Stant123

Stant123

Joined Member # 3063649
2 Posts 3,540 Replies 16,280 Reputation

Bison, picked up an 890 Jump for you to drive . Think of it as a space party bus. With a crew. And a kitchen. And a pool... And a hotel. And a two seater plane... I guess everyone is invited to go for a ride once it's available. Even you Sinperium. I'll set up

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[quote who="Sinperium" reply="376" id="3496802"] Prepare for Stantegeddon. [/quote] That's where I rain down hellfire upon you and purge your existence from the verse.

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[quote who="Zeta1127" reply="373" id="3496553"] Millennium Falcon, an T-65 X-wing starfighter, and Serenity [/quote] All good ships to want to be on. [quote who="G_Bison" reply="374" id="3496554"] And I'm saving my precious quarters to have access to this new frontier!!!! [/quote] Send Bison quarters and he'll give you quarters on a ship that needs crew. =D

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Well, I have a pilot/co-pilot/RIO/captain/co-captain/business partner/driver/turret gunner/crew chief/load master/warehouse manager/chief engineer/hangar boss/dozens of other things we don't know are possible yet in Bison. Then there's me who has trouble deciding between chocolate or cookie dough ice cream and then just gets both... So no not really, I don't need a crew, Bison does. ;P When we have a PU to play in and I figure out what is f

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[video]http://youtu.be/zc-7Luzbxxg[/video] My Retaliator is definitely a bad ass ship. Will be making sure that in the PU it gets converted back to this version, having bombs/torpedoes instead of whatever they come up with for the civilian market version. This I vow. I don't even care what the cost is. I got it to strike fear in capital ships and that's exactly what it'll do. Bison... You're gonna have a tough time figuring out which one t

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[quote who="Sinperium" reply="363" id="3494529"] What saved you from my verbal wrath was an account issue. It has been resolved now. Do not invoke my wrath foolish mortal. [/quote]

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[video]http://youtu.be/_SpsjUHj_II[/video] So I guess the way friend codes work is you start a private match and get the code, you give it to your friends, they go into private matches and enter it in and you connect... And I was kind of hoping it was more of a unique code for each person, enter it once and never have to do it again. Oh well.

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Yeah, they're good like that. They treat their fans right. Customer Service is awesome too. I had an issue once, sent concierge an email about it, in under 60 seconds (the time it took for 3 email exchanges {felt more like instant messaging then email}), my issue was fixed. Wasn't expecting that level of service which is pretty much unheard of these days, so I sent them a box of gourmet cupcakes the next day, which I'm led to believe were a

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I get that whole deal offloading Impulse from a business stand point. It was it's own animal hogging up resources forcing the company to either prioritize content delivery over all other things, or cut it loose and continue making games. From a consumer stand point, I didn't care to be lied to about the switch. Besides there are other delivery systems from other companies out there. Even if people hate EA, at least they have the money to pump i

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They won't. They have a fan base that showers them with money already and have received more then they ever thought would ever be possible. They and the community are their own publisher so they don't have to worry about someone else skimming money off the top 'to increase sales'. Clearly Steam can't say we have player base and sales to offer. They are their own distributor and use a http + p2p distribution setup once files on the main release bra

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Oh sure it is, because then all of that money I would have spent on those companies, I give to other companies, then talk about how much I've spent on the second on the first one's forums so everyone knows that I'm more then willing to spend, just don't like "those" places and won't support them. Star Citizen, I'm a little less then $100 shy of hitting $4,000. Will gladly cross that mark real soon. Racing is coming online in the next patch and if new

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I do that every day by not buying anything sold on it, or from companies that say they wont and then do.

3,481 Replies 7,927,701 Views

I figure if there's some large scale battle (like operation pitchfork or any other large org v org battle) and multiple dozens of ships are scrapped, here's the effect on the economy from what we know and what we're told hopefully we should expect to see. Those playing salvage careers will be in heaven. They'll be the best way to bring used ships back onto the market, albeit needing lots of repairs. Raw materials will need to be explored fo

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The assumption is that if one is destroyed, the UEEN will add one to the build queue at the shipyards and when it's complete, they'll keep the new one and mothball the oldest one somewhere for the explorers to find. This prevents cap ship spam because they will always be in limited number and the time it takes to build one would be quite long, so if multiple go down in one battle, it could be several months or longer before they're replaced. The same a

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[quote who="parrottmath" reply="346" id="3489394"]But that will be late in the game. In the meantime I need to figure out how to make money and to see if my "bar" in space is feasible.[/quote] Technically, there is no late in the game since SC is basically a MMO. Running a bar in space may be as simple as joining one of the bigger orgs that have every intention of taking control of a space station and funding your own little watering hole as part of the deal. Of course,

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[quote who="Blaze of Glory" reply="340" id="3489159"] I hope it is everything you guys want [/quote] It will be, and then some. And when you finally join in on the BDSSE, you'll have people like me to thank for funding it. No publisher = no compromises. ;P [quote who="parrottmath" reply="341" id="3489160"] Which ships do you have? [/quote] I've got a collection going. For now, I have a 300I, 315P Explorer, 325A Fighte

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I can't find the quote right now, but CR said buying ships in the game would be exactly like going to the dealer, looking at various models on a showroom floor, and getting into them to check them out. I recall something about a test flight, but I think it was along the lines of they weren't sure how they were going to handle it if they allowed it. Besides, there's people like me with a collection going on that you could always drop by and have a look around once we ca

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[quote who="parrottmath" reply="335" id="3488841"] I've decided to back this game due to this thread and the video showing other players manning the turrets in the big ships... [/quote] Awesome, and just so you know, there's 6+ studios working on the game in parallel, so while the past 18 months has not had much to show for it, causing a lot of people to doubt, most of the modules being worked on are reaching a maturity level where things can and will be getting show

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[quote who="Wintercross" reply="330" id="3487477"] The FPS teaser was cool... apart from the fact that Pistol guy would be seriously dead. You don't rush an enemy who is in a defensive position, with an automatic weapon and clear line of sight. Even more so if you're armed with only a pistol. R.I.P. Pistol guy [/quote] Well, you and I know that... Unless he has a personal shield or he was counting

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There's also these for anyone who isn't actively following along the main RSI site: Racing confirmed for Arena Commander version 0.9 [video]http://youtu.be/7hN-0TrdUR0[/video] Hangars are getting the room systems added as well as an overhaul which means that just because you qualify for a higher class hangar, doesn't necessarily mean you have to move into it. For example, if you only qualify for the discount hangar, SelfLand's pretty much the only

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