AgentDark905

AgentDark905

Joined Member # 3246519
5 Posts 29 Replies 438 Reputation

[quote who="myfist0" reply="40" id="3365391"] Sins of the Forerunners ? Sins of the Prophets already taken [/quote] Yes myfist0 , I know. I stated that in my original Post. But here's the major difference between the two Mods: we will have a Campaign. And there will more th

43 Replies 88,391 Views

At the same time though, if a bunch of people made games with "Halo" at the beginning of it's title, and I'm sure there are lots of people who want to do that, it'd be hard to differentiate between the official and unofficial games. One example being the Slenderman games. There are an unknown number of indie games with Slender in the title. As far as I know, there is only one "official" Slenderman title - Slender: The Arrival by Blue Isle Studios. You c

43 Replies 88,391 Views

Ah, I see. That makes more sense now. Since I have no choice in the matter, I'll be renaming the project soon. Thanks sjloosecannon for showing me that. I didn't even realize that was there. I figured it didn't matter since it wasn't for profit. And to everyone who said it before him, I apologize for

43 Replies 88,391 Views

Thanks for the support everyone. I really appreciate it. Also, I'm sticking to the name for now. I still doubt I'll get any C&D letters from Microsoft since I'm not going to be making money on this. But should they begin to appear, I'll reconsider. And thanks to ZombiesRus5. I will talk to him/her when I get the chance.

43 Replies 88,391 Views

So, if anyone DOES know some good places to start looking (internet or otherwise), that's be awesome. Just saying. I know that finding a graphics design guy or even a guy who's interested in doing this isn't exactly going to be easy.

43 Replies 88,391 Views

[quote who="Unikraken" reply="26" id="3361401"]If you want talent you're going to have to go out and find it. This kind of post isn't going to attract the people you need, for the most part. You'll need to go where the talent congregates. If you want modelers you'll have to go to modeling forums like Sci-Fi meshes, so on and so forth. Also, just to make it clear, if you do release something we'll be sure to look around and see if anything looks too familiar, if

43 Replies 88,391 Views

[quote who="IskatuMesk" reply="17" id="3360829"] I have a pursuit of perfection that eats a lot of time.[/quote] Yeah, I know what you mean. I'm the same way.

43 Replies 88,391 Views

We are not making factions from scratch. To speed up the process, we will be using the entity files as a spring board and only change what is needed. The majority of the project that starts from scratch will be the models and textures. Other than that, everything else is more of an edit rather than something entirely brand new. But it won't feel that way. Haha

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Well, when I mean stealing my idea, I mean, like, ALL of my idea. Details and all (though I only revealed 10% of my concepts here, if even that much). If someone added a campaign to the game (regardless of what game it imitated) it wouldn't concern me much. Heck, I'd probably use their files as reference for this mod. And, no, I'm not intimidated. Not at all. I'm really excited to get this started. I've already finished a small part on my own an

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I hope this issue of credibility (or whatever people are trying to tell me) has been cleared up. I just don't want my idea to end up stolen all because I couldn't get a team together. But I guess that's the nature of the beast.

43 Replies 88,391 Views

I said Recommended. I'm not DEMANDING it (maybe I should change the wording). You guys need to chill. I don't know why everyone here is so edgy. I know I can't enforce that to a certain extent, but at the same time I don't want a slacker. I don't want this to be a freaking multi year project (I don't even want it to be a ONE year project). Plus, there's a reason why I'm not telling you straight up what we are doing. <

43 Replies 88,391 Views

Hello, I am the founder of a brand new SINS developing team and we are open to recruiting! ---The Team--- Name: Sinful Studios Project Title: Protocol 117 Project Description: In the events between Halo 3 and Halo 4, obviously much has changed. There is greater division in the Covenant and the Spartan IV program has revolutionized the UNSC. In Protocol 117, the story of everything that happened in the absence of the Master Chief is revealed.

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Thanks :) I'm not sure how I didn't notice these files earlier. Name makes too much sense I guess. lol

4 Replies 12,506 Views

How do you change/add/remove which ships spawn at the frigate/capital/titan factories? I don't need a very detailed description, I just need to be pointed in the right direction, like if there's a certain file that needs to be edited. I've searched everywhere in the reference files and can't seem to find the appropriate file(s). Thanks in advance =)

4 Replies 12,506 Views

Ignore this post, issue resolved (at least for the moment).

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Ok, that makes sense. Now, can mods be used in Multiplayer? Not necessarily ICO but in LAN/Direct Connect? To me it seems lik they wouldn't because that could potentially make the game unfair. Unless, of course, everyone had the mod. That's the only way I could see it being possible.

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Never Mind. I was able to test what I needed. Thanks anyway.

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lol, umm, where are the Galaxy files stored for the Dev? My galaxy isn't showing up. I've tried under the Galaxy Forge Folder in "My Games", putting it into the Galaxy Folder in the program files and now I'm trying under the Galaxy Forge Folder in the Program Files

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Well, thank you for giving me that karma. Idc if it's just one. Its more than I had before right? On a seprate note, does anyone know if you can spawn Artifacts in the Dev Console? I've looked at the "guide" provided in this forum and havent found anything (though I may have missed it because that guide is a bit hard to read). I'm trying to test an Artifact rename I performed in my modified "English.str" file. Yarlen should be able to answer this

21 Replies 70,000 Views