You need the achievements.achievements file. You find it under Windows XP in C:\Documents and Settings\Your Username\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting\ Vista C:\Users\Your Username\AppData\Local\Ironclad Games\Sins of a Solar Empire\Setting\ C:\ maybe different depending on which harddisk you installed the Operating System. Renember you can always use the Search funtion to find the fil
»Dragoon«
I think Strikecraft are at perfect balance right now. What need balanced are the Carriers and the cost to replace lost strikecrafts. For carriers their HP and Shields can stay the same but they should be slower so ships have easier time to catch them. Or the game should provide an ability for each faction to slow them down. It should not be higher than tech lvl 2 if it has to be researched. Additionally the antimatter cost for replacing lost strikecraft should be ri
[quote who="Blair Fraser" reply="4" id="2061934"]Pirates will get some love in the 2nd micro expansion.[/quote] Than I hope the Beta starts soon after Entrechment goes final so I can pre-order "Buccaneers".
Ultima V (Because of that game I wanted to have a pc at all) Wasteland, Fallout Series Sid Meier's Alpha Centauri Baldur's Gate 2 / Throne of Bhaal Mass Effect (Jennifers Hale voice acting is terrific)
Navy Carrier, no matter if on sea or in space are the modern capital ships. Because they offer superior range, flexibility and effectiveness. Every other ship even battleships are just there to support them. Not more, not less. So it is Strikecraft versus everything, ...even against other carriers. Is this an improvement for Sins? I can't decide, but I think so.
Hmm, at least for me Achievement works. I deleted my old achievement file, and so far I did over the halve of them again under 2.5.
Yeah, "losing" is the best part when playing with gals. [e digicons];P[/e]
At least for Entrenchment I can confirm that the Pirate Baron Achievement works. Did it my self yesterday.
While going trough my Achievements I noticed I haven't done TEC Military Researcher and Vasari Warfare Researcher Achievements. Now since Entrenchment we have the new Defense Tech Tree partially filled with tech from Military Tree. Are they now excluded from the Achievement? Because you have to do Civilian research to get all of them and thus potentially preventing you from getting the achievement. Does anyone have tested that if it still works? Don't want was
On the map Gateway I had a lot fun with Kosatru Cannons, using the temp Phase Nodes to raid several rear planets at the same time while my main fleet tackles the enemy main. Interesting to note, contrary to the description, it CAN target planets on other star systems.
A Battlestar Galactica addon/game would be nice but it should thematize the first Cylon War and not get involved with the Series storyline. This should give the game designers more freedom and thus improving the game instead of forcing them self into an inflexible corset. But if they pick up any franchises they should always pick the one they are fond themselves, to create a game they like to play them self instead a game that other could maybe like.
Just finished my first game on Entrenchment and I noticed that a few points are missing in the statistics. Starbases build or owned, destroyed and maybe upgrades purchased. Mines deployed (maybe split in Explosive and Special mines)? Defense Tech Levels researched.
An Add-on