Anyone have an issue where you minimize the game to do something else quickly then when you restore it so to speak the game just stops?
Polistes
Come on you guys whats wrong with turtling? I love to turtle and play games that last a loing time, hence why I dont play online LOL. Anyways perhaps you should suggest seperatly balancing them for both multi and single player? That way for turtlers like me we can have our uber powerful bases while you online people can have weak bases, we all can have our cake and eat it too.
[quote who="Rhedd_V" reply="4" id="1979720"]I'd post pictures, too, but it's pretty much the same deal. Just imagine the Vasari base with the green circle stuck halfway out one of its spiky arms. [/quote] You mean like this? https://forums.sinsofasolarempire.com/333285 [e digicons]:w00t:[/e] [e digicons]:D[/e]
I reloaded a game I started last night and ALL the strbases I had preciosly built had this display issue. Current starbases did not. [IMG]http://i256.photobucket.com/albums/hh195/Polistes/Untitled-6.jpg[/IMG] The smale applied for enemy starbases
I agree with the damage and range buffs. Howver I feel that there should NOT be a limit on how many starbases one can build at a planet. If a player wants to waste all the resources to have five SB at one planet fine LOL he will just get mopped up later. I had no clue that starbases could travel from planet to planet.... I have only played as the Vas....
[quote who="Raknor" reply="5" id="1951702"]But thats not the point. The Point is that they will active there special ability while there are on a movecommando. Why the shouldt activate a feature thats for fight and not for move ?That's why I never ever research that ability. Especially not since it is enabled by default on freshly built ships. And if I have multiple factories pumping, I just don't have the time to manually disable it on every ship.[/quote] You dont need
[img]http://home.bellsouth.net/coDataImages/p/Groups/110/110844/pages/316669/guncat.jpg[/img] Release Entrenchment or I will SHOOT this CAT!!! Wait does anyone even care LOL, better find a puppy instead. [img]http://www.warrenncgop.com/Shoot_the_dog.jpg[/img] [img]http://www.adhurl.com/uploads/shoot_the_dog.jpg[/img] Wait that might not modivate the devlopers enough... hmmm [img]http://www.outwestguides.com/images/Picture-114.jpg[/img]</p
It would be really cool to not only start with no planet but heavily damaged ships, at least for the "aliens" as that would add an element of "canon" to them for a certain senario.
This is great please keep it going! I am excited for the next installment!
I LOVE the Vulkoras class ship. Not only is it the BEST looking capital ship it also also a nasty opponent. Its something I generally take out before anything else, and since its my fave ship I tend to have lots and a group of six of them fully upgraded is nothing to laugh at. Coupled with the space egg and a carrier with the repair ability you have a fleet of awesomeness that cant be denied in looks and functionality.
But it said in the desciption that the Dragons were smarter than people so presumabley they would have their own civilization? Still reguardless I am highly intrigued, and I generally dont go for these types of game So thats pretty impressive.
I must admit I generally dont like this type of game but this Elemental looks VERY interesting, I may just buy it. My only grief with it right now is you cant play as the Beasts. If that were fixed I would be pumped!
Why not have the flag function like an extractor? Example: You have to get the flag to your Capital world and hold it until you get like a 100 units/points(I.e credits crystal metal ect ect)*It would be called points of course LOL* Obviously you would need to add the "flag" as a new resource for this to work.
Well here is one pic LOL I still have to test the desolator but this turned out pretty good, the first half of the beam cam out near the left and the return part on the right LOL cool [IMG]http://img.photobucket.com/albums/v322/Tleilaxu/Untitled-3.jpg[/IMG]
THANK YOU IT WORKS!
This is what I have in my mod folder: http://img.photobucket.com/albums/v322/Tleilaxu/Untitled-5.jpg I also pasted the two entity files in that game info folder, yet no matter what I do everything is the same LOL there must be a really simple step I am missing. Ok so it is in the correct folder and what not and it DOES show up in game under the mods option I enable it and go back to the main menu and
Here it is http://rapidshare.com/files/158249853/Improved_desolator.entity.html http://rapidshare.com/files/158249991/Improved_evacuator.entity.html Do I need something more, I placed them in there own folder and what notbut the ship abilities remain the same.
O_O I get it now LOL thanks for the help guys! err one last issue, I managed to change the ships as I wanted however once I placed the new files in a mod folder and enabled it the ship abilities were the same, or at least the icons appeared the same any insight?
LOL I though the devoper let you edit stuff.... I am still trying to do this, when I open the files, with worpad all I get is gibberish LOL Here is what I get: http://img.photobucket.com/albums/v322/Tleilaxu/Untitled-4.jpg
Thanks, I got the files you need, what program do I use to open them? I cant open the files and when I execute the developer all it does is launch Sins of a SAolar Empire. LOL Thanks for all your time.
Well call me stupid LOL but I cant find what he said to look for. I looked in my main directory and dowloaded the forge tools. I am completely inept on these things.
Umm could you do it for me? Or st least show me how? Thanks!
I Dl'ed it and all it does is launch Sins like its a windowed version of the game. How can I edit ships and stuff? I just want to swap abilities between two ships and dont know how to use this tool to do it.
Can someone switch the level six abilities of the desolator and the evacuator? Thanks. I think it would be fairly straight forward but I am not sure.
I want more ways to manage the populations on your planet. For me who is a Valsari player the thought of enslaving my subjects is not appealing, I would rather win their loyalty and as a result do not ever research the Slavery option. Also more ways to customize your planets such as terriforming or customizing the cities. Climate control would be awesome too, turn an ice/desert world into a terran planet would be sweet! I want to play as the pirates and start their missions fr