the LINK and check under the GREEN writing you'll see a <a href="http://themonk.ca/Monk/Networking_and_Sins_by_the_Mo

8 Replies 3,127 Views

[quote who="Don_Nico1114" reply="8" id="1869222"]Yes the Monk, I am in a college Dorm apartment, could this be why i am having issues? Will i ever be able to play Sins Ironclad Online? [/quote] You should (if you haven't already) update your game to version 1.1 BETA (v1.09) via IMPULSE ( www.impulsedriven.com ). It has new netcode, that is able to "tunnel" past firewalls/routers. Once you have IMPULSE installed, click the BLUE O

31 Replies 35,961 Views

You could try updating to the latest game version and/or turning some settings in-game down. More than likely though your Intel chipset doesn't have proper pixel shader support....

218 Replies 632,556 Views

Please make sure your drivers are up-to-date on both machines. ...and what is [b]a while[/b] in "...the program functions normally for a while but then stops working.....", are we talking about 5 minutes, or 5 hours? the Monk

5 Replies 3,043 Views

That means something along the way is dropping your connection..... If what you posted above is the actual "tracert" output then it seems like something "upstream" from your PC is dropping your connection. Are you by any chance in an Apartment building, College dorm, etc.? thanks, the Monk

31 Replies 35,961 Views
Reply to Question in Strategy

You're plaing with an older game version (I'm assuming 1.0?). Check the bottom right corner of the screen when in-game. The AI has received numerous improvements since game version 1.0, so I'd suggest updating your game......

3 Replies 2,423 Views

If memory serves me correctly..... The "tutorials" in the retail release (v1.0) were buggered.....updating your game to a newer version may correct the issue for you. If you're already on the latest game-version, then all I can say is.......forget the tutorials.....and just play the game...:) the Monk EDIT: Just re-read your OP and saw you're on version 1.05. Don't know what else to tell you then.

3 Replies 1,087 Views