There is a new update, it should help.
master1a
Best game I've played since the update enjoy. www.wincustomize.com/explore/sins_replays/55
I think whenever I want an update all I need to do is post a replay [e digicons]:digichet:[/e]
New replay https://www.wincustomize.com/explore/sins_replays/54/
Diplomacy unless you want to play without some features.
are you fullscreen or windowed mode?
[quote who="JA_394" reply="25" id="3017402"]Sins, at the moment, is a game of spam, spam, SPAM, SPAM, SPAM, M************ SPAM.[/quote] While more has a tendency to beat less, it's people that think this that will keep losing to people that outplay them. I don't know if you play on ICO, but if you do ask yourself if when you see a large fleet if it makes a difference who the controlling player is. If sins is all about spam spam spam like you say it is then it d
Blair I've seen you on alot these last few days cracking down on bugs and technical issues so I figured I would post a few things 1. Bugs a. Ships will occasionally try to get from one grav well to another flying normally though space instead of jumping 2. Possible bugs a. Halcylon ability that increases squadrons does not *activate* while in a magnetic cloud b. tec trade pact does not require envoys in a locke
Win - Win is always good.
I don't know how much CPU it would take but when it comes down to it I would prefer the pathing the way it is to a noticeable decrease in performance.
When you don't use an updated version of a game, use a mod that isn't for the version you have, and don't understand why the game is messed up; who let you have access to 2 servers and 200+ desktops?
there are several reasons most people don't get light carriers early game: your capital ships already have strikecraft and dont use antimatter to build them everyone has access to lf which will easily counter carriers early game if you know you need them the combat zone can easily be 2-3 non colonized planets long making speed more important then *range* they cost alot it takes time to build strikecraft once the carreirs are built strikecraf
Culture: Maxes allegiance, boosting income from planet population and extractors on owned planets Grants bonuses from researched techs while in culture; this can be significant also consider that while in your culture the enemy wont have his bounus Can prevent enemy colonization of planets If you are observant it will help you scout for enemy cap ships; and if ad
I'm fairly certain that there is a mini dump related to giving away resources, I noticed that the game is more likely to crash while giving away the at any other time, probably 1/3 to 1/2 of my mini dumps happen while I'm actively giving resources to another player, given that at most I spend 1/20 of my time actively feeding another player its probably the source of some of the mini dumps.
Step by step of what you need to do. 1. Have All Players set their name to the same name they used in the game you played. 2. For a Host to load a game in multiplayer (only One Player does this). a (LAN and IP) From the main menu go to Multiplayer then (blue) Load Game , select the game and press the
When you load the saved game does the other person load the game also or join your game?
[quote who="SimonFreezer" reply="2" id="2995662"]When I then save the game and rehost it, even waiting in the lobby, my mate doesn't show up in the lobby and we both see each other as some kind of bots ingame.[/quote] He needs to join the loaded game before you start it, otherwise an ai will take over for him.
1. This is up to you, owners of trinity receive a $10 discount on preorders of Rebellion, and it is expected to revitalize the online community. 2. Trinity is the base game with the 2 expansions. 3. While clicking faster will help at the higher levels of game-play its nothing like the click-fest of SC2. 4. I've played a lot of 4X and RTS games I still play sins and I play it more then any other game. 5. Never heard of it. 6. Yes you can play single
I think that the biggest problem the online community has right now, is that almost everyone wants to play 5v5; but there aren't enough players to have more then 1-2 games of that size running at the same time. Two factors that contribute to the slow but steady attrition of the sins community, is that regulars are likely to log out if they don't think there will be a game available for
Key 1 2 3 4 5 1. Percent Allegiance with change rate 2. A culture hub on planet at base rate [6.7 each] 3. The same culture hub with 10% increased culture rate researched [6.7 each] 4. Another hub added at 10% increased rate researched [7 each] (updates the old one to the correct rate) 5. both the old hubs scuttled and a new one built at 10% increased rate [7 each] I ran a few tests and if a
Most MP games have everything set to "faster" game speed this isn't the same as the single player 2x speed.
I think at least 1 pact takes more then 18 relationship.
5v5 mixed skill level. http://www.megaupload.com/?d=EM72TWL1
Both those laptops would be able to run Sins. However just because the gpu has more memory doesn't necessarily mean that it will perform better, in some cases it will but there are other factors that contribute to gpu performance. A $500 laptop should be able to runs sins adequately well but will probably struggle with the newer total war games.
http://www.megaupload.com/?d=DJIVH0NU It's a 4v5 but its one of the better 1.31 replays I have.