Exterm123

Exterm123

Joined Member # 3101980
3 Posts 237 Replies 4,024 Reputation

Hold on one sec, I'm going to put in wikipedia that LRM spam is a noob strategy. :P

10 Replies 5,470 Views

[quote]See, I'm amused that they gave it 60%, and yet the review factors add up to give 72.5%.(See the bottom of the page)[/quote] You're right!!! I'd like to see where those 12.5 points went... Looks like he's just throwing out arbitrary numbers to suit what he wants. (the least he could do is lower the review factors, guess he's lazy) And what does "value" even mean there. If the game had a perceived "value" of 80%, wouldn't that mean the game is closer to an 80? Could be

74 Replies 98,697 Views

Set your fleet to hold position and wait for the pirate fleet to come to you. FF them, and retreat if you have to. After the fleet is gone, send in about 20-30 LRMs and pick off the cannons one by one. In one game, I had the pirate base surrounded by my planets, so basically their fleet had to fly through one of my worlds to go anywhere. Well, I just kept my enemies' bounties higher than mine and the pirates didn't attack me as they flew past my world to get to the other team. I cou

21 Replies 36,513 Views

You said it, D-man! I was excited to come to the forum a few minutes ago and see a post from Frogboy saying "Sins 1.04 preview". Change isn't always bad, guys. Adapt to the changes and find new ways to play. Isn't that one of the fun parts of playing these kinds of games? Then again I'm probably not as hardcore a player as a lot of you (haven't even played an mp game yet), so I guess I have a relaxed attitude to this type of thing.

222 Replies 201,459 Views

I don't see why everyone's jumping down Efexeye's throat. He's stating his opinion and didn't personally attack any of you and what's the first thing that's done to him? He gets a thread full of personal attacks against him. Come on guys, be fair about things. His whole comment about the fanbois thing was pretty much spot on. He knew he was going to get your overreactions for his comments. And no I'm not here to start trouble either. Don't even reply to this post, if it'll

29 Replies 54,199 Views

The first game I won was the one where I first discovered the space ponies. They're an unstoppable force in the game. Little pink ponies flying toward the enemy fleet and exploding on impact into many rainbows and gumdrops.

42 Replies 22,869 Views

Crappy poem! That's classic! But anyway to reply to the OP... I don't see what your real problem with the game is, I researched this game for a few days before I bought it and nowhere did I find ANY indication that you'd be able to design your own ships. Only a handful of techs? Um... there's more than enough techs to keep you researching for an entire game and then some. Fleets are not "pre-built", you have to build them up. And that's part of the fun of playing the game. Deciding what

32 Replies 36,311 Views

They can easily ensure those things without making one player SOL, which will then leave their teammate SOL later on in the game. Either turn it into 2 early game 1v1s, where you work to meet your teammate, or put all players relatively close together, but not in a precarious position for early defeat. I know that a much used strategy in all team games is to gang up on one player first to take him out, but actually scripting the game to PUT one player into that situation is just wrong.

4 Replies 12,721 Views

Hmmm... Mod request here? Sounds like a pretty logical idea. It'd be a cool idea to add the possibility of one or multiple moons to all planets as a place to make fortified defenses. I know that's redundant b/c all those things are built in space, but it's just an idea I had. And a little OT anyway. :p

2 Replies 5,934 Views

I don't need to put the disclaimer about how I like the game and all... Though I kinda' just did. Anyway, I think that the point should be made that the cap ships aren't exactly the fearful ships they should be. Would anyone in a frigate really go head to head against a cap ship? Logically they'd stay away and let another cap ship bother with it. I think the battle mechanics should go like this (though I know it wont): frigates want to attack other frigates and stay away from cruis

121 Replies 109,506 Views