You will also need to edit the texture that contains the menu, as it will always have those options on there. Then they will be truely gone. You can also copy how the Pirate player file has the researches, as they have none. Hope this helps you! DANMAN
DANMAN3712
Greetings All! Well I have some good news and some bas news. the good news is that every file except for textures has been converted over. The bad news is that the mod still will not load, and causes a C++ runtime error. I cannot find what is causing the problem, so I may have to start from scratch, will will take a while unless someone knows what the problem might be. I am trying to find out what it is, but with over 1800 entity
[quote who="DJXaeR0" reply="25" id="2192395"]okay, this mod simply rocks that ass, but I have a question that makes me crazy, I heard good music stuff, and I found it, it's name is "Battle 9" in the sounds, I'm pretty sure that's batman ost, but I really need to know !!! It makes me really crazy ^^ Thanks for answering please [/quote] Wow, someone finally noticed this epic song I slipped in. I am pretty sure it is from Batman, it was amongst my huge library
[quote who="DarthCaedusMorgan" reply="20" id="2188580"] Quoting Bart7095, reply 5 One more thing I also noticed that autosave doesn't work and I've experienced a mini dump after about 30 minutes into my first game. I had entrenchment installed before, but uninstalled everythign when i saw that you had come out with a new mod Danman. Do you think I need to do another uninstal, and then do a clean reinstall, is a remnent of impulse or entrenchment causing some of thes
[quote who="Kreeargh" reply="1" id="2188974"] Quoting DANMAN3712, reply 25 As Kyogre12 is part of my team Kreeargh, You can see that we are behind you 100% with this. DANMAN With support from guys like this how can you go wrong I will do try my hardest to make these models look good in game for this community. My sins moding skills are lacking but i am learning fast. Danman i was wondering if you wouldnt be wi
[quote who="EviliroN" reply="21" id="2189231"] Quoting ShadowMastiff2468, reply 9 I love being refered to as SOMEONE! Makes me feel so honoured and valued Thank you Shadow once again for stepping in to help! Hey, are you on my team? If not, you should be! I claimed shadow, he's mine, wether he wants to be or not [/quote] LOL! Good call, he is very valuable around here! DANMAN
[quote who="soasertsus" reply="13" id="2179881"]Are you aware that when you play as any race in 7DS besides the 3 staring races, the TCA, the Unity, Or the Dark Fleet the loading screen characters are messed up. They are cut in half or in the middle of the screen or the wrong character is shown half way on the side or a combination of these things. Im just wondering why, I think only the TEC guy the Vasari king or whatever and the weird Advent lady work as pictures. [/quote][quote who="S
Yes, sometime soon would be good. I'd hate to go back to the "stone age" of this time last year with no developer at all. That was when we did it all IN CODE. DANMAN
As Kyogre12 is part of my team Kreeargh, You can see that we are behind you 100% with this. DANMAN
[quote who="Bart7095" reply="5" id="2179492"]One more thing I also noticed that autosave doesn't work and I've experienced a mini dump after about 30 minutes into my first game. I had entrenchment installed before, but uninstalled everythign when i saw that you had come out with a new mod Danman. Do you think I need to do another uninstal, and then do a clean reinstall, is a remnent of impulse or entrenchment causing some of these issues perhaps?
What you need to do is RENAME your 1.16 versions, everything included which means all the hidden files where the mods go. It will be located in DOCUMENTS and SETTINGS. Then you must install the game again, and then search GOOGLE for a 1.05 patch. There are plenty out there, so you should not have a problem. So in the end you will have two copies, one that is 1.05, and one that is 1.16. This is how I have it on my machine now. DANMAN
Greetings! I love BSG, and have every intention on adding it to 7DS. I hereby dedicate you any help you need from me, the 7DS team, and DANMAN GAMES. If you want it of course. DANMAN
[quote who="Heero_Miiyamoto" reply="1" id="2176310"]Whoa, whoa whoa! Back up a second! Is 2.5 seriously going to be entrenchment only? So I'll never be able to play 7DS ever again?! Oh, that's cold. If I had the money to get entrenchment, I totally would, and thus wouldn't be complaining....but I don't. [/quote] At this point in time, 2.5 and going forward will be for Entrenchment only. Sadly, the game engine code is too different between 1.16 and Entrenchment to
[quote who="neterw" reply="1" id="2175429"]weird... it's remind me for my own problem... i run my mod in developer mode... in two weeks i got 4 times a minidump without any error description by the developer... and all minidumps were different situations... is it possible that the entrechment 1.01 isn't stable and kills itself? [/quote] What could be missing is a build or research file that you have not yet tried yourself, but the AI does. Also, there
[quote who="adecoy95" reply="22" id="2171797"]what about all the people that made the mods you combined, where are they to help you do all this work? i bet they are hiding [/quote] They are busy making their own mods of course, and as 7DS has completely changed over the course of time, there is more original content now than merged content, so most of it has to be all converted by either myself or a member of the team. The good news is, that there is only a few entity files l
[quote who="Gurren" reply="14" id="2172083"] Quoting harpo99999, reply 13gurren, have you tried captureing colonisers from the other races? harpoYou make it sound easy, but by the time you could get one the enemy will most likely have over 4 planets and a fleet much bigger then yours.[/quote] The idea behind the Rogue is that you are a pirate, and that you must steal everything in order to survive. The best tactic when playing the Rogue is to turtl
Greetings again All! The website and download link are back in action. While we were updating our SQL database, the download link reverted to a much earlier backup of when we were first building the site. All is well now, so feel free to download away! Also, don't forget to check out the other portions of the site, especially our mods for Fallout3, and try to support our cause if you are at all able. It is the only way I will be able to continue doing this, and
[quote who="harpo99999" reply="4" id="2167856"]franz if you are using a version of sins BEFORE 1.16 then the correct folder is the stardock\sins\galaxy folder if you have sins 1.16 then the CORRECT folder is the galaxyforge folder both of the above assume that the map version is correct for your sins version. for sins 1.15/1.16 you NEED map version 3, but if the maps are NOT mapversion 3 then you will need my map updater. I suggest the version 2 of it as it correctly upd
Greetings All, We are working on the site now, hopefully all will be well in an hour or so. We are in the middle of some major updates, so some things are going on and off. Trust me, this is all for the better and the future of DANMAN GAMES. And an answer to the above question, I may release some race packs for you guys to play around with, as this conversion is taking forever. I will try to get you at least one in the next few days. Thank you all for your
[quote who="soasertsus" reply="1" id="2167558"]This is unrelated to sins but I am playing with the Softimage XSI Mod Tool and I wand to make a simulation of a nuke droping on New York City (no ofence anyone who lives there ) and I need to know how to get my buildings to explode/disinigrate/crumble/colapse. Do I have to make them out of tiny splinters or is there a way to get them to spit into smaller peices and rip apart. any help would be apreciated. Thanks in advance.
[quote who="Major Stress" reply="10" id="2150158"]Any word on when an up to date Developer.exe fir entrenchment 1.02 is coming out?[/quote] Yes, I would also like updated tools. I cannot use the DEV EXE with Entrenchement 1.02, it says I have a BETA version and need to reinstall everything, which I am not doing. DANMAN
[quote who="Thomas Fife" reply="23" id="2149167"]Im having a bit of a problem: after about an hour or so, 7DS crashes on me, regardless of the circumstances. Although when I played the second Atlantian map, I was able to play all the way through, and I had a serious buttload of ships against another buttload of ships. I just thrown off a game not too long ago, today. Graphic were on default. I have about 512MB of RAM(though it oddly changes from day-to-day; today I have 504MB
[quote who="Xefus" reply="19" id="2147417"]DANMAN, I really hope that the persons that choose not to buy entrenchment and stay with vanilla still have a way of being able to play this magnificent mod,I wouldnt mind just downloading the races I want or deleting the vanilla races,lets hope Ironclad changes the hardcodes or updates the vanilla sins with a system like Entrenchment,I am unable to buy the expansion so lets hope for the best You have done an awesome job, I give you[/quote]
[quote who="vunda" reply="1" id="2145375"]is it possible to make a phase jump instant?[/quote] Yes. You can do this by editing the race file or giving them a custom research. Either way, you simply increase the speed of hyperspace travel to be instant. [quote who="boshimi336" reply="3" id="2146772"]What do you mean including alpha? Is there currently a black.dds file in the folder that I can copy and rename to overwrite the proper files? Or would I have to create o
[quote who="harpo99999" reply="16" id="2146851"]you might try lowering the details to low & see how log you can play harpo [/quote] Harpo, thanks for helping him out. Yes, try lowering the graphic settings to HIGH. That should do it. Also, there is a known bug with the Rogue Shield tech which I am fixing. Other than that, you may have a bad download, and may want to try downloading it again. [quote who="Gameguy11" reply="