[quote who="GeomanNL" reply="1561" id="3426556"]That's a rant like no other... and it is completely off as well. That rant starts with discrediting science in general, then talks about some vague history to ridule it more, and then completely ignores the massive amounts of obervations made in the last 20 years. I would summarize this as: "Politicians made a mess of things in the past, and scientists are not real scientists, so let's just do nothing and let the problem solve
SpardaSon21
No, he means the starbase upgrade that protects against planet bombardment. Not that building Akiras isn't a perfectly viable response to most situations, including hostile bombardment frigates, but it just quite isn't what he was asking for.
[quote who="jecy99" reply="147" id="3424806"]Cutting the world population by 1/4 would not send us into the dark age, infact we would have more people spending less time cleaning up after everyone.. to me that would be a great thing. [/quote] Great idea. We can start with you since its your idea.
Any plans to update the additional researches from Diplomacy, Rebellion, and Forbidden Worlds?
I really don't want to live in the Middle Ages whenever the sun goes down, and I really don't think you want to, either. People who went for late-night walks in cities in the Middle Ages ended up stabbed for their coin purses since the lack of lighting meant the criminals could get away scot-free, and I don't see how it would be any different in today's cities unless like back then, people started carrying weaponry while active during the night hours.
The first link doesn't go anywhere and the second link is to a private file.
Any chance you could release a new 1.80-compatible pre-release after you start closing some of those tickets?
Thanks. I'll be sure to post some more, then. Also, how did those music files work out for you? EDIT: One quick one for you. StringInfo ID "IDS_RESEARCHSUBJECT_HYP_PLANETACCESS_OCEANIC_NAME" Value "Aquanaut Morphs" StringInfo ID "IDS_RESEARCHSUBJECT_HYP_PLANETACCESS_OCEANIC_DESCRIPTION" Value "Aquanauts are morphs fully-adapted for life on oceanic worlds
I don't know if you're accepting any submissions for non-FoK parts, ZombiesRus5, but here are a few strings for the Hypercorp: StringInfo ID "IDS_RESEARCHSUBJECT_HYP_PLANETACCESS_ICE_NAME" Value "Alpiner Morphs" StringInfo ID "IDS_RESEARCHSUBJECT_HYP_PLANETACCESS_ICE_DESCRIPTION" Value "Alpiner morphs are an initial morph design created for survival in ultra-cold climates.&n
It is an asymmetrical rock with asymmetrical things bolted on. That doesn't make it easy to model since you can't mirror anything.
Maybe just keep the white and add team color stripes to the prows and floating armor panels?
Pretty sure it will end up looking like that on all smartphones, not just iPhones. Smartphones are a great way to read forum topics when you're not at home on your PC.
It isn't finished and released yet, that's why. Just please be patient like the rest of us and keep waiting.
I have the same problem, and I have not. You should disable those planet types from being loaded for those without the DLC.
Yes, but does it require the DLC in order to run, or is it just compatible with the DLC?
I was just wondering if your mod has any DLC features as required for functionality.
Any plans for a non-DLC version?
WAAAGGGHHHH!!!!
Speaking of dying TC's, what happened to Sins of the Inner Sphere? :P
The E-Wing is space superiority like the X-Wing, not a bomber like the Y-Wing. IMO if the Rebel Alliance is using old ships and the New Republic the newer ones, the RA should get the original trilogy fighters with X-Wing as space superiority, A-Wing as intercept, B-Wing as assault, and Y-Wing as heavy bomber, and the NR the E-Wing as space superiority, A-Wing as intercept, B-Wing as assault fighter, and K-Wing as bomber, with the RA versions of shared vessels being older, slightly infer
Both those extremes you described are authoritarian by virtue of one faction exerting its rule on others through force. Depending on one's views, that exertion of force may be completely justified for one reason or another, but it certainly isn't anything but authoritarian regardless of who holds the gun.
[quote who="myfist0" reply="4180" id="3382760"]If we get more request for this, we will put your request back on the table.[/quote] I'm for changing the planet names, as well.
Massive wall of text incoming: Well, there's only two maps in your mod right now and they're both extremely large, so I figured a smaller map where fleets contact sooner would be a bit more fun. Some more feedback after more time spent playing: Due to structures taking up few slots, players can easily build massive amounts of orbital infrastructure around their worlds. This isn't necessarily a bad thing assuming you intended it that way, but it might
I just started a quick game, and there seems to be an extreme technological dichotomy. It's 2210 and we're still using the Space Shuttle design and 1960's style space suits for our construction astronauts while we're building some very nice warships? In 2210 and with presumably more of a foothold in space I think the ISS and Space Shuttle would be irrelevant designs due to age and limited size and payload capacity. I also think you should re-name the Frigates