strayth

strayth

Joined Member # 3076371
0 Posts 65 Replies 138 Reputation

Ok, wow. I bought this for my girlfriend and we just auto-disconnect through ICO. This is a little surprising.

14 Replies 55,633 Views

[quote who="GoaFan77" reply="2" id="3201005"]The Bored Sins Trolls' Diary, [/quote] This was great. Just wanted to add, "Dear Devs your game is cool, I like it a lot." Your friend in time, "Doc" Emmett L. Brown

29 Replies 36,823 Views

That was way cooler than what I'd expected. If you see fit, I'd love a history of famous forum slapfights.

26 Replies 33,286 Views

I think I know what you mean, though I want different for games. Remember before the Big Boom and games didn't subscribe so narrowly to genre? Nowadays they're very restricted in terms of their outlook, and with the importance of graphics, their resources can only go so wide. Basically what I want is a game with as broad a scope as at least a few types. In some phases you're 3rd person shooting, in some phases you're flying a spacecraft, and in some

18 Replies 70,067 Views

I wandered in here thinking, "this might just be the creepiest-" and then read what it's really about. That might be too cute. :D

17 Replies 54,684 Views

Early in the game I use 4 Cobalts and if I'm trying to take down a big neutral target, I'll throw in 3 Javelins, along with whatever capital ship I choose. I haven't found one that stands firmly above the rest, in early game, but I like the Marza. (Is that its name? The one with the radiation / incendiary shells.) By the end of the early game I've got 3 robot repair ships, 6 javelins and 10 cobalts, along with sometimes a flak frigate. Those, in junct

4 Replies 10,522 Views

I guess those are some curvy ships, but I didn't think all the angles would be sacrificed.

5 Replies 6,767 Views

Actually it's "Ad astra", that means "to the stars". The advent use a lot of faux Latin (or interpretative Late Latin), conjugated for feminine endings. Most of the TEC and Advent names are cognitive, but I can't think of any Vasari craft off-hand that use the same standard. Ankylos is an old type of Greek armor used in Corinth (I think?) or Rhodes... they also had siege engines which were ankyloids, meaning armored and heavy. Cobalt is also

24 Replies 113,888 Views

TEC's flimsy but cheap, Advent are buff-supported strikers and Vasari are slow to get going, but hit like a freight train once they're ready. I haven't played Starcraft in at least ten years, so at best I'd say TEC are zerg, Advent is Confederacy and that leaves Vasari as protoss. It's a thin comparison at best, but this game only relates to Starcraft distantly.

11 Replies 10,615 Views

[quote who="Mecha-Lenin" reply="12" id="3193131"]Posts like this made me go on trolling rampage.[/quote] It's hit or miss with me, here. On the more mainstream games like Diablo, these threads are a smorgasbord. But why don't I play along with my thoughts on the issues: 1) I don't get the corvette thing, and maybe I'm just ignoring them for being marginally advantageous early on. What worked before them still works, so I don't care

25 Replies 25,730 Views

I like what I see of the Cerberus station. And I can't say how much I want a proper Mass Effect mod for this game. There's plenty of space to stretch your arms with, the games' story arcs barely scratched the surface of the setting's depth.

19 Replies 21,347 Views

[quote who="ituhata" reply="14" id="3191592"]I'd be happy with that, then use the executor as the titan. EDIT: Ha, I said executioner class last night. [/quote] It is awesome as the titan. And humongous. And beautiful. They should have sent a poet.

19 Replies 16,669 Views

[quote who="MayallCommunion" reply="23" id="3190836"]mwhahaahahaha I knew it was OP before everyone else /hipster glasses[/quote] Priceless.

28 Replies 23,427 Views

[quote who="MayallCommunion" reply="3" id="3190584"]Its just like how people think TAR is OP[/quote] Same thought here. Players are going to exploit one mode of play or another, and yeah it makes online an irritating venture. I can't think of an RTS in which I've seen every player perform as the game most clearly intended. There's always some eye-rolling trick they can't help but deploy. When I had this strategy used against me by a VL player,

95 Replies 304,139 Views

May I just say this is an awesome mod? After playing Entrenchment Requiem, this is an enormous improvement. The graphics are great and I like what I see for the ships so far (granted it's just the Empire at the moment). In the Entrenchment mod the ships struck me as too small. As much as I do love what you guys have adopted from other Lucasarts titles (did I hear an X-Wing Alliance pilot? :D ), I do wish that in the Entrenchment version hadn't been so t

19 Replies 16,669 Views

Wow thank you. I was wondering whether Rebellion would get a Star Wars treatment anytime soon. I'm gonna give this a try when I'm back home from work.

19 Replies 16,669 Views
Reply to Wow 10 hours in Strategy

[quote who="Volt_Cruelerz" reply="1" id="3184799"]Late-game, just send your titan into the pirate base and watch it gain levels.[/quote] Hoh yeah this is fun. Do this, if they're like level five or over. You might need to babysit them (retreat into a safe zone before returning, keep them out of a big patch of turrets) but it's not likely.

11 Replies 41,432 Views

I have similar problems, it's not just with The Advent Rebels at all. Sometimes only the fighter/bombers, sometimes frigates and capital ships included. I chalked it up to shortcomings of the engine - not being able to process a high number of protocols - but now that I think of it, I don't remember it before Rebellion.

7 Replies 9,556 Views

There are a few replacements I know of, but I probably have the exact opposite taste as you. The TEC look good to me, the Advent look like goofy cartoons and the Vasari look like they're trying too hard to be menacing.

15 Replies 48,854 Views