i havent even played online yet. can you talk via headphones and mic just like LIVE? or is it typing....
MEGADETH9mm
even if it was megan fox or the blonde chick from transformers, i'd tell them to gtfo if they wanted me to stop gaming. my wife rules. anyway, yea i just put in another 15 hours tonight. called out of work today, so i'm just gonna continue playing the rest of today. why break precident? sleep is overrated, so is work.
i told you! that review was garbage. and look how gamespot slaps it up immediately at the top of thier list. conspiracy!
it's like winning the lottery. i've been playin this game since launch and still havent come across one. cant wait till i do, i'll be happy. :)
dude, just buy it. if you are even considering the purchase of this game, bite the bullet cause you wont regret it.
no. i bought this game because it looked like something i always wanted. i am glad to support the developers on a secondary level. also, what really sold me was blair's video walkthrough of the game.
[quote]I'm enjoying playing Sins on slow. It gives me a little more time to think things through and the game feels like it has a more realistic flow to it. Just my two cents.... [/quote] cool. i'll just keep it at slow. the last thing i want is capital ships whipping around like frigates.
[quote]How is the carrier capital fighter bay larger? More squads available? or more planes per squad? [/quote] bump
[quote]..dude...the colors..! [/quote] screenshot_2 is totally over the top.
[quote]Ships don't have animations I believe. So there's not really anyway to tell. [/quote] mean like how fast they fly around....how fast they traverse phase lanes. so then it's just research and resources?
well for one, if the girlfriend has a problem with you playing this constantly, dump her sorry *ss. it took me many years to find the one that tolerated my obscene video game habit. they are out there.
[quote]Here are the shots: http://www.monkeywench.org/ifriit/ScreenShot_0.png http://www.monkeywench.org/ifriit/ScreenShot_1.png http://www.monkeywench.org/ifriit/ScreenShot_2.png http://www.monkeywench.org/ifriit/ScreenShot_3.png http://www.monkeywench.org/ifriit/ScreenShot_4.png [/quote] OMFG!! LMFAO. sorry dude that's rediculous....
even the animations of the ships and make EVERYTHING faster? or does it just pertain to resources and research?
[quote]You should advertise at Gamespy for sure. They're one of the few PC game sites my friends and I trust, especially when it comes to strategy games. I suppose you could consider Gamespot as well, but that's a little iffier. On the one hand they have a large audience. On the other hand, their credibility has obvious
definitely gamespot and IGN. Gameinformer is a great mag too, draw some consolers back to thier pcs. LIKE ME!
[quote]The phase lane length in custom maps is dependent on 3 factors. 1) Phase lane length - from my experiments this actually has the LEAST effect on the length. 2) Map Size - The second biggest contributor to length. A larger map size will make the solar systems more spread out. 3) Orbit Distance - the most important factor. Cutting this down will dramatically slash the length of lanes. [/quote] BAM! thanks man. it's dissapointing i spent 2 nig
gamespot has now listed 3 other reviews. and 1up's 8.5 dabocle is one of them. what about the ten other 9.5/10 reviews? you dont give cnet money, you dont get exposure. that's how it be!
That huge map I created has some problems. see below: [img]http://img.photobucket.com/albums/v65/sociopath1/phaselanejumps.jpg?t=1202854171[/img] What do you suggest I set the phase lane bar at, so I can have enough time to prepare for incoming attacks, but the trips dont last 45 minutes and up?
you dudes suck! the snow here in chicago is rediculous i couldnt get to my store today! :SNIFF!:
lol, humility, that time is coming sooner than red giant stage. that's for sure now. thanks to us! :)
Bombardment by 4 cappies. Say bye bye little people he he he. :SNIFF!: [img]http://img.photobucket.com/albums/v65/sociopath1/Bombardment1.jpg?t=1202809572[/img] mmmmkay, once again, for the 7th night in a row, it is 4am. gotta sleep now. X-(
Finishing off thier final capital ship after an epic battle. one of mine upgrades at the same time! [img]http://img.photobucket.com/albums/v65/sociopath1/CARRIERDOWN.jpg?t=1202805375[/img]
going tomorrow morning with my copy and a camera to the gamestop where i bought it. for now, back to vegetation. :D
[quote]It'd be wise for the AI to dedicate a tiny force in such an occasion to wiping out 'building' structures, as it only takes a few shots. [/quote] yea, this would be a patch update. have ai dedicate some fighters and bombers to attack your factories and repair platforms.