Eomega

Eomega

Joined Member # 3036189
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[quote]thats a nice 304 but the thing i thing is wrong with it is the texture of it it needs to be a bit more greyer i reckon also the top part of the 304 isn't smothi don't mean to complain or anything just don't know if you intended to change these things[/quote] The mesh is mostly complete, there will be nothing else added to it. All the extra little details are going to be on the textures as I finalize them. The game can only handle a certain amount of polies, and I dont want to

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I have been working on the 304 some more, rebuilt part of the ship. here are ingame screens of it. [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/Ingame%20Screenshots/304New.jpg[/IMG] [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/Ingame%20Screenshots/304New1.jpg[/IMG] Battleshots [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/Ingame%20Screenshots/304NewBattle.jpg[/IMG] [IMG]http://img.photobucket.com/album

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[quote]Now that you got a rough image for the F-302s, are you guys going to cook up an X-303 for bombing?Side note: Puddle jumpers can not be used as scout ships: They have no hyperdrive. Could this be researched in the tech tree? Who knows.[/quote] the FF-303 will be a Frigate, not a bomber. As it stands, the 302 will be the fighter, and another, more advanced version of the 302 will be the bomber. For the Jumpers, like I said before, they will be fighters/bombers for the Asurans, as

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Anything that is cannon from the show will be showing up in the mod, plus fan made designs as well. On a model note, yesterday I finished up the 302 fighter, rather the one that we will be using in the final version of the mod. [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/F302meshfinal.jpg[/IMG] [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/F302meshfinal1.jpg[/IMG] [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/F302meshfin

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[quote]hey i know it says there is no releas date but i was wondering if it will be done any tome soon? or at least a beta?[/quote] The likelyhood of it being done anytime soon is slim, as is a beta. We are working hard, but are still awaiting the 1.1 patch to do explosion stuff. Each TC takes time, cause you have models, textures, programing and balancing for each ship then each race. [quote]The Wraith shall fear the Atlantis Expedition like they never fe

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[quote]You forgot the "Ancients" and the Asruran ships are bigger[/quote] How can you say we forgot that the Asuran Ships are bigger? we know how big they are in relation to other Cannon Stargate Ships. [quote] also you should make atlantis as a capital ship, and the puddle jumpers should be equal as scouts,[/quote] the Atlantis Class City Ship is going to be a capital ship for the Asurans, and it is going to cost a lot so you cannot build to many of them. Jumpers

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[quote]On a side note I've been working on a banner for the mod for awhile, you don't have to use it if you don't wish to but it's just something I whipped up in Photoshop tonight since I didn't get a single wink of sleep. (Once I start a PS project I just have to finish it...) On a slight tangent, I am rather well acquainted with Photoshop if you need anything done from there, I'd be more than happy to help out. Anyways, here ya' go.This image has been resized. [/quote] Love the banner

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[quote] Wraith - - No shields - High Hull - Perhaps a 'Regeneration' ability, like the Vasari? - 'Organic Technology' Research; increases hull regeneration and such? - Blue/Green Fighter Trails- Passive 'Cull' Ability, perhaps steals planetary income? - 'Hybrid' Research? Maybe it increases certain aspects of ships, or increases max trainable level of capital ship crews?[/quote] this is, for the most part, what the wraith research will look like. [

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[quote]If you are making any Goa'uld ships, I am making a galaxy based on only the Goa'uld. Pick the Goa'uld you want to be and then conquer a neighboring Goa;uld planet and get his forces. Unfortunatley, I have no idea how to MOD and Particle FORGE won't work for me.[/quote] The only Goa'uld ships that will be in the mod wont show up till the second half of the mod is started, and even then they wont be Goa'uld, they will be Free Jaffa and Lucien Alliance. If you are willing to help o

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[quote]When is this mod out and where can i download it[/quote] No release date is set as of yet for the mod, but when we get closer I will be sure to post when. As for where... Not entirely sure as of yet, most likely on Filefront, plus a couple of mirror sites. EO

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Yeh, the Asurans are going to be the first race done it looks like... I am currently out of town with my girlfriend, but had enough time to find a little internet cafe to get on here and post. As loki stated, him and myself have been focusing on the Asurans, not sure why, but they seem to be the easiest to build ships for. Vahalla station can be found on Scifi-meshes.com, and it is going to be incorporated into the mod, but you will have to wait and see just how it will be. Derbal has an excel

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[quote]A question from a guy whos never seen anything Stargate (except the 80's movie).The humans are the Tau'ri. (Got this from this thread.)We would never, ever, call ourselves something that stupid, unless we suddenly had the urge to completely change the name of species, as well as going stupider than we are now.So....Are humans actually obeying the whims of alien species by using that name?That just makes me go WTF? if we are.I mean, humans are some of the most arrogant, self-centered bast

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Jumpers are fighters/Bombers for the Asurans, the Tau'ri will not be getting the Jumper, atleast that is the plan for the moment. Tau'ri have the F-302 for fighters/bombers, until I create a bomber for them, which then will have the same weapons just a stronger version of the 302's weapons.

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well everyone I have finished texturing the Puddle Jumper, here are the max renders. I even added in the Drone door to the mix. tell me what you think. [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/JumperFinaltextures.jpg[/IMG] [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/JumperDroneDoor.jpg[/IMG] [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/Jumpers.jpg[/IMG] And here she is ingame, even gave her some drones to fire, b

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[quote]Hey, just wondering because it was my favorite ship: Will the BC-303 (X-303; Prometheus) be included in the mod?[/quote] Yes it will be included, it is in the shiplist on our fourms. She will be one of the few first available for building

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awesome work Loki, I love those meshes here is something that I worked up today in a bout an hour or so. [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/JumperEOFinal.jpg[/IMG] Tell me what you all think.

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Derbal did some work on the Drone weapon, and he got a nice little tail going. This is his work, with some of the models I have been messing with. [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/Ingame%20Screenshots/Atroposanddrones.jpg[/IMG] [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/Ingame%20Screenshots/DronesAttack.jpg[/IMG]

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This is the plan for both the Asurans and Wraith. Asurans ========== Capitals: -Corona class battleship (formerly Invictus) -Alastor class carrier -Atlantis class city ship - -Anteus class dreadnaught Frigates: -Aurora class cruiser -Recon Cruiser (No Name Yet) -Atropos Class Destroyer -Repair Cruiser -Eridanus Class Cruiser (anteus sister ship) - - Fighter/Bomber - Jumper Wraith ====== Capitals: -

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I got some screenshots from the mod for everyone here, including the Drone weapons... which still sadly needs work. Anyhow, here is what I have done: Daedalus. The Mesh is complete, but still having problems with the mesh ingame, hopefully I can figure it out. Here are a couple of shots of that work. [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/Ingame%20Screenshots/Daedalus304SemiFixed.jpg[/IMG] [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaS

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I just finished up the BC304 textures, tell me what you all think, some stuff still needs to be done, but it looks good if I do say so myself. [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/304Final.jpg[/IMG]

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great work there loki, though I told you that on MSN earlier. I have some more shots of the Spire, tell me what you think of that, plus i have an update shot on the bc304 project. I put it to the side awhile ago, but decided it was a good idea to take it up again. Spire work [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/Wraith%20Spire/WraithSpire3.jpg[/IMG] [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/Wraith%20Spire/WraithSpire4.jpg[/IMG] <b

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Here is a new model I have been working on, started out as a replica of a model from Empire Earth I started ages ago, and started to rebuild it to make it high poly, and then, before i added the detail, it hit me... make it Wraith. lol so here it is, starting from the begining. basic Mesh [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/Wraith%20Spire/WraithSpire.jpg[/IMG] Started adding the detail [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/Soa

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[quote]So umm.... I'm going to go out of a limb here and hope I don't sound like an idiot or anything....1. This is an awesome idea, love it.2. When/where can I get this? Cause I don't want to wait[/quote] thank you for saying that you think its awesome, and right now there is no set date on when it will be released. [quote]Hi remember me...(sure you do)So as first change in your mod you should change the wraight hive (it looks made in lego) secondly if you want we have the Po

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[quote]hey for the tau'ri's capital ship(colony) u could use like atlantis just an idea[/quote] Its a good idea, but Atlantis will be for the Asurans Only. The Capital Ship Colony has now been taken over by the Destiny, I forgot to update the thread.

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