Kitkun

Kitkun

Joined Member # 3211686
19 Posts 4,261 Replies 21,197 Reputation

Oh dear... this is basically the basis of all my game wants. [e digicons]:P[/e] Empire at War Phoenix Rising mod and X-Wing Sins and Homeworld Supreme Commander and Company of Heroes Blitzkrieg mod Star Wars or Star Trek and Eve Online Command and Conquer and Mass Effect Force Unleashed and Republic Commando [e digicons]:fox:[/e]

48 Replies 140,415 Views

The higher level AIs could afford to do so, though. Just it researches it's way into massive upkeep so fast that even the Vicious AI can mostly just replace it's losses. It's actually quite a lot harder if you force it to research stuff more intelligently. [e digicons]:fox:[/e]

46 Replies 75,672 Views

Amazed this hasn't come up. Make the AI research with a modicum of intelligence. The AI beelines anything that allows them to build/do things (Except race specific tactical buildings and PJIs) and fleet supply, and that's it. It will only ever research anything else, even such critical things like phase missiles or pacts for all the envoys it loves, if it's fleet supply is filled up. And since it maxes fleet supply and loses ships so fast... I've found that the AI actu

46 Replies 75,672 Views

breakRelationshipThreshold:CeaseFire 2.0 relationshipRequirement:CeaseFire 3.5 [quote who="Wrath89" reply="15" id="2982460"]I guess my gameplay.constants "offerOrAcceptTreatyHappinessThreshold:CeaseFire.50" actually isn't affecting the game [/quote] You're looking at either the Original Sins or Entrenchment files, not Diplomacy. [e digicons]:fox:[/e]

31 Replies 46,095 Views

Ah car insurance. I do hope I'm the average person they talk about in the commercials. I could just switch back and forth saving every time until they owe me money! /OT [e digicons]:fox:[/e]

26 Replies 137,181 Views

Only if you give the AI a give resource mission. Research the relation techs and give the AI envoy missions. That depends too much on the game situation to say, really. [e digicons]:fox:[/e]

31 Replies 46,095 Views

[quote who="Scoutdog" reply="9" id="2982265"]I think the idea is that they scan test subjects, who would in theory react the same way you would. However, as I said previously, individual brains differ and they differ a lot.[/quote]Kind of my point as well. The whole thing is pointless without a massive sample size, and an hour plus of tests isn't the kind of thing you can get by having people stand around in a mall asking questions. It's not much more likely to be accurate for any one

45 Replies 73,251 Views

And people wonder why my phone is always one of the free ones... [quote quoting="post"]I tell the lady that I would prefer the Chocolate touch screen promised to the Mrs if I did not like this phone, she said sorry this is no longer a warranty issue and is now a tech issue and she could no longer send me a chocolate replacement.[/quote]BS, frankly. Should be able to hold out for what you were promised. [e digicons]:fox:[/e]

26 Replies 137,181 Views

They never asked for AI recommendations then, either. [e digicons]:fox:[/e]

46 Replies 75,672 Views

1. No. Would be nice if we could. 2. Micro for max damage, keep an eye on stuff elsewhere. 3. Separate. [e digicons]:fox:[/e]

31 Replies 46,095 Views

Yeah, Domina needs a big buff. Only the Halcyon and Progen actually scale for both early and late game, so they have trouble with anything those don't counter, too. Also, Induced Reverence is a bit too expensive, just like Colony Pods. OTOH, I believe it's the Javelis and Phaaaaaaaaaaaaase Missiles that are OP, rather than Advent combat ships UP. Same with Trade being way too effective compared to anything else. [e digicons]:fox:[/e]

11 Replies 12,028 Views