excellent work as always EZ! ds
xxx_diresaint_xxx
you can't. ds
uh.... you guys realize the last time this was active was like way back in "February 16, 2008"?! just thought I'd ask. :CONGRAT: ds
awesome looking models! way overpowered though easy enough to fix but I like the look and feel! ds
oh goodies it all works now thanks all, danmans solution worked. ds
hmm particle forge does not work for me either, unspecified failure on startup. I get the same dll failure as danman. garsh durnit... XP sp2 AMD Athlon 64, 3300+ 2.41 GHz 2 GB ram yes .net 2.0 installed ds
part two is in the works from what I hear! hopefully soon! ds
yey! thanks for all the work EZ! and I look forward to the tut! ds
mesh and texture files thats the only way.
you should be old enough to distinguish the difference thelifealchemist, the mods apart from music are created by the modders, they are not stealing them from another game. as for any musical score I believe you to be correct if they are indeed using music not created by themselves. but that only proves that even a stopped watch can be correct at the right time. ds
first you need to unhide hidden files in windows in xp it is as follows... Control Panel / Folder Options once that window is open click on the middle tab along the top of it... View in the scroll window click the option... Show Hidden Files and Folders click apply then close the window now open sins and make sure it is version 1.04 and go to options, then click on mod path and write it down. close sins follow the path to your mods f
borg science station... [img]http://www.solsticewebgraphics.com/sins/sci_001a.jpg[/img] [img]http://www.solsticewebgraphics.com/sins/sci_001b.jpg[/img] borg military station... [img]http://www.solsticewebgraphics.com/sins/mil_001a.jpg[/img] [img]http://www.solsticewebgraphics.com/sins/mil_001b.jpg[/img] borg tactical cube... [img]http://www.solsticewebgraphics.com/sins/tcube_001a.jpg[/img] [img]http://www.solsticewebgraphics
hey dreaven, Had to go out of town the last couple days so I didn't have time to work on any modding but I did do a borg tactical cube hull plating and all. no texture yet but I did finally get illumination to work finally with "photoshop elements 3.0". I will post some views of the tactical if you like it you can have it. I am making some stations but am unhappy with them so far but I will post some previews soon. ds
if you have the reference files then you siply open them with notepad.
first you need to dl the modtools and all related files as well as the 1.04 reference data. otherwise you'll be dealing with binary files. secondly read all pdfs! this will help you a lot. when you have done all that come back and ask specifics. good luck! ds
looks great! keep it up. ds
maybe eventually if no one else does it I may... I already have an Argo. Its not an exact match but it you looked at it and saw the show as a kid I'm sure you'd recognize it. but it will be a little while as I need to hone my texturing skills first. ds
draven! I dont know if this helps but HammerSun has released the text version of his ability files so that may speed up your development a bit or at least give you possibly other options you may not have thought of. ds
thanks for your help hammerson! you rock!
use google ... just place "your search term" site:sinsofasolarempire.com hit enter done. ds
would it be possible that since a ship spawns debris on explosion to make a special debris on destruction with a certain weapon? debris that is the new ship? ds
ah, if it came to that you could use the bright glare the cap ship upgrade uses to show when the special abilities are advancing. only make it green and last longer and maybe bigger to cover the ship change?
hey draven, I just pm'ed you a link to the queen diamond model sorry it took so long! has anyone tried hammersons new mod the new ability he gave the longrange frigates is perfect for assimilations! ds
this looks really good hammer, this will be my next mod! thanks! ds edit: below Hey hammer! love the mod played it this morning for about an hour or so, befor I went back to it I wanted to ask you for the text version of the mod so I can use some of it with your permission and prominent credit on dravens mod "Borg: Invasion". I also wanted to make some new moons with your permission. I mad a mesh for a shattered moon this morning and I'm curious to see if it w
excellent point! maybe we should only design one or two borg ships per class.. frigates - 2 probe and colony cruiser - 2 tactical sphere tactical cube capitals - 2 queen diamond assimilation cube and flesh out the rest with assimilated ships... make the queen diamond about half the power of a assimilation cube? or slightly weaker than an average cap ship?