Game dumped every time when TEC Ralov Heavy Constructor appeared in the Ice world where my Starbase is and fleet is moving to (bottom left corner). (I have a saved game about 30 seconds before it jumps into my system - files and minis sent to [email protected] ) I turned all graphics down/options off, so don't think this is a graphics issue. My GUESS is that the MD is occuring as the Constructor starts to unpack into
Hack78
[quote]One of the datacenters was having issues yesterday evening.[/quote] Its more then just that though. I created a post (which was ignored :() about this a while back - https://forums.sinsofasolarempire.com/337396
Check out the big brains on Brad Astax!!! You're a smart... (apologies to Samual L Jackson!!!)
Same issue - cannot break Entrenchment away from a vanilla 1.12 install to just get 1.13 It has been stated that final Entrenchment will not be fully locked over original Sins - does't help much now, but....
What happens if you CAN'T remove Entrenchment???
This has never been a bug - this is the auto-placement feature. I think "k" is the shortcut.....
I have been having a similar issue since Friday night local time I upgraded to Beta2 to try it. I copied the folder to another location as I wanted to get a Vanilla 1.13 so I can play MP. I have been unable to uninstall Entrenchment to do this - I keep getting XML Document error (28,8). I tried fully removing Sins and doing a full install via Impulse - that put Entrenchment back. I HAVE been able to restore a 1.12 archive, but I get told the my install of Entrenchment
[quote]That'd be easier to do if Entrenchment allowed itself to be uninstalled so I could even experiment with it. And with Sins uninstalled, it won't allow me to install Entrenchment by itself.[/quote] Impulse won't let me install regular Sins (from 1.12 archive) and update it to 1.13 - it keeps wanting to take it the whole hog with Entrenchment as well.
They get replaced after 5 minutes iirc - 10 if the system is under seige...
1.13 and beta2 get combined in download - hence I want to know how to seperate them by removing entrenchment which Impulse won't allow
Have you opened the required ports in any firewall(s) you have???
Yeah - it means your ports are not open probably - open port 7000, 6000 and if you want to host the old fashioned way, port 6112 which needs to be port forwarded from modem to PC
I play Vassari a lot - they get trade at lvl 4, vs lvl 2 for tec and 3 for advent. So I look to upgrade my planet HW when I get a chance as I am often a leader in metal/crystal due to grabbing some neutrals (at least until JJ takes them off me...), but I am often low down on the credits ranking. Also, I often will grab the 3rd level tech that reduces credit costs as it makes trade port cheaper when I build them, as well as all ships I procedure (like 60 creds of carriers etc...). Saves me a f
Mine is the opposite - I can't get RID of Entrenchment from the Impulse menu("There is an error in XML document(28,8).)". I fully removed Sins via Windows uninstall, and selected just the Sins install in Impulse to get 1.13 and it STILL thinks Entrenchment is installed (technically it is since I copied the folder so I could have a copy of Beta2 on my system, similar to how I updated to 1.12, copied it and then patched to Beta 1 last time) Aaarrrrggghhhhh - I need my
[quote]that is utterly brilliant! here we have a master tactician. and so detailed a description too. can i hire you as my general? i am a decent tactician, but i have always been much better at the strategic, big picture stuff [/quote] what, such as going "Cykur, I want you to kill that fleet over there and raze the planet for me...." Kinda like when Mr Burns tells Darryl Strawberry to hit a home run BURNS: "You! Strawberry! Hit a home run!" DARRYL STRAWB
I used the windows uninstall to remove Sins fully. However Impulse still tells me that Entrenchment is installed and I cannot uninstall it via Impulse due to the XML error everyone reported. I reinstalled Sins via Impulse - exe is 1.1.3 (aka 1.13) but it crashes when I launch it. I think I just lost my ability to play Sins!!!
[quote]Phase Stabilizers seem to take some time after completion before your ships actually consider them usable.[/quote] Yeah - I've noticed this before - they take a while to engage once built
Same issue - unable to uninstall (I want to get Vanilla 1.13 for MP online via ICO) Tried a single player - it crashed WITHOUT a mini dump THis is the file name Sins-Entrenchment beta 2.0-2009-01-30-19-18-16-1332-5224 The size is 0KB!!!
Will do tonight - can I use Entrenchment with 1.13 and play Vanilla Sins, or do I need to roll back to vanilla 1.12 to upgrade to 1.13???
Bump - was completely unable to get into ANY forum last night - they all went boom when I tried to load a thread. I was able to get into main forum page though.
Circles in general denote either range or size - i.e. how far something can fire/project a weapon or ability, so how big something is (i.e. structure) etc...
I blame Annatar11 for this. He found so many issues that they spent the time fixing Entrenchment rather then doing other stuff :D lol In many ways Sins is getting quite mature - so a bit more spit and polish around ICO, especially making it easier for users to setup ICO initally will reap big rewards. BTW - there are STILL people who don't know to create a player under their account - and wonder why they can't get into ICO lobby!!!
Since there is an upgrade to 1.13 as well as the new version of the beta, will we be able to patch everything and still play Vanilla Sins? Currently I have a patched copy of 1.12 in a seperate folder on my machine that I took prior to installing the beta. As such I can play 1.12, but cannot patch it (this is the only work around I was aware of for the beta not being compatable with vanilla at this stage).
Get Insurgency and other TEC boom techs up and running Go full fighters on your carriers, mix in hoshikos and get some kodiaks in there with the micro-jump tech Also, some ceilos would be usefull. As would a Lvl6 Marza to take out some of his ships OR a Lvl 6+ Kol with flak burst...
Supposedly it has been fixed https://forums.sinsofasolarempire.com/337559/get;2038680 I'll just have to host no alloy games!!