Have you updated Windows?
Kitkun
Not exactly. Refineries have a one jump range and fill up one of the mine's refinery quota. More than the quota won't help.
[quote]Good things.[/quote] :SURPRISED:
The picture was never there for me, and the new one is no better: 403: Permission denied.
Has anything on your system changed in that amount of time?
[quote]http://www.nvidia.com/content/forcewithin/us/download.asp[/quote] How did you find that? The normal searching for drivers pulls up only version 175 for me... Downloading it, but it's gonna be a while before I can try it out to see if I get something odd.
[link="https://www.wincustomize.com/skins.aspx?libid=71"]WWW Link[/link] [link="https://forums.sinsofasolarempire.com/174340"]WWW Link[/link] [link="https://forums.sinsofasolarempire.com/175766"]WWW Link[/link]
Uhm... Sins only uses one core after texture loading.
Blasted forums blowing up in my face... Anyways, with that topic that covers how to convert most of the 1.09 data to text, not that hard. Without it, you'll have to wait 'til they update the Forge Tools.
[quote]I did it and it says operation is unsupported[/quote] Huh? You can't extract it with WinRar? Note that most mods won't work with 1.09. The only one I've seen is the Sound mod.
I think so. Sounds like that's just when they plan on releasing the final version of 1.1. Doesn't exclude the possibility that it's the last update, but I doubt it would be.
[quote]They said 1.1 will be the last update for Sins,[/quote] Where do you see that? I don't see that on the SoaSE mainpage.
No. Once you put it into the mods folder, you should go to the options menu and enable it from there. The changes only take effect once you enable it. There's also an option to enable the mod on starting up the game, but don't check that until you know the mod will work.
I'm confused. Have you opened the map in notepad?
This forum section is shared across multiple Stardock sites. I'm posting from sinsofasolarempire.com. Edit: And now I'm editing it from stardock.com. Edit 2: Bah! I was going to edit it from a few more, but the reply won't let me. I can still edit it from the SoaSE site, though. Strange forums. Edit 3: Because I can. Even with the reply.
If you didn't turn your back, then we would just be talking about you in front of your face. :p
You'll need WinRar (Google it.) Or another program that can handle .rar files in order to unzip it.
You should be able to download it with [link="http://warlords.swrebellion.com/sins/SOGE.rar"]this link[/link]. Then unzip it to C:\Users\[I]Username[/I]\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods\
There are a few topics with that happening before, but I don't remember if they ever reached a conclusion... And what video card are you running? I don't see any with divers released last Tuesday on their website.
[quote]In Sins, their appears to be a limit of 3 races. You can create as many as you want (like the militia forces), but you can only play as 1 of 3 choices.[/quote] 7 Deadly Sins.
Hmm... try uninstalling and deleting everything in the C:\Users\[I]Username[/I]\AppData\Local\Ironclad Games\Sins of a Solar Empire\ and C:\Program Files\Stardock Games\Sins of a Solar Empire directories and then try reinstalling. And yeah, most mods won't work with the beta. Edit: Finally that blasted edit button appears. It annoys me to no end.
Caprica_Six, If you are running 1.09, try opening the map up and changing the version number to 2.
I just tried P5yys Soase 4 vs 4 MapPack (6 maps), and can't get any of them to show up...
Should be "Use Team Colors" in the User interface section of the Options off, and "Show Mesh Team Colors" In the Effects section on. Is that how you have it?
A very [I]obscure[/I] poster. I see no Monk...