Eomega

Eomega

Joined Member # 3036189
3 Posts 439 Replies 1,327 Reputation

I have an update on the Morpheus, she is almost complete. I have finished off adding the little details that are needed for her, and here she is. Tell me what you all think. [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/MorpheusClass3.jpg[/IMG] Progress is going to be slow for a little bit, I personally have a lot on my plate, and modding for the mod is at the back of the list, but I will post updates when I have them, including, when it has been de

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OK there is some good pics out there I guess, but that does not change my stance on the Ori. They will not be in the mod, especially this part. Right now we are sticking with the Pegasus Galaxy races, the second part of the mod will include Milky Way races. @ LzpAppel, yeh cannon designs for each race is limited, however we are using the cannon materials to help create the non-cannon designs we are building, to make everything fit in with eack other.

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sorry for the lack of updates lately, we have all been really busy with school and work, thus lack of updates... but here is one right now, no pics though. We are currently working on tidying up the stargate activation effect, and getting it working perfectly, Kosher is working on texturing the 302, I myself am working on adding details to the Morpheus, Derbal is working on some new particle effects and that is that. Right now there is no plans fo

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[quote who="jason8648776" reply="19" id="1869114"]what are u going to give the ships for special abilitys like the lantean battle ships or the deadelus or evan harder the wraith they only seem to use darts and there energy weapons i mean they can swich power to hull regenaration as seen in the battle of asuras but they dont have any other weapons.[/quote] Right now there isnt much on 'special abilities' The 304 and part of the Tau'ri fleet are going to

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Sorry for the Double post, but I have an update... I finally got Partical forge working on my desktop again, I hate waiting, but I wait and it works [e digicons]:grin:[/e] , but I was messing around in PF and came up with a good looking Hyperspace effect, well atleast I thought it was... Anyhow, i posted another post just so you could all see it, and tell me what you think.... it isnt complete, but its close. Anyhow, enough of my babbling. [IMG]http://

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[quote who="Maximus123456" reply="14" id="1868537"]Im refering the to war with the wraith, as in they arent around in their ships taking out The Wraith or the Asurans, they are, for the most part, ascended. ok sorry [/quote] No need to say sorry, you were in your right to ask that. [e digicons]^_^[/e]

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[quote who="Maximus123456" reply="11" id="1867003"]As Chrophiss stated, the Lanteans are good, plus they werent involved with the Tau'ri, New Asurans, or the new war with the Wraith. thats not true they where involved with the tau'ri some help the tau'ri become more advansed (helped the romans builded roads n in many eps of sg1 some helped them.)[/quote] Im refering the to war with the wraith, as in they arent around in their ships taking out The Wraith or the

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[quote who="Artarious" reply="5" id="1865478"]Hey are you guys going to use th Achilles ship that can be found on Armada 2 files[/quote] We are making our own Achilles Mesh [quote who="jason8648776" reply="6" id="1865869"]you should do the lanteans over the asurens or do both[/quote] As Chrophiss stated, the Lanteans are good, plus they werent involved with the Tau'ri, New Asurans, or the new war with the Wraith. [quote who="Chrophiss" reply="7" id="1865896"]<b

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[quote who="Chrophiss" reply="3" id="1864394"]"Drool" I need this Unfortunatly this is gonna take a while BTW at your responds to my post Eomega. i think you miss-understood me.. my suggestion was: Add Completed ships (and/or nearly complete ones) to the current factions. (Upgraded ships so no hard work on tech-advancements have to be done) just add them and dont change anything to it, exept maybe remove one or 2 capit

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the Chimera will possibly be popping up in the mod, right now its unclear as to everything we will be putting ingame just yet, which reminds me when I get a chance with the team we will need to sit down and have a meeting about the mod and plan out everything farther down the road. On the note of the railguns, here is a pic of them in use. [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/Ingame%20Screenshots/SIRailguns.jpg[/IMG]

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[quote who="Sev_032" reply="21" id="1859139"]Just an idea I had, thought I'd suggest it as I have no idea how modding works; Could a 'Seed Space Gate' ability be added to the tactical structure list? Looking at the show, you could just have one per planet, but have it as some sort of super-hangar defence that could launch a lot of ships, all pouring out of the gate. I'm not sure if its possible, but perhaps your entire empire could share a set number of ships, that can be dep

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[quote who="Overloard" reply="18" id="1858475"]PLEASE put it on Moddb. From the pictures looks like this mod will be one of the best [/quote] I will put it up on Moddb when I have more to show, like ingame movies and such. For now I want to hold off for a little bit, till we can get our Stargate portal effect done, cause that will make everyone go [e digicons]:omg:[/e] and then [e digicons]:smitten:[/e] . I will start a site on there as soo

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[quote who="kosher117" reply="12" id="1855414"]Eomega i need some help[/quote] next time we are both on MSN I will talk with you and see what you need help with. [quote who="berethor-434" reply="13" id="1856360"]dude is it nertly redy?#[/quote] No it isnt, if you read a few posts up we all have real life stuff we are working on that take presidence.

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[quote who="Chrophiss" reply="7" id="1851255"]Hi, i jsut read through the entire thread!... pfew alot of stuff. i love the looks of it all! nice work!@Eomega:would it be a option to add the ships to the current game? tauri ships in TEC etc.?maybe even replace a couple of ships. just as a temporary solution? your probably gonna say no but im just asking... Figured it was a good idea... anyways, It all looks great! cant wait to start culling some planets >i just hope this will get finished i

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that is possible, but I would have to get with Derbal to look into that. Right now though he is working hard on the stargate effect, and we sort of have something to show, but we dont want to show it till it is perfect.

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We will have the super weapon for the asurans yes, and it will be quite powerful. On another Asuran note, here is the new Aurora model built by Loki, it looks very nice, tell us what you think. [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/AuroraFrontnBack.jpg[/IMG]

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Yes Stargates are in the mod, and right now we are looking at keeping them with the Asuran defense station, but we might also be giving the Asurans a type of Supergate, that will allow their units to travel faster to other planets with Supergates. here is the model of the Pegasus gate we will be using. Mesh and texture are from Major A Payne [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/PegasusGate.jpg[/IMG]

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[quote]The ship looks great what role will it play though[/quote] [quote]will the ships be multirole?[/quote] it is basically a Destroyer/Support vessel. She will have Asgard Plasma Pulse weapons, like what was on the Beliskner Class ships. So in suite of that, you will have to do the research for the plasma weapons to gain access to the Morpheus.

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[quote]Hey i just noticed while playing tonight that the phase missile swarm from the vassari desolator looks really like drones and moves like them too swarming in groups and moving to auto target you probably already noticed it though just putting in my two cents keep up the good work guys .[/quote] this feature is in the mod, that is why the Asurans are going to be taking the place of the Vassari. Thanks for the suggestion and everyone for the support. Here is a bit of an u

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