Okay, it's actually the tab which says fleet logistics. (Where's the edit button on this thing XD)
KS07
What you just researched allows you to train your capitals one level higher with credits. The research you're looking for can be found on the third research tab/category. I think it's symbol is the 3 green triangle symbol thingy :P.
I was playing a singleplayer custom map, 2v2 the other day (v1.05). I had colonized the chokepoint planet of our 'end' of the star system, and was building up my fleet to assault the enemy colonies. My ally was also building up his fleet, and was gathering them around my planet. I gave him an attack order to help me invade the enemies' chokepoint colony, and he said okay. However, after waiting several minutes all they did was continually moved their fleet back and
That was really cool, loved Lemur Island lol.
Ah, ok thanks. I'll shove it in there. :CONGRAT:
Did you check all the map size lists? If so, the map may have a different name added into the galaxy file. Open it in notepad, and on the 5th line there should be browsename. If the following brackets contain anything look in all four size lists for that name. EDIT: Just remembered, don't put the .galaxy files anywhere but the galaxy folder in the install directory. Otherwise it will crash on load (or it may be whats causing it not to show up).
It shouldn't appear under custom, you'll find it in either small/medium/large maps. I don't know why, but if you put it in [Sins Directory]/Galaxy it will show as a normal (non-custom) map. Hope that helps.
Hi everyone, I don't know if this has been asked before, but can you upload the .tga scenario pictures along with your maps on the WinCustomize site? Should I include it in the map zip? Thanks for your help. :)
Sins is such an amazing game, it's hard to pick out the very best (and useful) points. Here are a few of the top points IMO: -Music: The music to the game really adds a great atmosphere, although we need more! :HOT: -Voices: The many different lines and personalities for every ship is really cool and interesting. -Empire Tree and Search Function: The empire tree is really helpful, and the search function adds to that. Although it could use some more options. <br/
If I get only 1 mod for Sins, it will be this. Freespace 2 was an amazing game, and hopefully this mod will be too! :D
That's a really cool idea Deadjim, you could also have special add-ons effective against certain shipe types as well. It reminds me of the GDI turrets from C&C TS.
Thanks for that, sorted it anyway now. :CONGRAT:
Hi guys, Just bought the retail version of Sins after having played the demo. Stupidly I did not unistall the demo before I installed the retail version. Now I cannot uninstall the demo because it tells me to uninstall the "later version of Sins". I'm thinking that I'm going to have to manually uninstall the demo, so I need to know which registry entries the demo creates so I can uninstall it. Also, when the retail reached the end of copying files to my HDD, it showed an error