-=XX=-Nephilim

-=XX=-Nephilim

Joined Member # 3037844
19 Posts 340 Replies 15,114 Reputation

[quote who="EviliroN" reply="11" id="1937546"]Campaigns are gay. I dont know anyone that really plays them to enjoy them for the story, just to kill time. just my opinion, i guess. I bought Sins because of the lack of campaign.[/quote] Hehe :) Almost all games that have campaign also have skirmish... But not many games have skirmish and have no campaign :s

25 Replies 44,183 Views

[quote who="Ambro_2" reply="10" id="1937499"]campaign is really going to be a waste of time for sins in my opinion. For me to play through a campaign it would have to have a really good story with high production values whilst remaining challenging throughout. I cant really see the sins campaign being anything other than half baked, we know the AI is poor already and even on hard it is pretty boring and predictable so it is just going to feel like a grind. Also all the great single player gam

25 Replies 44,183 Views

[quote who="Annatar11" reply="8" id="1937341"]Not really, it just points out that these are fundamental issues to you, but not everyone wants the same thing from the game. Hence the many sides of the coin for IC to consider when designing content and expansions.[/quote] Yeah OK - so let me rephrase myself... I am not talking in the name of couple of dozen people in the lobby but in the name of all others who bought the game yet have no time for 5 hour long game and reason or m

25 Replies 44,183 Views

[quote who="Craig Fraser" reply="5" id="1937314"] It is just that puzzles me that such a great game is not receiving attention from developers and publishers where it needs to receive it!?!?! I am going to give you the benefit of the doubt that you haven't read the last change list.[/quote] I have read it and replied with - "Cant wait!" :) But this thread isn't dealing with V1.1 (which sounds awesome btw) but with adding promised campaign and boosting up MP asp

25 Replies 44,183 Views

[quote who="Annatar11" reply="4" id="1937290"]Well, this "fundamental issue" is largely just your opinion, to be honest. The majority of Sins' players don't play Multiplayer, so for them the current state of multiplayer is far from a fundamental issue. Likewise, a lot of those single player folks don't even care about having a campaign and prefer the sandbox, so for them it's not a fundamental issue either. Many sides of the coin, there are. That said, they are working o

25 Replies 44,183 Views

@TFL Sure - but I wouldn't be posting this if there were some signs or hints on horizon... Instead, only thing that is on horizon are 3 mini expansions which are nowhere near addressing the real deal... For example, if 3 mini expansions are about this: 1. Entrenchment - as what it is... 2. The Story - full blown sp campaign 3. The War - major MP fix that includes number of different, competitive, MP game modes together with clan support, leaderboards, c

25 Replies 44,183 Views

[quote who="IKS_Y_M" reply="17" id="1937156"]I've been gaming a long time, especially RTS. The reason why sins probably is not that popular online is because it does take some time to gain a victory. look at Homeworld, homeworld 2, Master of Orion or even the Star Trek Armada series - an online game there would take a max of 2 hours tops provided you had two equally gifted players. I've seen online RTS games last 20 minutes, some even shorter. You will never get that with sins unless the map

25 Replies 47,610 Views

Online aspect of the game is disaster... No clan support... No competitive initiative of any sort... No competitive game modes (or in other words - game lasts way too long for serious online presence)... This was all obvious since day 1 and anyone who ever thought online presence is going to be great was clearly mistaken :s It is gaming shame of the decade imo simply coz game as such is awesome yet no real attention was pai

25 Replies 47,610 Views

I know this is rather old, however, since it is still not "fixed" I think it is worth talking about it again... Sins is awesome game - its got everything sci-fi RTS or indeed RT4X fan can desire in a game, but it suffers from one major and rather obvious problem since day one with no sign of solution... Sins is sold as single and multi player game and it is true that it can be played as such - however - fundamental parts or elements of both are missing... <span

25 Replies 44,183 Views

[quote who="Annatar11" reply="1" id="1936153"]Launch Impulse now, go to the Community tab and there will be a button to check for games - that's the basic matchmaking. You'll be able to host/join games without needing to launch the game and sit in the ICO lobby. It doesn't work now of course, but it's got the basic idea.[/quote] But that is not matchmaking... We have that now anyway... Definition of "matchmaking" is finding the right partner for your skill level... Be that 1 v 1 or Cl

30 Replies 63,071 Views

[quote who="Annatar11" reply="23" id="1936104"] When can we expect clan support, match making system, leaderboards etc... for Sins (and other games) via Impulse!?!?! This is the real update I am waiting for Demigod will be the pilot game for the advanced stuff. Sins 1.1 should be getting the basic Impulse matchmaking, but the leaderboards, achievements, etc is tied to Demigod. Dunno if Sins will take advantage of it once it is out and available, though.

30 Replies 63,071 Views

When can we expect clan support, match making system, leaderboards etc... for Sins (and other games) via Impulse!?!?! This is the real update I am waiting for :)

30 Replies 63,071 Views

[quote who="Shadowhal" reply="17" id="1935884"][quote who="-=XX=-Nephilim" reply="16" id="1935869"]To be honest I find this as great news rather than disappointing ones... Sure we will wait bit longer but final product will surely be much better! Until expansion is in making (or fixing rather) I will be going through 1.1... Cool [/quote] maybe you are making a miscalculation here: we thought we would get a quality product on the 18th. after all, the

135 Replies 365,117 Views

To be honest I find this as great news rather than disappointing ones... Sure we will wait bit longer but final product will surely be much better! Until expansion is in making (or fixing rather) I will be going through 1.1... Cool :)

135 Replies 365,117 Views

Cant wait for mini expansions tbh :) After all its still the best RTS (or RT4X) game out there... Nothing can touch it - not even remotely... I just wish native OS X (Cider!?) version appears one day and proper competitive claning game modes and scene is finally established... I also wouldn't mind nice little story and campaign as well :s But that all might be part of Sins 2 or something... Until then expansions will do just fine :)

53 Replies 210,824 Views

Hehe... How to make Win closer in looks to OS X? Lets make Win 7 and by the time we reach Win 11 we might, just might, get there... Problem is it will still be bloated and insecure... Sorry but OS X FTW - all the way :p

18 Replies 32,170 Views

Cool stuff! I have been playing Sins on my Mac since Beta - but of course only via BootCamp :s It runs perfectly, however, I would buy 2nd copy right now if it allows me to play natively under OS X... In fact, just the other day, I bought Mac version of C&C3 - not cause its great game - but cause it can act as my gaming fix without booting into horror called Windoz >_ I think we are slowly but surely aproaching time when publishers / devs

31 Replies 24,255 Views

All sounds good I think, of course with obvious need to test everything before going live... However one rather important question. [U][B]When exactly are we going to receive proper statistics, individual as well as clan leaderboards etc... ?! If I am not mistaken this was promised with V1.1 and Impulse!?[/B][/U] This is must thing if we are going to see proper online scene any time soon :)

574 Replies 1,723,010 Views

Ok, quick reply to this topic without reading what others wrote... [B] 1. Single Player campaign with yumyum story, characters and missions :) 2. At least one more MP mode next to existing conquest (ideally one that would fit competitive play) 3. Individual and Clan ladders, cups, leagues, competitions and similar 4. Better forums[/B] I would be happy with as little as this :) Anything extra is naturally more than welcome! e

272 Replies 436,279 Views

[quote]I agree with the statement that PC Gaming is dying, even when we get that handful of developers and publishers that say "all is well; look the other way". A decent deal of those saying "all is well" are also well-within still viable genres and-or with strong influence with consumers (powerful brand(s)).We do still get that once in awhile magic seller that gets consumer attention (Sims, etc.), but should we base PC Game Industry health around the exceptional few or what the rest of the in

500 Replies 1,120,696 Views