I don't really think it's fair then, that i can get 25 headshots or kills in a standard game, when the average player can't, so I get a weapon that makes me even deadlier? If anything, the game should gimp me.
innociv
So make using Fire Nova within ring of fire causes ring of fire to change to a much larger area DoT? Yeah that'd be pretty neat.
$50 is for collectors edition digital download and boxed version. You can get collectors edition digital download for $45. And it's not multiplayer only.
Aye. But Demigod could be much better than demigod in 6-12 months. They have a whole team, not one guy. Supcom was supported very well. New units where added, lots of changes. FA had a lot of things added to it which modders had modded on supcom. I just.. don't know if it'll happen, even if this is GPG. I can't help but think sure that sure new skills will be added, but we'll have to pay for them, and blah blah.. And that designs won't happe
I want one focused more on control than Erebus is. Then again.. god all the noobs that'd complain when being beaten by, even if it's the weakest one. >_
Uhm.. no not really? But you can turn it off if you want. There is a number of times when I've cut someone off by going past them to the side and hooking around. Without fog of war I couldn't of.. Not to mention the sniping that'd happen. 5 regulas gg.
I actually like the core gameplay of Demigod considerably more than DotA. I just wish Demigod had more skills, a few of the skills redone/changed a ton, 30% of the items completely redone from scratch, 30% more of them adjusted considerably. It does a lot of things better than DotA gameplay wise, in my opinion. But in a lot of ways it doesnt' require enough skill. Demigod has STARTED to become better. But it's just starting
A table? You want a formula really. Tyo psoted the formula before, but search doesn't work. Just experiment and look. 1500 armor will give you like 30% reduction, while 1500 more only like 15% more.
Great find. I was wondering about this but never got around to testing it. ^^
You locked the camera to your demigod, is why.
You should wait 10 seconds before closing it.. Or maybe it's using port 6667 and that's blocked.
Two people would still kill someone faster than 1. The bigger issue is more how it's so hard to kill someone 1on1, and it's so easyyy to kill 2vs1. There is like a reliant on ganging. Not that I think teamwork is bad. It jsut sucks that you're screwed if it's 2vs1, and 1vs1 is pretty impossible early game. Later on you can win 1vs1's by being strong and slow stacking, or just being way way better, though, yeah.
Stats do increase when you level. You passively gain more damage, attack speed, movespeed, health and mana regen, health, and armor. What you suggest wouldn't really benefit the game at all. More skills, some skills redesigned, some items redesigned would. While you say it'd allow you to customize your demigod more, make it more unique.. It wouldn't. Items do the exact same thing, and only require input every time you level up.
Don't die.
The dota "start bad, end good. Or start good, end bad" doesn't work as well in Demigod balance. Which, in my opinion, is good. I hate that sort of mechanic. Oak isn't good right now because he starts bad. He gets left behind in the begining, so by the time he is good, he's a few levels and a lot of gold behind the ones that are balanced fine. Erebus is still somewhat okay because while he starts out rather good, he ends as bad as Oak star
220% cooldown increase on all currently recharging skills is OP. If, while deep freeze is active, you were unfortunate enough to use a skill, it increased it by a set a mount of seconds, it wouldn't be OP. DF needs longer cooldown too though, I forgot to mention. If it were just fixed, with it's current stats, it'd be so OP even without shatter though yeah. The Ice line would be great if they used my suggestions in the shatter thread, along with this fix. :P I
Nightcrawlers have tons of problems with not attackign too. Spirits for some reason seem to attack all the time, yet the others don't.. Nightcrawlsers seem to behave the worst. They ignore my orders, move in the opposite direction, won't hit moving targets, won't attacking who I tell them to attack 50 times. Which I dont' understand, since I would figure they use the same AI. I'll hit the "Select demigod and minions" button and attack with Er
[quote who="lord ebonstone" reply="15" id="2101633"]I don't see Shatter being that big an issue. For the 2100+800 combo to work the TB in question has to be, what, 15 or 16? Rook can have 8-9k hp at that point (and slamming for over 2k... in an AOE!), UB and Regulus can be critting for 1k+, Sedna's regenerating 100hp/s or something stupid, and QoT is throwing up shields in the realm of 1.2k. Let's not talk about Erebus or Oak. There are item-based counters -- ther
Erebus I think his base move speed needs to be increased to the same as Unclean Beast's. Not like he'd be as fast then, since no movespeed buff skill. And a small base DPS increase. His skills are actually rather good for the most part, except for the minions related ones. He'd also be better if his potion skill was 4/7/10% life leach aura, not 0/0/10%. <span style="font-size: medium
Also, when you sell and buy, the recharge timer still stays there. So it takes a long time to make that big army. Yeah it's a little funny seeing a general with a big army, but it wouldn't be effective even if they buffed the idol minions considerably, pretty much.. That's not to say it shouldn't get fixed. It should. I'm just saying it's not some game-breaking exploit. Heck, I'd be happy if the bug remained if it meant they got to fix and i
Circle of fire is supposed to be a sort of "don't come and melee me. Stay back and be fireball'd". I don't think making it targeted would be good.. But now I think the damage is low enough where you don't have to worry too much about standing in it. I just think it needs another bonus. Like standing within it reduces your fire skills recharge, or something, so it's still useful to use against the ranged heroes. Or something cool like shatte
Besides this whole thing: http://forums.demigodthegame.com/343246 about the balance, and the whole mechanics of shatter which is a part of Deep Freeze, Deep Freeze has another problem: It's bugged. What Deep Freeze is actually doing is WHILE IT'S ACTIVE it increases the cooldowns. But even the quickest cooldown skills, it increases their duration longer than Deep Freeze is active. What Deep Freeze is ACTUALLY do
[quote who="JayG" reply="20" id="2100325"]innociv, isn't there some other forum you can go troll? every post i ever read from you in any forum is always complaining and sayng how bad something is. demigod is fun. deal with it.[/quote] What?.. What other forums? The sins one? The devs messed things up on that game purposefully with the patches because they hated people playing the game competitively online. :/
I don't see exactly what they're going to be working on for the next month.. Aren't there seperate people for fixing the connectivity issues and crashes than do balancing? :\ If day0 patch gameplay changes are just purely numbers adjustments, then the game isn't going to be giving a very good first impression imo.