They add some good DPS. It's just that they are suplimental.
innociv
I did the fix and it went negative again and i lost all my items lmao.
Getting more gold and more xp is always good, no matter how you do it. But right now minotaurs and archers are hardly worth any gold, and demigod kills are worth a TON (600-1600 i believe)
It has to be flat though. I'd like to see a floating islands map. [img]http://images.epilogue.net/users/leoarts/laputa.jpg[/img] Like this but with multiple ones that have narrowish vine-bridges connecting them would be nice. Could basically be flat. The engine limitation is that things need to be flat..
So how does thee game know when you want to target the rook instead of the people behind him? This makes no sense. Hold alt to rotate camera.
Can't. Engine limitations.
[quote who="Siphaed" reply="12" id="2154051"] The tricks I learned were hit-n'-run tactics (cheap, but effective) as well as mostly using mines....god do I love kiting an enemy Demi into a 6-mine minefield and watching them kill themselves. But, with 22-1 for kills, I can safely say that I've mastered this deadly killer. [/quote] It's just about playing them to their fullest.. I've gotten 3-4x the kills per minute as that with other Demigods.. </
Yeah this bug has been knowing about forever. with me now every time i use a click skill i give a move order to fix it before giving my next skill order or attack order. It does sort of.. require more skill, i guess, fast clicks, but it's lame. There is also an awful bug where you'll be clicking to retreat and your demigod suddenly turns around towards the enemy to try to attack that also gets people killed a lot.
Play better. Assuming you're actually asking how to fight against, and not just whining that "someone beat me, nerf them!" like it quite seems, what you need to do is use mines. Snipe is mostly for killing people retreating, and as a support skill to aide allies far away. Your normal DPS should do more. If you lay down 6 mines, that's 2700 damage which is little to scoff at. Angelic fury is going to hit for 500 dmg then your 400 damage or wha
I never had this feeling the amount of maps is lacking. There is good variaty. What exactly are you wanting from more maps? What is more maps going to offer?..
Yeah Erebus is hard to remember. They should of named him Dr. Acula. :)
[quote who="Deepjay" reply="6" id="2153586"]This game has legitimate issues. We have paid money for this product. Our complaints are valid and justified. [/quote] So post them in the velevant threads. Stop making 50 threads about the same issue.
Yeah he(we) means in the lobby to make it so more people can attempt to connect than the max slots, and the first ones to connect make it in.
No it's not going to die quickly. But I do think long term sucess will rely quite a bit on how quickly they improve content and gameplay, not just connection issues. Theres ltos of things lacking like replays working right, replay saying, organized pantheon teams, and just more content like more skills and improved items, or possibly item upgrading like someone suggested.
Sometimes armor ignoring is a benefit.. You should have skills which are effect by weapon damage(which sort of makes +dmg more important than atk speed for a skill heavy build depending on skills) but they are also effected by armor(but probably cap the armor to not reducing more than 30%). This adds strategy in what is the most effective armor to get going against certain demigods. It also would require some more thought with certain demigods. Lik
Why are more items needed when half the current ones aren't even useful? There needs to be lots redone so that there is more variaty. When you have 4 items that basically do the same thing, then usually you're going to say "okay this is the best one early on for this purpose, and this other one is best later on for this purpose. Don't ever need to bother with these other two" like now. Also move speed is fine.
a is for camera but um.. why would you want to attack the ground? And if you click on bars it shows numbers, or something And item recipes are dumb.
Yeah.. I would like SOME skills scaling from equipment.
Yeah. Like I said, you should be able to select people and it show a cast progress bar for em.
Rook was actually very imba in beta because he started with +500 hp over anyone else, and would have +2000 more at level 20. He also had way more armor than everyone else. I'm not sure if he was overnerfed or not right now, since I'm not best at rook, and haven't played good people. [quote]I'm not going to complain about Venom Spit...but I can say it's the most frustrating ability in the game. By FAR (For me at least). You get away only to watch yourself m
Well the thing is, lets say you had NO reward for kills. You still have a reward in the dying person dropping levels behind from not being near the dying creeps to get xp. However, as that persons teamate, this doesn't effect you TOO much. When there is the big reward, it does effect you a lot, because now that person is not onlyhidnering themself but "Feeding" the enemy. That's why I favor a reward more like 300-800 instead of the 600-1600 i think it is now.&nbs
.. holy shit really? It was that easy to do? Oh btw my experience has been much better lately. Not as much menu lag in the menus and such. But really that needs to be coded better to update my client isntantly with assumed thing and then give me a message if the server decides to say otehrwise. Not have to wait on the server just to click a buttton with menus.
Not if the map is very white :) And sometimes things are urgent and you miss them.
Yeah. And in december and january they did an update that completely redid how more skills behave (completely new behavior, not just messing with numbers) than demigod even has. :x It shouldn't be hard to add new skills. Just making new effects. Balancing them, sure. But adding new skills will mess up balance anyways so best to just guess what'll work and hope for the best. Better balance can be added later, as long as things are very overp
Need better general-centric items. :\ Theres also a thing with them not really requiring extra micro. They just follow you around and add to your dps.. You can't use them to block or anything like that.